-I think this agent is a good combination of Omen,
Phoenix, Reyna, and Raze.
First of all, I want to try all of this utility --
'cause I haven't tried any of it yet.
Tell me what you hear.
-Okay. -Okay.
And now...
[Soft footsteps]
-I hear footsteps. -I'm gonna do the normal launch,
where it just goes forward.
-And then, come run that way. They sound almost identical --
I think identical. -Set the trip up.
Let's see if this catches the trip.
Oh, wow. -It does.
-Okay.
What does it tell you on your end?
Does it say, like, "This is an agent?"
Do you see an outline?
'Cause, usually, yeah, if I get tripped, you see my body.
-Yes, I saw your whole body.
I think I only see the feet, I'm pretty sure.
-Oh.
Can you set your trip a tiny bit higher?
And I want to see if it trips them.
-Yeah.
Oh, my God.
-Okay, so, it doesn't work on a trip of, like, this height.
-I'm gonna have to do it really low.
-Yeah, yeah.
This'll definitely trip it.
-That's so funny.
Alright, so, you can just -- yeah.
Well, that's a good tell.
Because if I hear -- if I see the trip is still up,
and I hear footsteps,
I can shout to my team, like, "Don't rotate."
-Yeah, yeah, yeah. -Yeah.
-Do you see the orb passing through Site right now?
-No.
But I hear, like, a...
like, a weird noise.
-So, I'm actually gonna place it down.
I'm gonna put it down right here.
It is right in front of you.
-I both see it and hear it. -Okay.
Try shooting it. Can you destroy the tether?
Okay, you can, then.
-I saw that.
-You would see the whole thing, now?
I'm just walking behind it, right now.
-I don't see it.
I now see it because I'm close enough.
I think there's a distance... -Oh.
So, let me place it right here.
I'm gonna just put it down.
-I don't see it. -Okay.
Tell me when you start seeing it.
-Now, I see it. Let me go back.
-Okay. -It doesn't de...
Oh, it does become invisible again, if I get far enough.
I can see it and hear it.
And I can see it from my --
I cannot see it from my own position,
but I can see it from the cam.
-Okay. That's fascinating.
Let me send it right --
I'm gonna throw it directly at you.
-Okay.
I don't see it until it impacts something.
-Oh.
Tell me if you can see it at all, until it bounces.
-No. Once it bounces, I see it.
I see the impact on the surface.
So, I think I have a split second to look away.
-Yeah. -Which will, of course,
I guess, minimize the amount of flash time that it is.
-Yeah. I think it goes down from, like,
a 2-second flash to maybe a half-second flash,
if you look away.
I'm tracking guarded right now.
-Yeah. -I'm going to alt.
And I'm gonna see if you can still see me.
-I'll handle this. -I don't see you.
-Oh, you have no idea where I am.
-I'm back.
-Oh, my God, you're there?
-There are two phases to the alt.
The first is, you activate it.
I don't know how it looks on yours,
but I have opened a rift in reality, I'm guessing.
And there's a little mask hovering in front of me.
It's like I'm communing with the void.
And then, to activate it, I need to click in.
So, what happens -- what now?
-I actually see cloudy artifacts on my screen.
-Interesting. -Once you get close to me.
-There is a little surrounding line --
there's, like, a radius I can see in front of me.
And I think once -- -I can see clouds.
-When you are in that radius, you can see me.
-That makes so much sense. -Right now, you see me.
Right now, you can't. You can see me.
You can't.
-So, right now, this very second,
where you just were, I couldn't see you,
but I could see cloudy, smoky artifacts in my vision.
-Okay. Interesting.
-So, I see them. I don't see them, or you.
Yes. Smoke.
No you. Okay.
Cool.
Oh, so, when I see you, and you're blue
'cause you're alting, I can't -- yeah, that makes sense.
-Yeah, you can't so anything to me right now.
-I'm back. -Okay.
-Although, there is that, like, a half second of me
in the animation, where you can still hurt me.
