Hello, everyone!
My name is Ping-cheng Yeh
You can also call me Benson
I'm a double E professor from National Taiwan University
also known as NTU
I'm also the director of NTU Mooc
Today, I'm very excited
because I want to introduce to you a very cool system
that we just finished building and launched last week
It's called PaGamo
PaGamo is the world's first ever multi-student social game platform
ever built for Mooc courses
So, as you can see here
you can see the PaGamo link at the left column here
Just click on it
and the system will bring us to the PaGamo platform
The purpose of this game is for each user to occupy
as many lands as possible
So, take my land for example
If I want to occupy this empty land
I just click on it
and then click on the "Occupy"
And, you will see that the system will then automatically send
a probability problem for me to solve
If I solve it correctly
then I get to occupy that land, OK
Let me quit here
In addition to occupy the empty land
there's another design that
each new player can occupy your neighboring player's land
Let's take this area for example
As you can see
the yellow player kept attacking on the orange player
and now the orange player only has two pieces of lands left
But don't worry about this orange player being frustrated
once he or she got exterminated
Because for all exterminated players
we'll let them reborn on some other areas
along with other players who have been exterminated before
So, they will play much more happily there
along with other people in much more peaceful areas, OK
In addition to the offense
we also have game designed for the defense part
Let's say if you don't want your neighboring players
to attack on your land
What you can do
You can do something, OK
As you can see, once you get a big territory
your land will start to generate a fortune
the money for you
OK. You can have lots of money here
OK. What you can do with that money
You can go to the store
and you can buy some monsters
we have 3 levels, 3 different levels of monsters here
Let's say if I buy this level 2 monster
Once I buy the monster, what can I do
I can deploy the monster
at the boundary of my territory, OK
Oh, so how does this help you in defense
Well, you see, if somebody wants to attack this land
the system will assign a problem for him to solve
from the land
In addition to that
the monster will also
you can see that we've already had one monster here
This monster will generate another problem
for your neighboring player to solve
So, your neighboring player has to finish solving two problems correctly
before he or she can occupy this land
and let's say if you deploy two monsters here. You can see here
Then, your neighboring player has to finish solving 3 problems
one from the land, and two from these level 3 monsters
and the level of the monsters represent the difficulty level of the problems
If you buy a much more expensive level 3 monster
the level 3 monster will generate a much harder problem for your neighboring player to solve
compared to a level one monster, OK
So, you can use your money to buy more monsters
to deploy on the boundary of your territory
to avoid your neighboring players to attack you, OK
This is another interesting feature of our game
And next, let me introduce to you the personal information area
If you click on here, you can see the personal information area
and here you get to see your information, your Coursera ID
your money and the number of your territory
and the number of problem sets that you successfully solved
and the most important thing is here, the ranking part
We'll have 2 different rankings
one is the ranking about the number of the questions solved by this user
And you can see that this is your current ranking
and these are the top 10 players of the game
So, finally I would like to introduce our arena feature
If you are a student who really likes to battle with other students
you can go to the arena
and you can compete with several students together
The system will assign multiple problems for you guys to solve
and the person who gets to solve these problems in the shortest time
you are the winner among all players in the arena
and you get an extra award for winning the battle
So, that is our PaGamo system
It's really a lot of fun on this system
and that's why our students get addicted to solving problems
As you can see, this PaGamo system is designed for general courses
So, any courses with enough numbers of problem sets and correct answers
you just input them to the system
and you get to transform your course into a game right away
So, it's very efficient and very easy
for you to make your course into a game
And here I would especially like to thank
there are twelve double E and Computer Science students from National Taiwan University
who closely worked with me to build this system
They're just like me
We have a very strong desire to change the way that people learn in the world
and that's why those 12 students and me
we spent so much time, so much effort into building this platform
and I really want to thank them
Chiang Sheng-wen, Shen Da-jun, Chen Yen-ling, Chen Yen-jun, Xu Zhi-han, Zhu Bo-chen, Zhang Yao-ren, Yu Lang-qi, Xia Zhi-yang
Tang Wei-xuan, Li Jia-lin, Lin Guan-yu, and my very good friend Tsai Yi-cheng
who helped me guiding those students
And we believe PaGamo is going to introduce a new paradigm for online learning