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The Legend of Zelda Breath of the wild is a game made by Nintendo about two and a half years ago,
But I never got to really review it, so here I am!
Wow, circle this is so embarrassing for you. No one's even gonna care about your review now.
Well the way I see it is we both paid $60 for the same game,
You rushed it to complete your review in the first week, but I enjoyed it like a fine wine. And by that
I mean I was.. I was too lazy [wheeze]
to beat it.. Well, maybe lazy isn't the right word to use.
I'd rather use:
intimidated by its incredible amount of content.
When I started breath the wild, I made sure I was gonna do two things. One: do everything by myself, and two:
never look anything up on the internet at all. I went like 30 hours without knowing you could cut down trees!
W H A T
I am so glad I chose to play this game totally blind, because it made everything that happened an actual discovery, and it felt like a real adventure.
The first time I saw that
MASSIVE FLYING YELLOW DRAGON
I nearly had a heart attack. And that is exactly what breath of the wild does the best.
Past Zelda games are formulaic and same-y. And trust me, I've played a ton of Zelda games and I do love them,
but that's just a fact. Breath of the Wild takes that normal Zelda formula, and
absolutely demolishes it.
Instead of giving a set goal and pattern of tasks you have to follow,
it just pushes you out in the open and says, "Alright kid,
you think you're so good at video games, go be a f###ing gamer. Huh? Go kill Ganon, loser! Figure it out your damn self,
I'm not holding your hand anymore,"
The game is so open in fact, if you truly hate yourself, you can walk up straight to Ganon's front door and kill him.
I mean, it's gonna be basically impossible, but that's your choice. You can do that!
[Evil Laughter] Link will never save Princess Zelda!
Umm.. So, uh, hey, I'm here to, uh, save the princess.. "What? How did you get in?"
Yeah, it was kind of annoying. I had to walk through your front gate. There were a few angry Robo spiders, but I made my way here.
So, um hand her over.
But because I don't have a death wish, I chose not to walk straight into Ganon's doom lair.
I chose to actually adventure on and see what was waiting for me in this huge map.
Gee, oh my god,
This thing is ridiculous.
There are over 100 shrines in this game, and each one is different than the last.
Some might have you face off against a powerful enemy, while others might have you do something STUPID like carry an ice cube
up a gauntlet of fire.
[Heavy Breathing]
Don't you melt on me! DON'T YOU MELT ON ME!
These shrines kind of work as mini dungeons that always keep the game super fresh.
Because they glow orange, and the draw distance in this game is ridiculous,
There's always that moment when you're paragliding or climbing up a mountain where you go, "Huh.. heck saving the princess,
I'mma go check out that
There could be the most simple quest, like an old lady going, "Hehhh, Adventurer,
I need an herb to finish my pie,"
And I would come back 40 days later with 20 Korok Seeds, a new helmet, and a new sword.
Now, this experience isn't really new to RPGs, but it's new to as Zelda game.
[Weird Noises] But wait a minute, Breath Of The Wild isn't an RPG! It's an action adventure game. [Weird Noises]
Which is true, but when you have a Zelda game that's totally open world with collectables, and upgrades, and side quests, and main quests,
I'm gonna compare it to games that are also like that.
I want to say this is the best Zelda game ever made, but it's not really a Zelda game.
I mean, yeah, it's got your Gannons, and your Zeldas, and your Master Swords and your [burp]
Octoroks, but never have you had this overwhelming sense of freedom.
And not just in its layout or quest structure, but in how you handle every situation.
The game gives you a huge toolbox of things to use,
and rules for those tools. And the game always tries to follow its own rules no matter which way you use them.
For example, you could fight mobs in a thunderstorm normally by swinging your sword at 'em,
maybe throw in a few bombs.
OR..
You could be an ABSOLUTE Chad, drop that sword from your inventory, pull out your magnet powers, float in the air, wait for thunder to hit it,
then drop the sword on top of them, causing them to die to lightning. [Laugh] Like, it's amazing!
And like I said before, I played this game totally blind; and figuring out these things for yourself is so rewarding.
If you haven't played breath the wild already, I highly recommend you play blind like I did.
Personally, I try to play every single player game blind, because half the fun for me is discovering stuff on my own instead of
going online and googling it.
With games like Fallout or Skyrim, I enjoyed going to that next mysterious area instead of just googling,
"Um, how do I get the most powerful sword?" and maybe that's just the Dungeons & Dragons lover inside of me;
I like to ask my own question and get my own answers. These are adventure games,
So go out there and adventure. Explore! Don't follow a guide on how you should
be exploring or experiencing the game. Shigeru Miyamoto once said that he took heavy
inspiration from the forests and caves he used to explore as a kid when developing the first Zelda game.
So I truly feel that playing breath of the wild without any guides or walkthroughs
is the best way to capture that sense of exploration and mystery that he was trying to create.
But also if you play this game blind,
you don't realize how SCARY Ganon is, and then when you're on the final battle you realize that he's a
TERRIBLE MONSTER
mixed with a demon and a cockroach you piss yourself!
[Nervous Laughter]
..or was that just me?
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