Hey, guys. What's going on? It's me. Will Paterson.
And today I'm going to be showing you how you can create hyper realistic 3D
for your designs without having to know 3D.
I want to start out in Adobe Illustrator.
I'm going to use my logo, but feel free to use yours or a client's logo.
The canvas size is 1920 by 1080.
I'm going to go ahead and highlight it.
We're going to go to Effect >> 3D.
and we're going to go to Inflate.
We're to change the colour to like an orange like this.
You'll notice that it goes kind of bubbly.
The reason why we chose Inflate is that it just looks a lot better,
Now depending on what shapes you're using.
For instance, if you're using a very blocky shape,
you may want to go to extrude, but then you'll want to bevel it
with the round corners and change the bevels
ever so slightly, because realistically we never see real straight corners.
They're always a tiny bit rounded, and that's what gives the realism.
So now that I've got my type inflated, I'm going to press, inflate both sides.
I'm going to bring the volume down ever so slightly
until it just feels right and I'm going to make this bigger as well.
It won't look very good until we hit this preview button up here.
This is the real time preview and it just gives you kind of a
look of what it is you can see that looks really nice already.
It's kind of like a worm, really bubbly, really friendly.
You can see the highlights there, where it's going to go and
float this around a little bit.
And I'm going to bring it to the side here because I want to just change
the depth ever so slightly.
So to bring up just so it kind of fits right now it feels a bit flat.
The news is going to orbit around Illustrator's 3D tool is really neat
because you can essentially create 3D by just pressing a button.
Okay, that is essentially it for Adobe Illustrator.
What we need to do now is export it as a 3D object
and we're going to bring it into an app
that you may have heard of called Adobe Dimension.
I'm going to highlight this.
Are we going to go export 3D objects?
And over here on the right you'll see the export options.
We're going to get rid of USDA and just say objects.
This is the format that you want.
This will give us the 3D file for it to be used in Adobe Dimension.
Press Export.
Let me call my folder YouTube Video.
Press choose.
We're going to export this and it is successful, export
it into a material file, which is the kind of texture that you've got
and the object file, which is the 3D object on Mac,
you can actually like pan around this as well. Okay.
We had done it with Adobe Illustrator, believe it or not.
So quit Adobe Illustrator, but then we're going to go into Adobe Dimension. Now.
This app is really interesting.
We're going to press create new.
We're going to call this my logo 3D,
but we're going to open up and you'll see that it gives us this canvas.
Now this is the 3D space.
Adobe Dimension is a bit of a different app to Blender.
In reality, what it is is a great place to bring in 3D objects to render.
You can render out mockups, you can create mockups, you can bring in files,
object files that you've created from different apps like Cinema 4D.
Bring them in and you can add textures and render them out in an easier interface.
We're going to use it for something different.
So first of all, we're in here now, so I'm going to go ahead to my file,
go to the object file and just drag and drop it in
and we're going to bring this over here.
That was pretty easy to just drag and drop in there, engine run similarly
to all the other debris out so we can highlight what we want.
But we have this 3D axis here that is pretty suffix planetary.
We're just going to hold shift and make sure we just bring it to the right.
Hold Shift, bring it down.
We're going to rotate it so it's flat because I like the flat look
and then we're going to just bring it down until it just touches the surface.
You see this grid here? That's the surface.
Right click is orbiting, middle mouse button is panning
and the scroll wheel is zooming or the dolly. You can actually use pan as well.
And you can move the canvas.
You can like go in and out of the canvas.
Now you see, our canvas here is a bit small.
I want it to be 4K.
So I'm going to go to the canvas size and go 3840
by 2160, because that's what I want the canvas size to be.
72 is fine.
I'm just going to keep it at 72 for now.
Okay, We've got a main logo and the canvas is set.
The next thing we need to do is add a floor or a ground plane.
Go to this part here, which is basically objects.
Over here.
You have all your objects in this one, you have materials
which you can drag and drop.
And over here we have lighting.
I am going to go to objects.
So we're going to add a plane just to the ground here.
And what this will do is it will act as our floor,
but it's going to use these to create a bigger plane like so.
So it covers the whole image. Okay.
What I'm going to do now is we're going to add a material
to the ground plane, because right now it doesn't look very good.
We're going to go to the materials just to the Adobe Standard ones.
I'm going to press matte, I'm
going to drag it in and we can change the color of this over here.
I'm going to change it to like this green.
Probably, not that green. That's a bit too green.
Then in our layer panel here, I'm
going to just lock the plane so we don't mess around with it too much.
Okay.
This is the perfect time to show you about the rendering.
