hey this is Kev with blender binge back with another video for you so this time
we're gonna be creating this groovy disco ball first thing we're gonna do is
we're gonna get rid of our cube sorry cube alright then I'm just gonna
set up my camera so let's do that I'm gonna hit my camera and I'm gonna hit
I'm gonna hit alt G to Center it and alt are to drop the rotation next thing I'm
gonna do is just gonna rotate it up so I'm gonna hit n on the keyboard or hit
this little arrow and I'm going to go to rotation and I'm gonna say 90 degrees
and now I have my camera pointing this way and then what I'm gonna do is I'm
just going to hit the move tool so I can just hit shift spacebar hit move or just
G grab whatever whichever you like I don't care they both work and pull that
back now what I'm gonna do is I'm gonna add in our disco ball so to do that I'm
gonna just gonna go to add or hit shift a and I'm gonna go to UV sphere hit UV
sphere and I'm gonna go to my properties for UV sphere down here and I'm just
gonna change segments here to 40 and rings to 20 and that's gonna look about
it's gonna look pretty good for what we want good so now if I hit zero you can
see I have a disco ball here and I need to pull the camera out a little bit more
so to do that I'm just going to hit lock camera to view and I'm gonna use my
scroll wheel and just pull out a little bit and then I can turn off lock camera
to view and now I have set up a kind of disco ball II thing so if I go here to
evey right the rendered view and we're gonna use evey for this you can see that
I have this ball set up with a light so I don't like the light I'm gonna get rid
of it so I'm gonna right click on light I'm going to delete gone now here's
where the fun starts happening I'm just going to turn on bloom and I'll turn on
screen space reflections and I'll turn off half rest trace because it annoys me
and you could leave it on if your computer slower that's totally fine and
I won't judge you and I don't need you refraction so I'm gonna leave that off
ok so cool right now what we're gonna do is we're going to we're gonna shade it
now I'm getting tired of using this little looked up area up here I don't
know why I just don't so I'm gonna go old school here and I'm gonna go here
move my mouse where it pluses pull it up and I'm gonna change this to shader
editor and now in shader editor I'm just gonna have my my ball selected so I'm
just gonna go sphere I'm gonna call this I'm gonna call this disco ball cuz why
not it's our disco ball and I'm gonna hit new and right now it is set on my
principal shader so I'm gonna go to metallic whack that all the way up
roughness I'm gonna turn down but I'll leave a little bit on and we still see a
whole heck of a lot of nothing so I'm gonna give it a world here is where the
magic happens yeah I know I said that way two minutes ago but this is really
where the magic happens so I'm gonna go to object I'm gonna go to world and now
it says background I'm just gonna go ahead into background and I'm gonna add
in a Musgrave texture so I'm gonna go add I'm gonna go a texture and I'm gonna
say musgrave texture color to color and there we go so now I have something to
reflect and now we see the disco ball whoo pretty cool right so it's like it's
reflecting the environment right I turn the strength up and all of a sudden boom
we got like Studio 51 thing so cool right okay but it's kind of boring so
what I'm gonna do with that is I'm going to put a ramp in between musgrave
texture and background and that's gonna let me add and all sorts of cool trippy
colors to this so to do that I'm just gonna go to add or you can hit shift day
I don't care what you do either one works fine go to converter color ramp
and we're gonna drop the color ramp over this little line okay lines white means
we can click on it it drops it it wires it
cool I'm happy now I'm gonna change from linear here to constant and we have
constant white and constant black and it gives us these trippy creepiness right
so I'm gonna go ahead and add more colors in here a cool little shortcut is
holding down ctrl and clicking in this black area and you could add more little
arrows and these little tick marks here little arrow things let you put color in
so it's a first color let's just say I don't know I'll put it in like red and
my second color I'll put in yellow and my black color here third color I'll put
in blue and yeah maybe I'll leave white I'll put white toward the end I don't
know that's kind of just an ugly color I don't know I always like puke I'm gonna
do something about that turn that up a little bit there we go
no that's cool that's better all right let's let some vomit more more
predominate because you know you're in a disco you you're gonna party and baby
vomit so there we go right I dig that so now we're gonna add
that cool trippy thing that was around of this guy alright so you know what
let's just go and animate this now just so you can see what it does cuz like I'm
a fan of the quick win and you want to see something cool right now right I
mean this is this wasn't cool enough let's go and add something really cool
so what we're gonna do is I'm gonna say let's figure out where we want to rotate
it what rotation I think it's gonna be around the Z that's my guess I was
correct so what I'm gonna do is that frame one down here and I'm gonna make
this really big so you could see it cuz you know it's a video you're supposed to
see stuff right I'm gonna go to Z rotation right click and hit single
keyframe insert single keyframe and I get these little little diamond things
then I'm gonna go out here at a 250 because I'm just not gonna change this
I'm just leave it at 250 it's fine with me I'm gonna go to Z and I'm gonna say
359 okay not quite a full rotation 359
because it's gonna loop right-click it say insert single keyframe and now you
can see here that if I hit play it does not it doesn't pause you don't see it
pausing you're just kind of mesmerized by all these dancing disco ball e stuff
and as it gets the end here you can see does not pause alright maybe somebody
will say yeah you know it does technically it's wrong but just go with
it make it look good okay now what I'm
gonna do is I'm gonna add all that cool trippy thing around here so to do that
I'm just gonna go to shift a or had either one say mesh and I'm gonna say a
cylinder and now I just need to rotate the cylinder around of the X it's a
rotate around the X and I'm gonna just type in 90 degrees because I know it's
90 degrees I'm gonna scale this thing up hit s scale it up pull it past the
