Welcome back everyone.
It's the fifth and final installment
of the render talks series for Consumer pProducts.
Change of scenery, as you can see um, we previously set it up to do teams
calls because of lockdown and everything that's happened over the
past 18 months, but back in the office, This isn't gonna change anything,
We'll still be bringing you all the tips and tricks that
you can use within NX Render.
We're concluding the consumer product series with Render setup and
the different functions available to you within NX to create the perfect
render. Before we begin, I just want to draw your attention to the
visualizing the digital twin webinar
we hosted recently in summer. The webinar drew on a range of topics we've already
touched on throughout the course of the render talk series. As well as this
the webinar also focused on collaboration in virtual reality and how to create
products animations. Make sure to check that out so you can learn more
Right back to the ;talk.
So thanks again Gavin for jumping on . First question I want to focus on is the
importance cameras plays at this stage.
I know this falls under the previous stage of the render process, but the
presumption is that you want to place a range of cameras to provide you with few
choices for the renders you're creating?
Yeah.
Um, when I'm working with it, I'll often find that when I'm at
this stage, I'm pretty much ready to go to get everything done.
So having all your view sets up straight away will save you time.
There may have another reason for this as also if you do design changes.
So I've done a render its been reviewed There's changes done to the model.
I can then replicate the same view.
I don't have to try and get the view again.
It's all done.
So the more, you know, set up all you've used.
And then when it comes to your final renders, you can just
cycle through them as you do and create all the images from it.
And would you say it's a fairly important step to make sure that you're happy
with your model at this stage before you start setting up the final renders?
Yeah.
I mean, that's why we kind of using the V bomb set up when we're working,
what this allows us to do all the way through it keeps the viz data.
So, you know what we're creating the, um, altogether we then suppress things and
have things ready to go for rendering.
We're not trying to render more than we need.
So yeah, it is, um, like using these setups that you setup
earlier in the process um it's speeds your time at the end.
You're not having to go through model and turn things on and off and enough when
you render it, you only want to render what you need to, there's no point in
having things turned on in site, that you know you're you're going to see.
Yeah.
Okay.
That sounds great.
And how do you make a final decision on the type of render you will be creating?
So it's all based off of what is it for what am i using the image for.
Am I going to use it for a design review?
So there, um, I can be just doing a quick image to put in front of a
few people, maybe my design team, or am I going for something that's
gonna go in front of stakeholders?
Um, at that point, I'd want a more finalized image, um, maybe a bigger,
uh, resolution to the image, so when I'm talking about that, the actual size of
the image, um, And all of that takes time.
Yeah.
So depending on what you're going for, then you can, you can sort of
judge it for that design review, uh, between a few people you know,
relatively small image, relatively, uh, relatively quick to turn around.
I'm going to go for something a bit bigger.
Um, then yeah, I'm going to look at more focused on how long this
is going to take and what I'm going to what settings am i putting in.
Great.
Sounds good.
And I just want to quickly touch on GPU cards.
So how important is it to how powerful GPU cards when you're creating your renders?
Well, um, NX render, actually it utilizes GPU over CPU.
Um, so having bigger cards speeds up the process.
Um, you know, I know the advances in the VE cards that have made recently.
You know, the newer ones are twice as fast as the oldest or the, you know, the
8600 uh, twice as fast as the RTX 6,000.
So things like that will speed you up in the process and you know, if
it's a quick turnaround then you'll be wanting to use bigger cards
Awesome sounds good .So I presume you'll do some tweaks to the settings
for the render within NX to make sure that everything is perfect?
Yep.
So, uh, we've got the ray-traced studio window, as you can see, we've got the
menu there where we can put in settings.
It's quite straightforward.
We've got the render mode.
If you want to use photo-real which we've talked about before.
So that's what I would be doing at this point.
The first section of this.
So basically it allows me to set well, the dynamic render is which is
what we're looking at now, what we're actually looking at is the static image,
our cultures, is the next box down.
so here I'm going to actually choose the file format, the size that I want to
render out at so this is what I was saying before, about with the design review
here, I can actually input settings.
And as you can see, we've got the aspect ratio.
Um, you got width and height.
So generally what I'll do is I'll put in why think my final, I'm doing it for
like more of a marketing style image.
You know, it'd be about 5,000 pixels.
Um, and then under that we can just set the iterations of how
many, uh, iterations I wanted to use before I feel it's resolved.
Uh, that will depends on the type of image you're doing.
So like something like this, it actually can be like a couple of thousands whereas,
if you're doing something that's quite complex, you might need to up that a bit.
And then underneath that we actually have, um, an area where
we can do remote rendering.
So what this is is if, if you're working on a laptop or a machine that doesn't
have very good cards, you can actually utilize using iray server a machine
that does have good cards on it and send all that to do the processing.
So it's quite a good way of working.
We use it in the office and we get the results from it.
That sounds great.
Okay.
So last question.
Is there anything to consider when saving out the final image
Or set of images?
Yeah.
I mean, this comes down to what you're doing with it afterwards, NX gives
you a range of output settings and you can also have, as we're showing
here, you can have with a background without, without a background.
Without a background allows you to basically drop it over a PowerPoint
or something and you, you can have text running through it basically gives
it an alpha channel automatically.
Again, it all comes down to what you're doing it for.
So the, the smallest file size would be like a JPEG, whereas on, you've got a PNG,
which again, which will have an Alpha.
And then you have full-size TIF files.
I personally would render out my final images as TIFs um, just because of
that quality, there's no compression on them um, if I have an Alpha
with them, they'll come through.
What I also do is a little bit of a, um, thing is I'll save out two,
I'll save one with a background more without a background, just because
I've always got the flexibility then
Great sounds good.
Thanks again, Gavin.
Um, that concludes the Render Talk series for consumer products.
We will link you through to the first entry into the series on YouTube
So you can then watch through all of the different episodes in case you missed
them all. As always massively appreciate you taking the time to watch through
if you have already done so as always, thanks Gavin for his expert analysis
throughout the series and appreciate it.
That wraps up consumer products, but keep your eyes peeled for the next series.
This is something that we want to keep doing as we move forward into
into the new year. Thanks again everyone take care, Cheers Gavin