Hey there good people. My name is Scott and you are watching Sword & Shield Studio. Right
now I am going to share with you a free Lower Third Preset graphic that looks something
like what is being shown at the bottom of the screen right now. I will show you how
you can bring this into Resolve to use in your own projects. Then I will dive into the
specifics of how it works so you can modify it or perhaps make a similar animation on
your own. This animation uses the new Anim Curves modifier in DaVinci Resolve 17 so you'll
need that version to create this. But that means that it is fully adjustable on the Edit
Page timeline and will work across a variety of frame rates. Alright, so let's get right
into it. So to bring this Lower Third Preset into Resolve, it is pretty simple. I created
one version with a title under the person's name and one without. Both are included in
the video description below as separate files. You will also need the font 'Roboto' which
you can find linked in the description as well if you want your animation to look identical
to mine. All you have to do is navigate to the Fusion tab in Resolve where we are now
and created a new Fusion composition the length and frame rate that you want the animation
to be. So in order to do that, I will go up to the top left to my Media Pool here, right
click the open space and from the drop down menu select 'New Fusion Composition'. In this
prompt I will set my duration to seven seconds which I find works well. You can set yours
to whatever duration you like. I am going to keep the frame rate at 24 frames per second,
again you can set the frame rate to whatever you like as well. And I will hit 'Create'
and double click the Fusion Composition in the Media Pool to open it and it should give
us a MediaOut node here. Next, navigate in your OS to where you downloaded the .Setting
files, and I am going to drag the Lower Third with the Title to my node tree here, again
just drag whichever one you like to use with or without the title to the node tree. Then
I will connect it to the MediaOut, and you should see a transparent background composition.
I am going to close my Media Pool so you can see it better. If we scrub through we can
see, okay, the Lower Third is working. So the first thing you are probably going to
want to modify is the name in this Lower Third. I doubt you will want a 'John Smith - Chief
Executive Officer' Lower Third in your project. So in order to do that, expand the group for
the Lower Third in the node tree if you haven't yet by double clicking it. And then hit the
'Name' node, double click 'Name' in your Inspector to expand the options. Then you will see the
text field where we can change the name. I am going to make this name 'Johnathan Smith'
instead of 'John Smith' and you will see that the background has expanded to fit the text,
however not all of the name 'Johnathan' is bolded. That is because this uses Character
Level Styling which is a modifier in Fusion where you can specify parts of your text to
be styled differently. So in order to get to that to fix this, go up to the 'Modifiers'
tab in your inspector, and in your viewer hold Left Click and box select the name 'Johnathan'
and then change the Style to 'Bold' from the drop down for Style under your font. And then
Left Click outside of the name to de-select it, and we have fixed our Character Level
Styling. Next, you might want to change the size or color of the text. In order to do
that, go back to the Tools tab in the inspector. And we can change the color here from the
color menu and choose whatever you like and hit 'Okay'. And we might want to make this
text a bit smaller and you will see making it smaller changes the size of the bar where
it really doesn't fit the size of the Lower Third layout as well. So the first thing we
will have to do is come over and nudge this in our viewer to hit the side of the Color
Bar here, the white bar. And then we will have to go to the Shading tab in your Inspector
and change the 'Extend Vertical' value to be larger. So I think probably '4.1' is about
right. You may have to adjust the position a bit. And you will notice the title moves
along with the name text so you don't have to worry about the positioning of that. Okay
great, we've changed the size and the color of the name text without much effort and we've
changed the background size to accommodate for the smaller text. You may also want to
change the color of the background, so still in the Shading tab you can adjust the color
from the color menu down here. If you want to make this pure black you can make that
adjustment here, or if you want to remove the background all together you can uncheck
where it says 'Enabled' here next to Select Element 2 you can uncheck that and you will
just have a transparent background for your lower third if that is what you prefer. But
I am going to keep it enabled for this tutorial. The next thing you may want to do is change
the title. You can do that by left clicking the 'Title' node in our node tree, double
click to expand it in the Inspector and we can change this, for instance, to 'General
Manager' if we like. And if we want to match the color that we changed in the name we can
just hold Left Click on the eye dropper and select the color of our name and now it matches.
