Hey guys spirit of the law here just a little question for today
I was wondering between the regular scout cavalry and the Eagle Scout which one is better
There's a couple of ways to look at it, and it turns out it defies a completely straightforward answer
But there's some interesting things to point out along the way that
I think are going to be helpful to know so let's check it out
Now throughout this you may notice
I keep calling it the eagle scout and that's what it's called in my version while yours might call it the eagle warrior if you're
playing vanilla age of conquerors
It's just been renamed in Hd after forgotten Empires
But statistically, they're identical the hD
expansions take things even further and add a whole new extra unit to the line
But we're not going to be looking [at] that
This is just about your scouts in the dark in feudal age so to start with let's consider both of their scouting abilities in
Isolation a major component of that is how fast they are in Dark age the scout cavalry moves at one point two tiles per second
Whereas the Eagle scout is a bit slower at one point one tiles per second when you hit feudal age you may have noticed that
the Regular Scout cavalry jumps in speed by about 25%
And [it] ends up being one point five five tiles per second it also gains
+2 attack now a similar jump does not happen to the Eagle scout when you hit feudal age, so that's fine
But we really need to treat the scout cavalry as two separate units for any
calculations depending on what age [you're] in the other major component of scouting is the
[line-of-sight] in Dark age the Eagle scout has a 50% greater radius at six tiles
Instead of [four] if we want to get really technical for a minute
That's more than double the area of vision of course it also moves slower
So overall which one scouts the map faster
Well in the dark age the eagle warrior moving at one point one tiles per second with a line of sight radius of six is
uncovering
858 tiles or about 6% of a tiny map per minute the scout cavalry is moving
Faster at one point two tiles per second, but has a much lower line of sight so it's only uncovering
[648] tiles per minute which is about four point five percent of a tiny map per minute unless [you're] wait for it the
mongols with
936 tiles per minute uncovered because of their [+2] you line-of-sight team bonus
That's all just in the dark [age] though in the feudal age in addition to the faster speed which we already saw
Another hidden bonus is that the scout cavalry line-of-sight increases that makes their scouting rate jump to more like?
[1200] tiles per minute to put it all together if you're using them
Ideally with no overlap of areas that you've already scouted the Eagle warrior is [32%]
faster at removing the fog of War in Dark age
but the scout cavalry is
[41%] faster in Feudal of Course scouts do more than just scout they also sometimes get into fights Eagle scouts
Don't get any bonus damage against scout cavalry in Dark or feudal age, but their attack is one better
And they end up winning [in] exchange with about a third of their HP left in the [dark] [age]
For the player controlling the scout cavalry that's a fight
They shouldn't take and luckily the scout Calvary is a bit faster and can get away in Feudal age again
Remember the Scout cavalry Gains +2 attack
automatically so the results flip
But what if they're fighting villagers that have strayed just a bit too far from the safety of the town center in a one-on-one matchup?
against a loomed villager in Dark age the Eagle scout lives while the scout cavalry dies in
feudal age the scout cavalry Catches up because of its extra attack and can survive a villager fight with a
similar Outcome to the Eagle scout now assuming the Villager runs away
We see nearly identical results in Dark age [and] chasing Down Villagers
Not that either is particularly good and the Eagles one extra attack almost exactly offsets
It's slower speed of course as we saw in the dark age the Villagers should have fought the scout cavalry if it had bloom
Because that matchup favors the villager if we do the same villager running away experiment in Feudal age
We see another switch of better results for the scale cavalry because of its +2 attack and 25% speed boost
Just for completeness sake after wheelbarrow the Eagle scout can still keep up [to] Villagers
But becomes even less effective compared to the scale cavalry now
We could start looking at Castle age upgrades
But I think that's passing the point that they're really scouts and now they're just one of the many units you have access to
But just to follow up on their upgrades the Eagle scout does gain
+3 attack in Castle age as well as a
+2 bonus against cavalry in case you're wondering that is enough to let the Eagles win against Scout Cavil
In Castle age even if the scout cavalry has bloodlines
One last aspect to consider is that on certain maps where it's difficult or impossible to scout your opponent like on
Islands or arena for instance I think you can justify
Taking a bit of damage on the scout in order to lure a boar or prevent wasting villager time to go out and get it
the same thing will apply if you're planning to try to steal your
Opponent's boar it turns out the Eagle scouts are much better for this sort of thing than Scout
Cavalry the Scout Cavalry's extra speed actually hurts it in this case because it'll more easily outrun the boar [and] if the board can't see
It anymore, [then] it'll [just] start walking back to where it was
Especially in feudal age you can very quickly outrun the boars [line-of-sight]
Which is only four tiles the eagle scout on the other hand like we saw it moves a bit slower
So even though it still slightly out runs the boar over a long period Of time
You don't need to manage it and watch it like a hawk
It's an eagle after all so just letting the board catch up by a few tiles every now and then is
Enough to run it across the map at the end of the day you can lure just fine with both
But it's noticeably easier with Eagles
so overall I would say the
Eagle Scout is a bit better at doing common scout like things in the dark age and in feudal age things flip and the Scout
Cavalry's improve speed [Line-of-sight] and attack all make it suddenly a lot more functional
I guess the safe answer to which scout is the best is to say that the mongols have the best scout personally
I'd probably go with the Eagle scout over the Generic scout cavalry if I had to pick
Because I prefer better scouting in Dark age, but an argument can obviously be made for either one. That's all for this one though
Thanks for watching guys, and I'll see you next time