- Since Fortnite Battle Royale was first released,
the game has changed a lot.
Originally, the map had big gaps
between all of its locations.
No Battle Pass for you to earn skins with,
and no challenges for you to try and complete every month.
In today's video,
we're going to be exploring all the ways
that Fortnite has changed.
Sometimes for the better,
and sometimes definitely for the worst.
There's a rumor that if you like this video
and subscribe to Arcade Cloud,
the next area in Fortnite will be named after you.
So, make sure you like this video and subscribe.
Or we could be lying.
I don't know.
Number 10.
Lucky Landings.
Back in March, a new location was added
to Fortnite Battle Royale,
and for a little while, it had everyone talking
about what might be coming for the future of Fortnite.
Located at the southern edge of the Fortnite island,
directly between Flush Factory and Moisty Mire,
Lucky Landings is an area that fits
straight into the whole Chinese New Year's vibe
that was going on in Fortnite at the time.
Complete with cherry blossom trees
and oriental-style buildings,
there's no denying that this new area
definitely made the south side of the map
look much more pretty,
which was desperately needed considering
the biggest two locations in the south
were literally a toilet factory and a swamp.
To be honest though, people realized pretty quickly
that Lucky Landings wasn't going to be
a very popular landing location for very long.
Sure, when it first got added to the game
everyone was losing their minds trying to drop there.
But, as time passed, we all figured out
that Lucky Landings is sort of
really bad, to be honest.
There just isn't that much loot
in comparison to bigger cities and towns.
And because it's way out on the edge of the map,
you almost always have to run to get to the next zone,
which just isn't worth it in the long run.
But, the reason Lucky Landings was such
a big deal for Fortnite,
is because of the ideas it started giving people.
When we really started getting into
the whole meteor conspiracy theory,
people seriously started to connect
Lucky Landings to the meteor.
They figured because the area was called Lucky Landings,
and because the area was basically useless,
that was where the meteor was going to crash into.
Some people went even further.
They said that because the area
was specifically called "Landings,"
some sort of alien spaceship would come along
and land there.
In the end, it was a meteor that dropped on Dusty,
nowhere near Lucky Landings,
but at least the conspiracy theories were fun.
Number Nine.
Battle Passes.
When Fortnite Battle Royale first released,
the whole leveling up and rewards system
was completely different to how it is now.
These days, you have a Battle Pass that you can purchase.
It gives you access to exclusive Battle Pass skins
that you get for reaching certain tiers in the past,
and new challenges every week to help you level up.
The whole Battle Pass system is probably
one of the main reasons Fortnite Battle Royale
is still so popular.
It's something that keeps people
engaged in the game for months,
always giving people something to work towards,
and something to unlock.
Season One was kind of similar,
but also completely different.
For a start,
you didn't actually have to buy a Battle Pass,
and you didn't have to get tier skins, either.
Instead, all that mattered was your main level.
As you slowly ranked up over the course of the season,
completing challenges and killing people
to gain experience to increase your level,
you would unlock the ability
to buy skins in the item shop.
Only it was actually called the Season Shop at the time.
If you think about it,
it's kind of the complete opposite
of how the Battle Pass works now.
Now, you buy the Battle Pass
and get everything for free as you level up.
But, in the past,
you got the ability to level up for free,
then you had to buy all of the items you wanted
as you unlocked them.
Season One was much more expensive
if you wanted all of those exclusive skins.
So, the new way of doing things
is definitely a much-needed improvement.
Number Eight.
Builder Pro.
In April, Fortnite Battle Royale added
a new control scheme into the game
that was custom-built to make building in the game
as simple and as quick as possible
for players on console.
This was because,
ever since crossplay has been introduced into the game,
PC players had an obvious and extreme advantage
over their console counterparts.
They could out-build a console opponent with ease,
even if they weren't very good at the game.
But, now that the Builder Pro controls
have been added into the game,
things have changed completely for console players.
