I thought that I would
generally just do ballet
until my knees broke,
and then I would teach
ballet until I died.
And that was really the
only sort of direction
that I figured my life would go.
That I even had any sort of chance, oh, sorry.
Sorry, okay, sorry. (laughs)
I don't think I'm powered
up enough to fight this guy,
so I'm kinda freaking out right.
(electronic bell sliding)
My name is Mari Takahashi,
and I am an executive producer,,
and founding member of the
YouTube channel, Smosh Games.
You guys we are back just playig
regular, old vanilla Minecraft.
Smosh was a very unexpected sorf
road that opened up for me,
something that was never a thing
that I thought would become a c.
It's because honestly it change.
One Craigslist-type of ad
changed the entire course of my.
You know, we start with a conce,
and that concept is: Alright, w,
here's the mission.
We never know how it's gonna end
because nothing is scripted.
A lot of the times, it's just throwing any ideas on the wall
and just seeing what sticks,
and you know, I wish that theres
a really streamlined way that w,
but really, it's when
an idea strikes, then, you know,
maybe we'll put it in a group c.
Yeah! Hey hey. (grunts)
I think we take for granted
the fact that we have
real-life people telling us
exactly what they want
to see all the time.
And so maintaining an audience,
maintaining a community
and being involved with it
is really, really important.
Retention, for sure, all those
metrics are really important
when launching a show and
seeing if it's working or not.
But you know, honestly, it's
really how we feel about it.
Are we enjoying it?
Are we just loving the content?
It's been amazing working with s
because we are brutally honest.
And I think perhaps
we're able to be that way
because when you play video gam,
there's moments where you kind of become, you know,
a third grader again.
And
there is just no BS.
You just cut to the core of
what you're trying to say,
and I think it's just
easier to get to that.
And I think we communicate
like that in business as well.
But with playing video games fo,
I think it's really
important to have video games
that are just for you.
And honestly, there are a few,
like Breath of the Wild actuall,
that I will not stream.
I will not play
for a video,
even though I'm playing
with this for this, (laughs)
because, you know, you have
to keep things sacred for you
so that it's not all work.
(funky music)
I think our set is like
a party, which is great.
I have, I can't complain at all.
But once we start filming,
it is about eight hours
of nonstop filming.
Yeah, the evening has always
just been to really chill,
and you know, still occasionalls
and things like that.
I don't know, I love emails.
I just can't stop.
I really do!
I get so excited.
I get really bored on the weeke,
because, you know,
everyone stops emailing,
so that's where outgoing
mail is all I really work on.
And then Monday, I get excited y
'cause everyone's back on their.
I hate holidays.
Everyone just stops working on .
I think I just wait.
I'm not even waiting.
I'm just perpetually in a
position of wondering, you know,
what else we can do.
And everything that
we've done on Smosh Games
has been like a dream project.
I've been crossing things
off of my bucket list
and things that I never knew
were even on my bucket list.
If I have a crazy idea
of wanting to be on a
stunt plane or something,
you know, we'll make it work.
We'll figure out ways to make t.
And it's been
an incredible ride.