cameras or like inside it and there we go so what I'll do now is I'm going to
let's see how about cylinder alright so I'm just gonna call this like trippy
thingy and I'm gonna give it the same shader as our disco ball so to do that I
need to go back out of world let me shrink this out of world I need to go
back to object and I'm just going to let see trippy thing is selected I'm not
gonna hit new I'm just gonna drop this down I'm gonna say material
0:01 that's the one I gave it and as you can see here we now have it's the same
thing but you don't really see much so what we're gonna do with this is okay
lock camera viewers off so I can switch around and there we go so there's our
mirror thingy and he's perfectly enclosed in the mirror thingy so what
I'll do is I'm gonna hit tab and I'm gonna get rid of the face this front
face don't need it don't want it delete gone now hit zero again to go back in
here and I can select the back just by
clicking on it now I'm gonna hit s and I'm gonna pull it down so it goes behind
our sphere and now I get this trippy mirror effect pretty cool right and now
what I can do is I can hit control one actually no let me get out of that first
scratch that hit tab get out of that now you can hit control 1 and that gives it
a subdivision surface so if you go to trippy thingy and you go to the
modifiers you see it has a subdivision modifier on it and it has a view of one
render of two you want these to be the same or when your render it's gonna look
different so one is fine if I go view - that looks alright I don't know I'll
leave it at that and now I'll just put a light behind it so it breaks it up to do
that I'm just gonna go add or shift a I'm gonna say I'm gonna say light and
I'm gonna say point and it goes inside there and it's not doing us any good so
I'm gonna go to point and I'll go location and I'll just put it back on
the Y oops that's in front I don't want that
put it back here whoa there we go so now it's behind it and it's hitting that
mirror thingy and it's lighting it up so I can make the color I don't know
put it out towards blue everybody seems to like this combination I I'll go with
it but I'm gonna make my thumbnail more clickable or something I don't know
and I can play with that now so I don't have to have it at 10 watts that's kind
of crazy I mean I could have it at like 3 and that does what I need and now if I
move this you'll see it just kind of gives me these look heart shapes cool
right heart shapes just go peace love just go right okay cool so I got these
heart shapes so what I'll do here is I'll click on trippy thingy and I'll
rotate them so I think you're gonna rotate this guy around the y-axis yep
alright so we scale this up for you so you can see it again I'm just gonna go
to the y-axis here frame 1 make sure your on frame 1 why
right click insert single keyframe and left click drag out here to 250 359
enter right click insert single keyframe and now I hit play and we have crazy
disco inferno stuff Travolta Scientology yep nope no no no no don't
know they they come after you okay so check this out I'm gonna go to uh
obviously here bloom bloom okay so I go here there's a little camera back at the
camera thing go to bloom and I can up the threshold a bit so it's not so blue
me let's see I can actually go crazy here like I know like one and then I can
take the threshold up to like ask too much not doing that ten is fine
pull the intensity down 10 city a little bit right radius I could take down a
little bit and just kind of get it glowing and each each scene is gonna be
a little bit different so you probably just want to play with it play with the
radius play with everything until it fits for your scene if you followed
exactly what I did you probably get exactly what I'm getting right now but
feel free to play around I don't need to clamp it and you can play the color too
and make it more trippy less trippy more saturated less saturated whatever I
don't care it's up to you and to go to render it we're simply just gonna go to
output I'll say output here I'm gonna name it oh I go to disco ball toriel dot
mp4 because we're gonna write render it out as an mp4 for now alright
normally I would like composite this and do a whole bunch of cool stuff with it
but just for the sake of this video and getting it done in a short time I'm just
gonna do that alright so I'm going to go here to PNG that is obviously not PNG we
want ffmpeg that's good encoding I'm going to change that to h.264 in mp4
all right that gives us what we want 1920 by 1080 that's pretty good I think
we're okay I think we got everything we want render that those samples are fine
for here one last thing is make sure subdivisions are set okay render matches
this or you're gonna get something that looks different than that and now I got
a render and we'll come back and check it out and we're back and here's our
animation disco ball tutorial right animation that we made alright so that
was a little hot so what we could do here is I can go back to world and I can
play with the world a little bit and
these hearts are kind of cool but I can also push that out so I can take this
and push this guy push these out a little bit into here get these like
spiky things or I could just animate this that might be pretty cool let's do
that let's animate this so what I can do is go to one and I'll go ahead and let's
say on the Y insert single keyframe and I'll say maybe 48 frames I could push
them out
so now that happens and a cool thing here that you can loop this so to do
that it's really easy I'm just gonna go here change this to graph editor and for
graph editor here all I'm gonna do is I'm gonna go to channel extrapolation
mode and I'm going to hit make cyclic there now watch this and it's gonna keep
doing that all the way until the end
except it loops now take this pull it in so it's about we want that to be right
about there so it starts at the same spot there we go
so now it kind of loops with all this other stuff going on it's not gonna be
too crazy let's check it out there we go so I'll go ahead and render
this and come back okay so here we are back again and this is our final render
and it's looking pretty cool pretty wild and trippy and fun and you know I'll be
great on a big DJ screen for five minutes or 10 minutes until your whole
audience gets a seizure and it could be pretty cool so hopefully you enjoyed
this tutorial if you did hit like subscribe share it do it just make it
and just go be awesome and I'll just keep doing more Thanks talk to you later
bye