Welcome to the
Science Detectives Training Room Escape Video.
This is the perfect place for future scientists
and those science detectives in training.
It's also a great place for those who are teaching
our future scientists and detectives.
So now let's jump right in
and let me introduce you to your first case.
This is where you as a trainee are going to learn about the mission.
So we're going to be dropped into a room.
And it's not just any room.
It's a room that's completely dark.
And if you want to do this mission,
you're going to have to figure out how to escape from the room.
And I'll give you a hint.
There's actually two rooms in here.
So let's see how we're going to do this.
In how to play very simple instructions.
If you're playing on mobile,
just be aware that sometimes the instructions, the text that you need to know might be down below the screen.
So look for that.
The question mark is there for getting these basic instructions.
And of course, if you want to turn the sounds on
or off, we have controls for that as well.
All right.
So let's go play the game.
Now, remember, we're going into a dark room.
I'm going to go through this mission with you,
but keep in mind, we're not going to explore everything.
And just because we solved this mystery,
this time in a certain way, it's not always the same.
So it's worth coming back and trying it on your own to see what you can find
and maybe how you have to
solve this mystery in a different way.
So let's get started.
All right.
So we need to escape. All right.
And it's very dark.
Ah. Hmm.
If I click around here, I see it's too dark to move safely.
You see that down at the bottom here?
Right here.
All right, so then there must be something here.
Ah, there's a flashlight,
but I click the switch and it doesn't work.
Okay, what's in this drawer?
We have some batteries.
We have a bulb and we have a switch.
Okay, well, let's try.
Would you like to replace the batteries?
Yeah, let's do that. Hmm.
Doesn't seem to work.
Okay, would like to replace the bulb?
Yeah. Let's try that next.
Ah, so we were able to get it turned on.
Hmm. Wow.
Okay, I can see the room.
There's the table and there's the door. Ah,
let's turn the lights on.
Oh, looks like there's some things around in the room.
Oh, that's cool.
But I told you I wasn't going to explore everything,
so let's just see if we can get out of here.
Would you like to go into the next room?
Yes, I would.
And I can see there's a way to get out.
Well, let's just try a code.
Seven, seven, seven, seven.
Now that doesn't seem to be right.
Okay, so let's go to the computer.
All right.
Congratulations, Dr. Biology.
All right, we have almost completed the training.
All right,
now let's see next.
Ah, so on the left what we did
and how that matches with the scientific method.
Oh, the scientific method, yes.
You've often heard about that.
Or maybe a teacher said, we're going to learn about the scientific method.
You may not know it, but you might have been using the scientific
method all along.
So let's look through a couple of these things,
and I'll let you read through it in detail when you play the game on your own.
But basically you can see if I notice something.
And so I, I tried to turn the flashlight on, but it wasn't working.
So that's an observation. All right.
And then you begin to wonder why the flashlight wasn't working.
So we ask a question. Hmm,
you make a guess, and you say, well,
the flashlight wasn't working because the batteries were dead.
So that's a hypothesis.
And you can see if you go through this,
you can scroll with your mouse or using the bar on the side here.
It'll tell you all the steps you've gone through
that follow the scientific method.
All right.
So are we done?
Not yet.
Based on your experience fixing the flashlight,
which of the following can you say for sure? Hmm?
Well, I think it's going to be one of these.
And I think there was certainly
the bulb was broken.
There was something wrong with the batteries.
The switch probably wasn't broken.
But let's see.
Well, at least one of these is true.
All right, we got it.
And you'll notice down here there's a secret code 1027.
All right, everybody, repeat after me.
1027, we need to remember that.
Also notice that you can print the results.
So if I click on this, it's going to show me what I've done.
Give me that same list and you'll notice that if you read through this,
I did not investigate any of the additional items in the room or rooms.
So that's something we've left for you to do.
So I'm going to just
cancel out of that right now because I don't need to print it at the moment.
I'm going to click on the side of the computer monitor and remember that code.
I think it was 1027.
Let's go try that again.
1027.
Ah success!
Would you like to leave the room?
Of course we would.
But we remember.
We can't come back. Well, you can come back.
You just have to go through the training again.
So let's go ahead and say yes.
Congratulations, you've escaped.
Now that you've practiced your skills with scientific method,
see how many places you can put your new training to work.
If you want to read a little bit more about this,
this is the story that's the companion for this.
It's all about the scientific method,
and it lets you see how these things work and how scientists use them.
And it shows you the flow of how
the steps are used by scientists.
So keep that in mind and
be sure to come back and play it again
because it will not be the same.
All right.
So you've had your quick training.
So, Detective, it's time for you to jump
into your own dark room and see how you can escape
and what other mysteries are waiting for you to discover.
Good luck.