Builder Pro is, as the name suggests,
a way of controlling the game
that makes building much easier.
When you enter Building,
instead of having to move through
each building tile individually,
they all get assigned their own buttons.
The stairs are on the left trigger.
Walls are on the right trigger.
The floor is on the right bumper.
It's a much easier way of building things
than console players had before.
And, in a lot of cases,
it actually makes their building faster
than a PC player's,
if the PC player doesn't really know what they're doing.
Number Seven.
Shopping Carts.
For the longest time,
it seemed like vehicles were just
never going to be added into Fortnite Battle Royale.
For a start, the Fortnite island
is actually pretty small.
The chances are that, no matter where you drop,
you will always be able to at least
make the very first circle just by running.
And if you can't, then you might have a jump pad,
or a bounce pad to help you along the way.
While it didn't look like they were needed at all,
shopping carts were added anyway,
and now I don't think I can imagine
the game without them.
The shopping cart can lift up to two people.
Though using it solo works as well,
the driver can't fire the cart,
but the person sitting inside can take shots.
If you go down a slope, some stairs, or a hill,
you will pick up some insane speed.
And I'm pretty sure you don't take
fall damage with it, either.
In fact, recently, someone managed
to abuse the speed and lack of fall damage
that comes with the shopping cart
to make it all the way back to Spawn Island.
Something that people have been trying to do
legitimately since the game came out.
Shopping carts totally changed the way
you move around the map,
and, to be honest, it's probably for the better.
Number Six.
Weekly Challenges.
Weekly challenges seem like
such an important part of Fortnite Battle Royale now.
Every week, we wait for the next update
to bring out the latest batch of challenges
for us to complete.
Challenges which force us to drop
into certain locations or play in certain ways.
It's a totally different experience
to just playing to win.
Instead, you have to complete some
pretty tricky objectives along the way.
But, it wasn't always like this.
In fact, challenges are a pretty recent addition
to Fortnite Battle Royale.
During seasons One and Season Two,
everything you saw is everything you got
when it came to Fortnite.
The game was still new and fresh out of development,
and the idea of challenges
probably hadn't even been thought up yet.
But, then Season Three came along
and changed everything.
In Week One of Season Three,
players of the Battle Pass were tasked
with dealing damage with pistols,
searching chests in Pleasant Park,
reviving five players,
visiting the giant statues of a llama, fox and a crab,
following the treasure map in Dusty Depot,
killing people with snipers,
and then, finally, killing people in Fatal Fields.
As you can tell,
the general structure and style hasn't changed
since they were introduced in Season Three.
But, the fact that challenges changed the way
people played the game when they were first introduced
is undeniable.
Number Five.
Hop Rocks.
When Season Four came around, a lot of things changed,
but one of the coolest things to happen
was the introduction of hop rocks
in certain areas of the map.
Anywhere a meter had fallen
across the Fortnite Battle Royale map,
there would be hop rocks alongside the crater.
They basically looked like
these blue, glowing crystals,
and they had some pretty crazy effects
if you managed to use one of them.
Hop rocks basically gave players
the ability to jump really high
for a short period of time.
It was like you had gone to the moon or something,
and were suddenly playing in low gravity.
Even better,
when you had consumed one of these hop rocks,
you also didn't take any fall damage.
So, it was a great way to clear distances
without having to worry about
taking any fall damage at all.
You could also use the hop rocks
to seriously confuse your enemy.
When they were first added to the game,
it was much harder to keep track
of an enemy soaring through the air
than it was an enemy just running across the ground.
Not only that,
if someone was really good,
they could just use their hop rock jump
to totally clear your fort or building
and take you out in a single shot.
Who knows if hop rocks will be around
after Season Four ends,
but they totally changed how people play
around certain areas of the map.
Number Four.
Jet Packs.
Since we're already talking about things
that make you go higher up into the air,
I might as well discuss the jet packs
in Fortnite Battle Royale, as well.