Just like in Adobe Illustrator.
We have a quick render preview If we press this,
it will start going all noisy and weird.
But what you'll start to see is a really cool 3D render
and you can see the shadows there. Look at that.
Even that looks great.
And we can have you zoom in
and it will start rendering it again and you'll see it takes a bit of time.
This is just a preview of that.
But what I want to do is turn that off and I'm going to create a top-down view
for now, because I just want a top-down view for now because I want a top-down view of the logo
pan around. And we will create things afterwards.
Now, to keep this top-down view, I'm going to go to the camera
button up here and this is the camera bookmarks we can press.
Plus I then say top-down.
Now whenever we change our orientation or a zoom, if we go to this camera
bookmark section, we can press this and it will take us back to where we were.
So now we don't have to worry too much.
We can create different bookmark camera angles for ourselves.
Okay, now that we've got that, let's look at lighting really quick.
The lighting is different inside of dimension.
We use directional lights and environmental lights.
If we choose a studio warm light, you'll see that it gets a bit darker.
When we do the render preview, you'll notice that it's just a little bit warmer.
Let's zoom in and see what it looks like from a different angle.
Everything is touching the surface properly.
I think we need to get it to touch the surface,
but we can change the environmental light, switch the light around everything.
You'll see that
it makes everything really, really bright because right now our environmental light
is basically a sun.
We're going to take our key light and bring that intensity down.
If we click on the light, we can change it around slightly.
Now I want to change the textures and maybe the colours of my work here,
so I'm going to change the texture of my work here to a plastic.
I want it to be shiny.
Now, if I was to highlight
this and just drag it over, it will only apply to part of the word.
So what I want to do is find asset two.
And I'm going to rename this actually, this is the logo group.
We're just going to click that logo group
And then when we bring in the plastic it will affect it all. Now if I want to change
the colour of that, click on the logo group. Go to group number zero.
And we got to change this to like probably a nice yellow
that kind of compliments a yellow orange is what I'm looking for.
Probably like that.
Let's see what that looks like. You can see all the reflections.
It looks so cool.
The shadows and everything work really nicely, very bright and clean.
You can make it even darker if you want to.
Let's see what it looks like with the top down.
It doesn't work to our top down because you can't see all the other stuff.
But that's probably because we haven't got any contact.
So what I'm going to do
is we're going to create some background elements to make it look really cool.
This is abstract one that is just default.
So click, drag that in and we're going to move this
around, can scale this if we want to.
We're going to choose this to be gold.
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The background is very green as one thing I'm going to get rid of it straight away
We will go to that plain and it will just change that colour.
Probably a darker, less saturated green.
Oh, we can start to see it come to life.
Look at that. It's insane.
We're going to zoom in and check that out.
How cool does that look?
It looks so juicy, but we don't have to stop that.
And you don't either.
What we can actually do
is I'm first of all, I'm going to create a little angle here, bookmark it.
It's going to click angle.
If I can spell.
What I'm going to do
is I'm going to create some new shapes and it's going to create a sphere here.
We'll get this scaled down scale.
This one up slightly,
gives them some different positions, and we're going to choose a nice material.
I think I'm going to choose this nice brass for both of them.
Any other weird shapes we could use?
I think I'm happy with that right now.
So let's look at top-down
Maybe move this slightly to the right.
Let's preview this now.
The preview will look always a bit grainy at first because it's the way
that it's just doing a live preview for you
and it won't be in the best quality, so don't worry too much about it.
The whole point of this preview is to get an idea of what
the sort of reflections look like and what it could look like towards the end.
But imagine doing this in 10, 15, even an hour
for your client just to show them a preview of the design.
Okay, let's say that I'm happy with this design.
What do we do from now?
Well, the first thing you want to do is go to the angle that you want to shoot from.
So we're going to go to the top-down angle.
I'm going to turn preview off. We're going to go to render.
This is where things become really easy and you can just sit back and relax,
go up to the file name.
We're going to call this 'Our Logo 3D'.
We can choose our quality.
I'm going to choose
high, I'm going to choose PNG instead of PSD.
And we're going to choose a new place for this.
I'm going to choose it there and we're going to press render.
What's going to happen? It's going to take a while.
Even on my computer.
It's going to take a little bit of time to render out.
But this is the end result.
This is one of the ones that I've just done.
And it was a breeze.
You can do this for different angles as well of the design, giving people
new perspectives of your work, if you like this video, then press Subscribe.
Thank you so much for watching all the way to the end
if you did say 'Lemon' so I know and I'll thank you in the comments.
Check this video out here if you want to learn some new hacks.
Check it.