We can also change the color of the Color Bar here that expands at the beginning of
the animation by left clicking the ColorBar_Color node and double click to expand that and we
can make it the same as the text by holding left click on the eye dropper and selecting
that. So you can see very easily we can modify each of the parts of this animation and everything
remains intact and works the same way. Now that I have gone over how to modify this lower
third to match your branding for you to customize it and make it your own and change the name
and title. Now I am going to dive into a few more of the specifics of how this works so
you can create something similar on your own. So first I started out with this background
node I titled 'bg' and that's just this transparent background node set to 16:9 aspect ratio canvas
so this will just automatically match the resolution of your project whether it's 4K,
1080p, 720p so that the lower third is positioned in the same spot at the same scale. Next we
have merged that with a Merge node to a Text+ node called 'Name' and that of course contains
the name of the person but also the background node which is a shading element. If you go
to the shading tab of the Text+ node you have all these different options and by default
they are set to various things like number 2 by default is a red outline but I changed
that to a border fill which is the background here. But you can see you can change that
to an outline and do all sorts of different shading elements, create a shadow, but this
is just a border fill that I increased the Extend Horizontal and Vertical with. So by
default it would just highlight exactly around the letters and create a box around each letter,
but I increase the Extend Horizontal to 2.0 so it looks like one continuous box and increase
the Extend Vertical to 4.1 as you saw as I was modifying it to give the illusion that
it is just one bar. Now to make space for the title I changed the 'Offset Y' under the
Position section under Shading here so that the bar is offset a certain amount to accommodate
for that title. And you can see you can adjust this however you like. So next I placed the
Title which is just another Text+ node similar to Name, and I didn't make too many modifications
to this other than under Layout I wrote an Expression by right clicking the keyframe
icon here and going to 'Modify with' and I hit 'Expression' and I wrote the Expression
'Name.Center' so what this says is basically reference the Name node here and copy the
Center value from that Name node to this Title node. And so this works similar to a Null
Object in After Effects if you are familiar with that where this Title node is now parented
to the Name node, so wherever I move the name the title will follow. Of course by default
this puts the title at the very center of the name, but you can shift this by adjusting
the position of the Merge node that the title is hooked up to. See if I set this to the
very center then it is set at the very center of our name which is not what we want, so
you have to shift the merge node down in order for this to be placed where you like and then
whenever you move the name they should move together. Next, I created a mask to make the
text and title appear. In order to do this I created quite a large mask here and applied
to the Width value, I right clicked the keyframe and went to 'Modify with -> Anim Curves'.
This is a new modifier, if I go up to the Modifier tab here, this is a new modifier
that allows you to create an animation curve over the course of your composition that will
automatically adjust if you change the length of the composition. So within this Animation
Curve Modifier I created a custom curve that sort of eases up until it reaches the maximum
value under our scale which is '2.131' here and then remains the same until the end. And
then I have selected the 'Mirror' option so that at the very beginning and the very end
of the animation will do the exact opposite. So we can see that in action here where the
curve eases up and then it reaches that maximum value until it mirrors at the very end and
conceals the bar again. Now the, as we might expect the Color Bar uses the Animation Curve
Modifier in a similar way for the height value I right clicked 'Modify with -> Anim Curves'
and you go to the Modifiers tab and I created another custom curve that again eases at the
very beginning and then levels off at the maximum value and then mirrors at the very
end to close. So we'll zoom in on that so you can see that. So if you could imagine
this curve being the entire course of the animation and this being the very center,
this curve mirrors over the course of the composition. So, bars opens up, remains at
the max scale of '0.102' and then scales back down at the very end. So one really cool reason
why you might want to create this Lower Third animation this way by using Anim Curves is
because if we go to our Edit Tab and hold Left Click and bring in our Fusion Composition
to the timeline, you see it's over the seven second duration that it's working. If I want
to extend this to show for around 12 seconds, the beginning and end of the animation will
adjust and will end at that 12 seconds. So I can just extend the Lower Third animation
to whatever duration I like that fits the timing of the video and I don't have to go
back and manually Time Stretch or adjust these keyframes like you would if you manually keyframed
the animation. Now you might run into issues with flashing like you see here. There is
something flashing in the middle. I think that is an early bug with this Anim Curves
modifier, so to fix that you right click the animation on your timeline and from the drop
down go to 'Open in Fusion Page' and open the wipe mask, uncheck and re-check 'Solid'
and do the same thing for the ColorBar mask and go back to your Edit Tab and it should
be fixed. Yep. See there is no more flashing. So if you experiences that issue just check
and uncheck the 'Solid' option on the masks and you should be good to go. Well that does
it for this video. I hope you find this lower third preset useful, whether you use it directly
in your own projects, or if you are picking it apart to see how it works. Either way,
if you did, please consider subscribing to the channel where I upload a video just like
this one every week. Thanks for watching, I'll see you next time.