Jet packs are a pretty weird item to talk about,
because they were delayed for so long.
They were first announced way back in February,
when they were listed as "Coming Soon"
on the in-game new update section
that pops up when you log in.
Then, we didn't hear about them for ages,
which prompted players to ask Epic about them,
like, every single day.
Apparently, they had been delayed due to design problems.
And, considering how jet packs were
when they were actually released,
I can't help but wonder how strong they were to begin with.
When they were added into the game,
people immediately realized
that jet packs were the most ridiculous thing
to ever be added into Fortnite.
It completely changed the game,
allowing people to fly straight up a tower
to take someone out,
instead of having to build around their problems.
I mean, why build at all
when you can just fly around everything?
Luckily, Epic realized their mistake with the item
and promised that the jet pack
would only be a limited-time item.
And it will be leaving incredibly soon.
Number Three.
Tilted Towers.
In January, there was a massive map overhaul
to Fortnite Battle Royale,
and one of the new locations that were added
was now the notorious Tilted Towers.
When it was released,
the development team behind the game
called Tilted Towers the game's very first city.
In reality, it is pretty much the same size
as locations like Greasy Grove and Pleasant Park.
The extra height and the crazy amounts of loot
that you can find in all of the buildings
makes it feel like somewhere much bigger.
Ever since Tilted Towers was introduced to the game,
it has become one of the most dropped-to locations
on the Fortnite map.
Every time the Battle Bus draws close to it,
a whole load of people jump out
without fail,
all trying to drop on to one of the high-value buildings
to soak up as much loot as possible
before going on a massive killing spree.
Number Two.
Vending Machines.
When vending machines finally found their way into the game,
the Fortnite community was pretty happy.
The item dispensers had been pretty highly anticipated,
especially after someone managed
to glitch inside of a mountain,
only to find one of the vending machines
sitting inside of it.
Before vending machines were introduced to the game,
players were forced to rely on pure luck to get their loot,
hoping that either a chest or a random drop
would give them the weapons that they needed.
Luckily, the vending machines gave you another way
to get the items you needed if things were looking bad.
There are five different types of vending machines.
Common, which costs a hundred materials.
Uncommon, which take 200.
Rare, which costs 300.
Epic, which costs 400.
And then, finally, gold which costs 500 materials.
Each vending machine sells a total
of three different materials,
selling one for wood,
one for brick, and one for metal.
Sure, it's still up to luck what you get in them,
but it's another way of getting weapons
if you don't have the guns you need,
which can be pretty useful in a bad situation.
Number One.
The Divots and Mini-Divots.
The biggest change in Fortnite Battle Royale history
has probably got to be the massive changes to the map
that Season Four ushered in.
Sure, there were map changes
that had some pretty big impacts in the past,
but nothing on the scale of Dusty Divot,
and all of the smaller divots that had been made
by the catastrophic meteor impact
at the beginning of Season Four.
For a start, there is the Dusty Divot itself,
the location of the massive meteor impact
that left a giant hole in the ground.
Over the course of Season Four,
the Dusty Divot location has changed a lot,
with the research facility around it growing up further,
and even grass and trees beginning to grow back in the area.
Then, there are also the smaller impact locations
scattered around the map,
giving people more reasons to go
to out-of-the-way locations for more loot
and hop rock spawns.
This massive change also introduced
Epic Games' new way of handling map changes.
All of these new areas haven't just been left alone
since the new season began.
Over time, they have slowly been built up and changed.
For example, Tilted Towers is now pretty much fully rebuilt,
and most of the hop rocks haven't been removed,
and the impact crater of the meteor
being completely covered over.
And there you have it.
Our list of the top ten biggest changes made to Fortnite.
Do you agree?
Did we miss something?
Let us know in the comments below,
and don't forget to subscribe
for more great videos from Arcade Cloud
on Wednesdays, Saturdays and Sundays.
Take care, and game on.
(piano lounge music)