We're Optical Animal.
We're a creative video design studio out of Brooklyn.
They do really dope projection mapping
and it's really about creating an immersive experience
that people can enjoy.
In the case of this installation we have a 3D sculpture,
which actually began as a 3D model.
We take that 3D model and then what we have to do
is design visual content that will be projected onto it.
So each and every one of those letters and shapes
represents one of the surfaces on the sculpture.
What we do with that pixel map is then create visuals,
animations to then align with all those pixel maps.
Right now we are only using two projectors
to illuminate this installation.
You know, really the only limit to how many projectors
you can add together is the technology you're working with
A lot of times we get asked to do these last minute changes
and sometimes I have to say: "well
sorry, but this is how it is."
But I'd really love to be able to give them the freedom to
expand the installation, to add things last minute,
and that's why we're really excited today to talk about
Intel Optane Memory.
Because that has allowed us to take our
projection mapping process and
push it even further.
Take a look over here at our touch screen interface.
Each of these lines here represents a layer of content.
So what you can actually do is, on the right side
there's a slider which brings up the opacity of
that layer of content and each of these squares
is a different option.
Go ahead and give it a try, bring that slider on the
bottom layer up.
Let's go to this top layer here and bring that slider up.
Perfect.
So now let's bring in this other layer here
and see what's going on.
This is the 3D content.
Wait, what was that?
You still want more?
Creative director has asked for us to add more layers.
We already have 3 layers running
and we wouldn't normally want to go beyond
3 layers,
but with Intel Optane Memory
we have the opportunity to add on even more layers.
Keep your eye on the sculpture and you'll notice
even though we're loading in content in real time
and reprogrammed the installation,
playback is still seamless.
So we have some cube chases that sort of flash and
illuminate the structure.
It's not enough? You want more?
Okay, fine. Let's see what else we can do.
Here's the look, so it reveals the grid underneath,
so it's a really cool perspective-ized effect.
Wait, you still want more?
You want it to be interactive?
So what we're gonna do is add in an
interactive layer here.
So what you can do with this layer is actually
Take your hand, move it over, and then you can
lift the particles up.
Bring your hand up, like, lift them up.
Nice.
I hope you guys enjoyed that.
I hope that you learned a little about
projection mapping and how that works.
So thank you guys so much.