hello it's Ricardo and welcome back to
elite dangerous well there's been an
update in regards to chapter four and
exploration is gonna get a good old
tweaking from frontier they state that
they're going to be shaking up the
format slightly for the final main topic
of discussion surrounding some major
features of the chapter for beyond
update and they're gonna start sharing
more details of this update not only in
the post they put out but also in the
following weeks this exploration update
represents just some improvements that
are going to be coming to expiration I'm
gonna go through them in turn so get a
cup of tea get that biscuit out here we
go frontier a min chapter four to make
exploration more involved by making it
feel more meaningful making the results
more satisfying and rewarding rewarding
this could be the implementation of a
change the discovery scanner because
explorers ply their trade fire from
civilized space they decided not only to
add new module requirements they're
going to improve the discovery scanner
and detailed surface scanner so us as
commanders can jump right in as soon as
the update is released without having
time to spend traveling back and forth
to purchase the new gear so if you
imagine your pharaoh in space they print
this change in chapter 4 you know I've
got to get to a space station that sells
it now and get another module no they're
gonna update it on the fly so you'll get
an upgrade to the modules that are
currently in your ship so no new modules
to buy there there's a relief now in
regards this discovery scanner you'll be
taken to an all new scanning interface
and view and this will be augmented
camera view but you're able to
interrogate the system using the new
functionality of the scanner the process
will still require to honk the horn a
system scan though its usage is now with
the start of a more engaging process
while engaging could be a bit more you
know long-winded
depends on that goes you'd normally know
you honk the hole you get into the
system you get shown all the celestial
bodies that are in the system lovely
marvelous and you gain credit for
finding that system if somebody hasn't
already found it however this is going
to be different you honk the horn then
you're gonna have to go in and start
scanning individual bodies the system
scan now returns an aggregated display
of how energetic the electromagnetic
emissions are in the system or fantastic
all sounding a bit complicated there
even the change the focus of your
sentence to a particular point on the
scale making emissions from objects at
this range more clearer what all this
sounds very good until we actually see
it right we're not really gonna know
where we let's be fair what else are
they gonna do well they can replace
flying time with gameplay and how are
they gonna do this they say they want to
reduce the amount of time you have to
spend flying to a planet just to
discover it fair enough and got a
problem there the only time you want you
to fly to a planets because you want to
visit it and there's something there
that you want to see or do well you can
argue this is a plus point from me
ultimately that will make exploring
planetary bodies and getting first
discoveries in a system quicker and more
engaging at the same time so fair enough
nice quick concise replace flying time
with gameplay a bit better than the
ambiguous explanation they've got like
of the exploration being more involved
with the scanners I like it so far
brilliant they're gonna change USS
spawning you'll now be able to use your
skill to locate signal sources rather
than rely on luck now this is
particularly good when you're looking
for a particular signal source so
fantastic changes so far you'll be able
to identify a USS from anywhere in the
system and then explore and discover
these locations they continue along with
the exploration update they are
improving the way that USS is work USS
is will now spawn throughout the entire
system when you first enter it this
enables you
to use the new exploration tools to find
that USS throughout the system not just
in the area around you you can still
interrogate the nav beacons to find the
locations
well the USS is do still have a decay
time the timers have been increased to
allow you time to fly and find the ones
that you're interested in the decay time
is now displayed when targeted excellent
signal sources still obeyed rules
determining where they can appear within
a system and mission critical signal
sources will still be highlighted to
differentiate them once located major
overhaul here how frustrating has it
been to rock in there looking for
particular signal sources whether they
be fair going bits and bobs or a
particular third grade that you're after
now you're going to be able to use a
little bit of logic and not random luck
and a random generator I think this is
great brilliant now the tick in the box
next up they want to reduce the time to
find planet surface locations again
fantastic
no more mark when eyeballs looking for
particular details you'll now be able to
employ gameplay to make searching out
interesting surface locations points of
interest quicker and more interesting
rather than flying across the planet in
a low orbit again mark one eye balls now
this is going to refer to the detailed
surface scanner changes this module is
not going to be replaced they stress
instead the detailed surface scanner
gains the ability to launch micro sensor
probes in supercruise very good will it
be a graphic for this you will use these
probes to map a planet's surface and
locate resource hot spots in its rings
these flight assisted probes are
launched via a new aiming interface when
activating the detailed surface scanner
the probes will act towards a planet's
surface and when close enough will
display sensor coverage over a large
area once enough of the surface has
coverage the probes will collate and
report their findings to map rings
around the planet you will need to hit
each ring with a single probe little bit
of aiming and targeting there to allow
for skilled play you can aim probes away
from the planet allowing them to
around it potentially letting you hit
the surface on the far side of a planet
a bit of a slingshot approach there then
if you aim too far away the bloke will
fly right past a mist but by using mass
and size information displayed on the
hood you'll be able to lob probes and
get full coverage without having to fly
around the planet you'll be able to
synthesize microbe probes for the
detailed surface scanner but the better
aim you are the less probes you will
need to get complete coverage and it
states again see no more eyeballing an
entire planet to find brain trees well
they must be listening to us they must
be this is fab after all the bad news
we've had of what's not going to be in
chapter 4 finally we get some some
positive coverage to try and save a bit
of grace what you think in the comments
if you're still with us
improved multiplayer exploration with
both of the module upgrades they are
making sure that wings and multi-crew
are supported okay so first map by multi
crew all this sort of stuff is going to
be integrated we are also adding a new
opportunity to get commanders named
immortalized in the game of the new
first mapped by tag the first person to
successfully map a planet to 100% and
sell the resulting data and that's the
key point
sell the resulting data at support will
be rewarded this attack this also
applies for planets that have already
got a first discovered tag as well this
is going to get people back in and
engaged to planets getting back and
forth of the station it's going creased
gameplay I think just to get your name
on there and it's going to be great if
you can multi crew they state as part of
the exploration update they're making
sure that multi crew members can use the
discovery scanner and detailed surface
scanner at the same time and all
discoveries are shared among the crew
all wing this allows wings or commanders
in multi crew to engage in exploration
together each earning credits and
exploration rank again fantastic what
the hell's going on yet and we've
mentioned the all new first map by
sections as well so so far we understand
that the beta is going to be coming in
the next couple of weeks
this being the 13th of set
at the moment so the next couple of
weeks it did stating gal met as well as
going to be new graphical interfaces
developed this might pertain to some of
the graphical interfaces that they're
talking about within this update that
sounds I think plausible as well but the
updates that leave them they've
mentioned I'm quite excited about I
think it might well start to rejuvenate
quite a boring aspect of the game
we've gone flying out in the past
looking for things it's been more luck
really than applying science you know
we've got all this technology the lasers
the fuel scoops the limpets shields
wings huge ships small ships mega ships
attacking their grades but what's really
being lacking is that exploration point
that part where allows you to use the
technology that people at the vet to go
out there and prospect and get your name
and most lights in the game definitely
something I'm gonna be taking advantage
of I think and I think it's going to be
a great thing for frontier to do more
news as it happens more news when the
beta is going to be released as well
chapter for details gonna be coming in
the coming weeks and they can't wait to
show us so keep an eye out for my
streams other streams let's see what we
can find
thanks very much for watching this has
been a chapter for expedition reveal
update that came out on the 12th of
September 2018
I've been commander Ricardo you've been
fantastic thanks very much for watching
say safe I salute you all
you