So Last night
I was lying in bed thinking about redstone ideas as I always do and I started to think to myself
Wouldn't it be really cool if we could have hidden away
Infinite water sources so you press a button and then suddenly the infinite water source
Pops up out of the ground because those things aren't particularly good looking
I don't really want them sitting around my base, but it would be nice to have one available
But then I thought to myself
Would it be even cooler if we had a sort of pop up swimming pool system that also doubles up as an infinite water source
And that’s what we are going to try our best to build today
Now as much as this seems like a really simple concept
It's one of those things that I think is going to be a little bit more tricky than I was first
Expecting so what we're going to have is we're gonna have to have double piston extenders going all the way around like this in
This 3x3 area, and they're going to be pointing up like that and then we're going to have to work out some way
to create a block swapper system
now
Two of the sides are going to be quite obvious because we can just push them across
But it's swapping out these blocks
That's where things are going to get quite interesting
So I've laid out all of the pistons that are going to be swapping out the blocks on either edge here
This sticky piston in the center is going to be
Specifically for clearing out this bit of water because obviously otherwise that will stay where it is
And then you'll have water flooding through your base, which isn't going to be particularly very good
So that will pop up and then retract just as these blocks get retracted
so you remove all of the water from the surface, and I've actually just thought we only need that piston once and
Then we can actually move it out of the way
So I'm trying to work out how we're going to swap out the blocks in this location
But it might be worth just adding these Pistons in the center and pushing the entire thing across
Including that sticky piston in the center and just shifting it all over and replacing it all with iron blocks
and then having it all pop up to the surface
I Don't know maybe that might work that might be the way to do it
It's a nice idea, but now that we've got the double piston extenders in it's highlighted another issue
Which is the fact that we need to have locks on both of these observers right here to allow for the double piston
To extend which means that if we were to push this entire thing across
we would need to make sure that we made room for that so we've got a block on that observer there and
We have a block on that observer there
Okay, so that would have been pushed off
Okay
So that needs to be iron, and then we need to make sure that we have three bits of iron and
Then we need to make sure
that we have a
block ready for the observer so this
central piston
Has to push a lot more blocks because we need to make sure that we have five blocks so that when we replace all of
The blocks underneath we have a block above both of those observers. I don't know if I'm making sense here
I'm trying to work this out in my head, okay
Hopefully this helps thing so our stairs are going to be up
At This level so this this is going to be the floor level so our stairs will be up here
This is where our pool is going to be and the first thing that's going to happen
Is these stairs are going to get retracted downwards like that and then what will happen is is that this?
Will kick in pushing all of those blocks across like that and then these pistons here will extend
Pushing up the blocks like this and we'll have a completely flat with the floor area including that block in the center. Hopefully
Hopefully that makes sense and hopefully I can make the circuitry work around it
but there is some real complications here for example extending just these three Pistons on their own is gonna be tough because
Well, we don't have much space to work with we're using the observer double wesson extenders here
Which are really the only designs that we can use in this space and the issue is is that there's no real way to
Run an input into any of these pistons here
So I mean I've done some work with some sticky pistons
and I think I've worked out something that I can do which is if
I retract them quickly you can see that we update the Pistons as
the observers fire
But you need to time it perfectly
So that's going to be something that I'm gonna have to struggle with but also I have no idea how I'm going to do this
One over here because I imagine if we have a sticky piston here
Yeah that gets activated that's not so good
Because that means it's also going to be activated if we move the piston over here
It's going to get activated by this circuit, so there's nothing really that we can do
There really is nothing that we can do there to activate that observer in any way
In any way, I can't think of anything other than by powering a block in the center
That's not a bad idea so if we have some form of circuitry in the center here obviously generally speaking
We'll have a sticky piston in the center. We're going to need circuitry in the center here anyway
No, that's still not going to work
Because we can't have it activating these Pistons when we just want to spit out the blocks
Unless you time it perfectly I am so sorry for all of the confusion that I'm causing here, I mean
It's just it's one of those things that I'm just trying to suss this out
This is a really odd one to try and get working, but I think I might be on to something now
Yeah, so I have all of the circuits actually mapped out
And they're all wired in so each individual circuit that we need to function is now operational. We have all the piston extenders
We have the single piston extenders
We've got the double piston extenders working, and we have the central sticky piston all working as well now
We just need to link them up and have them all timed correctly which is about
90% of the redstone circuitry, I think I might have just pulled off
The retraction sequence
I mean that looks pretty promising to me and it also works with the extension so if we push those back up
I'm gonna try this for the first time with water which is a little bit nerve-racking but here goes
Nice oh, wow okay, so that's what perfectly first time that doesn't never very often, okay?
