BILL CLIFFORD: All right.
Let's talk about the future of our creator marketplaces.
We all know, one of the biggest challenges in game development
is the time and cost associated with making great art and visually
stunning environments.
Now, we've seen that by giving you access to high quality,
game-ready assets, like Quixel Megascans,
worldbuilding can be faster, more efficient, and more economical.
The resulting explosion of creativity that we've
seen from our Unreal Engine Developer community has been awesome.
In fact, it's inspired us to double down
on a mission that started several years ago.
Since the launch of Unreal Engine Marketplace,
in 2014, we've been working to aggregate
and organized all the world's best digital assets for you
to use in your work.
In 2018, we joined forces with Quixel,
whose megascans have now been downloaded over 40 million times.
In 2021, ArtStation became part of the Epic family,
and we welcomed a community of the world's best digital artists
who've since uploaded nearly 12 million projects to the site.
Later that same year, Sketchfab joined Epic
and now has more than 10 million registered users
who are using the platform to discover, share, and manage
3D models on the web.
Now, each of these businesses has their own unique superpowers,
incredible content, of course, vibrant communities,
and killer capabilities.
We're now working to bring all of this
together into a unified offering.
Let's take a look.
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We'll be merging our content offerings
into a new, unified creator marketplace called FAB.
Built on the strong foundation of Sketchfab.com,
we're going to drop the Sketch and go all in on FAB.
FAB will be an open marketplace serving the entire digital content
creation industry.
That means we're going to offer assets for all game
engines, all digital content creation tools,
and metaverse inspired open worlds.
So whether your studio, making blockbuster game or movie,
or you're a player building your first island in Fortnite,
our goal is to bringing you everything you need
to build your world in one place.
We'll have 3D models, materials, sound, plugins, animations,
visual effects, and more.
FAB will be the new home of Quixel Megascans,
MetaHumans, and other incredible Epic content designed to push
the limits of what's possible.
We'll also bring you the high-quality assets and environment packs
from leading art studios, triple-A game developers, media companies,
and even musicians who are taking fan engagement to the next level.
But our primary focus is on bringing you the best stuff
out there from millions of independent artists
who'll benefit from the lowest fees in the industry,
pocketing 88% of revenue from their sales,
so they can build real businesses and invest in making
more great assets for you to use.
[CHEERING]
That's right.
Now, with millions of assets, we have to make it super simple
for you to find what you're looking for and get inspired along the way.
We'll leverage automated tagging to consistently and accurately describe
content, and we'll give you the ability
to inspect 3D models before you download, making
it easy to understand the game readiness of an asset,
so there are no surprises.
Building on the success of Quixel Bridge,
the FAB plugin will enable you to search, discover, drag and drop
content right into your scene, without leaving the game editor.
[CHEERING]
We want to improve your workflows by connecting FAB
to all industry leading digital content creation tools.
For example, our partnership with Adobe
will make it easy for you to export and publish
models from Adobe Substance Painter directly to FAB.
Finally, leveraging SketchFab's digital asset management
capabilities, FAB will be the place where
you go to store, manage, and share assets, either privately
with teammates for collaboration or publicly on the web
to showcase your work.
With collaboration tools like this, we
want to help small teams do big things.
Now, it's no longer just major studios who
are driving our industry forward.
World building has become accessible to everyone,
and we're seeing this today with tens of millions of new creators
building awesome experiences in Fortnite, Roblox, Minecraft,
and other open worlds.
This is increasing the demand for ready-to-use content,
and it's creating an exciting new opportunity for asset creators
to reach massive new audiences.
We believe an open and fair Marketplace, where
artists and developers can come together to buy and sell assets,
is essential to the creation of the emerging metaverse.
Now, we're going to keep you posted over the course
of the next several months, as this rolls out,
and we're looking forward to partnering with you
all to make this an industry-wide success.
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