-Yeah, after this guy comes out, gone is the era
of "I heard footsteps.
Let's everybody rotate." -Yeah.
-Which is so good.
-Although, the thing that could happen, here --
say you're holding where you're holding.
I'm gonna pretend I'm in mid.
I'm going to use the fake footsteps,
and I'm going to use my real footstep.
And I want you to tell me what you hear.
-Okay. -I hear two people.
-Yeah, okay.
So, it sounds like there are multiple people running.
-Yeah. -Okay.
So, that could be a good decoy in and of itself, of, like,
"Oh, my God, I hear multiple people here."
That's, like, a tough big brain to pull off, though.
That's the problem.
Like, sometimes -- that is very similar to the play
of dropping the Killjoy alt on one site
when everyone else is going to the other site,
as way of, like, signaling intent.
-[Indistinct] -Yeah.
I feel like the --
the use of the teleport is going to be so high.
'Cause I can just see, like, for a A-take...
This is, like, an extremely risky move to pull,
but somebody can say, "Smoke."
You get a Brimstone, or an Omen, to smoke right here.
You send out this guy.
-And now, you're in it.
-And then, you TP behind the smoke.
And you can get Generator.
You can get anyone who's hiding behind these boxes.
-Yeah. -Exactly.
A feasible way of playing this is,
I'm gonna set off the Walk audio.
-It sounds like you're rotating away.
I heard it. I can't see it, but I heard it.
I can't see it, but I did hear it.
So, that's good.
-And then, if you are here, you maybe get the audio cue,
but you have to watch basically watch all of Site
from this angle, at that point.
-Yeah, 'cause I have no idea how far it went.
What was that sound? Ah!
Oh, so, you teleported down.
-Yeah. I teleported behind Generator.
Because the nice thing that I think this utility does is that,
it will keep trying to go
into a straight line, in the direction you send it.
So, if I send it...
up against this wall, it will reach a place
where it cannot move anymore, conceivably.
-Oh, so, the Roomba technique. -Yeah.
Essentially.
The thing you can absolutely do
is drop one of these teleporter beacons, like, outside Garage.
And then, run into Site, get plant down.
One, two, three, four.
Send footsteps over there.
And then, go right back into Garage.
-And I would think, "Oh, he's gone over here,"
or, "He's gone to..."
-You start checking there,
or you start checking in Boathouse.
And then, I appear.
-Now, I'm thinking of counter-strats, right?
So, if you put it out...
and you're trying to bait me out.
You're trying to bait me, to see if anyone's there.
-Yeah. -And I don't destroy it.
And you're like, "Oh, this is safe."
-Yeah.
What I would do is -- let me try this.
Here's how I might play that.
Wow. I did not see you materialize.
That makes a lot of sense.
[Gunfire] -I'll handle this.
I'm back.
[Explosion] -Idiot.
-Reloading. -Oh, brother.
-I'll handle this.
I'm back. Cutting through.
-That was a kind of cool play. -Decoy.
-Reloading. -Last player standing.
-Decoy. -One enemy remaining.
-Time to jump. -I should just drop into B.
There we go.
-Anyone else think they can kill a god?
-I think his utility would be really good
on a unsplit, in particular.
You -- What you can do is, you can have a smoke player
set up a smoke, like, right there.
Use the teleport ability to go bing, bing, bing,
bing, bing, up ramps,
until you're basically right there.
TP in.
Send your footsteps to go that way,
or even in Sewer.
And you're golden.
[Gunfire]
[Gunfire] -Careful, now.
[Gunfire]
-Got him. Enemy spotted.
-Back soon. -One enemy remaining.
-You can plant B. -Last player standing.
-Portal close.
-I'll handle this.
I'm back.
-One enemy remaining. -That was a good play.
-Match point. -Time to jump.
-Oh, I couldn't get the teleport off quickly enough.
One's in Vents. -Decoy.
[Radio chatter] -I have a spike. -One enemy remaining.
[Gunfire] Last player standing.
-Get out of my way! -Attackers win.
-I'm leaving, now.