This is one that has me a little bit lost so if I power this with a lever
We have working Double piston Extenders look you can see I'm pairing it with a lever on that redstone dot but
If I power this dot with a repeater
We don't have double piston extenders, and it doesn't matter where that repeater goes
It's nothing going on under here that bit that
Doesn't make much sense for my little head. I've now fixed that so let's just test out the first retraction so there it goes and
There was the push across
Brilliant and then we just need to push up these blocks and that will actually be that that done and now that that's done I
Just want to say this is an incredibly satisfying thing to watch check this out look oh
That's not so good
it's actually due to the way that the
Observers are causing those Pistons to extend so the observer is actually kicking in over here being pushed across and as it updates the piston
The piston actually extends for two ticks, which isn't good, so what I'm going to try my best to do is
Chain some updates here, which will hopefully make that work so this
These are now going to switch over to three ticks and three ticks on this side
And then we'll see
Yes that worked so now I think you'll all agree that this is a very satisfying being to watch
There we go
So there it is completely flush with the floor and now we just have to do the re extension circuitry which has now all been
Completed and that rounds out but this entire build
Hopefully it all functions
But you know what I'm feeling so confident that it is actually going to work first time that I'm going to do it with water
Inside the circuitry which could be a bit of a brave maneuver, but anyway here we have here
We have all of the water in our pool
We have got our floor around it now when we flick this even right here. We should see
Okay, yeah, this is why you don't get confident about things. Okay. Let's try this again if we flick the lever
We should see that now it will actually be retracted out the way
And it has been pushed across and there we go there is our flooring and then if we flick the lever again
Fingers crossed this all works perfectly
What
This has to be a joke there's a visual glitch
There's nothing I can do about that if that's the case
Because that means that that means that the stair is being rotated as it pushed for note as it's being pushed for no reason, it's
That's a bug
There’s nothing we can do about it
So having built this entire thing I
I Mean maybe if I saw I've just replaced all of the blocks around the outside with transparent objects
that
sometimes fixes this sort of thing
But it's fine until it gets to there the one time where we need it
Well
I Mean it looks in a way it looks quite nice
sort of
I'm guessing if we if we update it. I'm assuming all of the water
It's purely visual it's purely visual
There's nothing I can do
Absolutely nothing I can do
This looks really cool
Okay, so I've kind of made I'm making designer swimming pools here
I've changed over some of the repeater timings, and this is what's happened
which is
It's bizarre, but it's quite cool. I wonder what else you can do with this. I'm trying to fix it
I am genuinely trying to fix this
But we can have we can definitely have some fun with it so if I if I change all of these to four ticks
And what on earth happens there
It breaks but fixes itself
So we've got a pool, but we hmm
Awwww
I Knew the fun was gonna end at some point having messed around with the timings and had some pretty serious
Spillages in the process, I think I finally might have nailed this down of this worked without the water
But I'm not sure work with the water, but it does there we go swimming pool done
We have got ourselves a fully functional pop-up swimming pool there can be hidden underneath the ground
Wow, that was a tricky one to build but there it is
There is the retraction obviously all of it is completely hidden underneath the ground and then if we flip the lever once again
Everything gets pushed out of the way
and we get ourselves a pop-up infinite water source so if I put myself into game-mode 0
Or survival I guess
Can pick up water from the center there and it all gets automatically replenished by the system nice ok so there
We have it ladies and gentlemen we finally got there in the end
I hope you enjoyed this redstone video if you did please be sure to hit that that like button and if you really loved it then make sure
To subscribe, but thanks for watching guys this has been mumbo, and I'm out I'll see ya later
Oh and as per usual check out the latest film on the filming channel latest mini documentary released just the other day
I'm sure you'll enjoy it link will be on the end screen