AMANDA: Hey, folks!
Venture to new heights in style with February's
free Marketplace content including
customizable characters, a diverse set of environments,
and animations befitting a boss.
Download all of this month's free content
from the Unreal Engine Marketplace before it's gone.
The 4.26.1 hotfix is now available for download
on the Epic Games launcher and GitHub--head to the forums
to see all the latest fixes from our devs.
Or if you've been causing chaos with the Unreal Engine
4.26-Chaos Preview build, then you've got an update as well!
4.26-Chaos Preview 2 is also available on the Epic Games
launcher!
This series of builds enables Chaos as the default physics
system, so try it out and share your feedback with us
in the forums.
Following last year's report, Epic and Burning Glass have
broadened the scope of their research into the demand for 3D
graphics and real-time 3D skills around the globe--and
it's booming!
Dig into the report on our feed and find out
why real-time skills are providing serious advantages
if you're entering the workspace or looking
to advance your career.
Optimized for Xbox Series X, Lovecraftian-mystery Call
of the Sea from new Spanish studio Out of the Blue
has made a real splash.
Pop over to our interview with one
of their co-founders, Tatiana Delgado,
to uncover the secrets of its intriguing world,
gorgeous stylized visuals, and challenging puzzles.
New to Twinmotion, the brand-new Twinmotion Importer
enables you to export your projects
from the versatile visualization application to Unreal Engine.
Explore how the tool opens up development options
for architecture firms--and why it's the latest milestone
on the road to a fully open and flexible AEC pipeline.
Then watch our latest webinar on YouTube
to see the new workflow in action.
While you're checking out our webinars on YouTube,
learn how to easily optimize CAD assets for real-time rendering
using Visual Dataprep--the webinar demonstrates how
to avoid repetitive manual data prep processes by easily
creating "recipes" that import data to predefined parameters
automatically.
In the most recent article in the XRLO,
or eXtended Reality Lowdown, series
REWIND shares how they're populating real-time worlds
with thousands of animated characters using
instanced static meshes to render animated characters.
Check out their full series on Medium
and keep an eye out for their frequent dev articles.
You may remember our spotlight on Rider for Unreal Engine
by JetBrains, an IDE for both Windows C development
and Blueprints.
With plans to release later this year,
they're hosting a UX study--if you'd like to help them out,
they're offering a product subscription or gift card
for feedback from qualified responders.
And with 350 submissions and over 2000 participants,
the 2020 Epic MegaJam showcased the overwhelming talent
and drive of the community.
From wild west duels of wit and unending paperwork,
to infinite pizzas and claymation worlds,
jammers created a myriad of games
with a range of genres, art styles, and whimsy.
Visit the Epic MegaJam Itch.io page
to play through and experience their completed creations.
And now to celebrate this week's top karma earners.
A shout-out to:
ClockworkOcean, Detach789, Everynone, T_Sumisaki,
chrudimer, GrimStarGames
ugmoe, pseudocheesy, SteelWoolAnthony, and Thoeme.
This week's spotlights are dedicated
to our phenomenal 2020 Epic MegaJam winners.
Wispy Bois took first place with their mysterious adventure
Forfax's Castle.
You'll make your way through a dark, cold rain
towards the castle in search of answers and meaning.
In second place, Eons Unfolding from Team Sartial
is a well-built strategy survival game
where you work to evolve from the tiniest of microorganisms
to full-grown animals.
And in third, The Rude, the Mad, & the Ugly by the Five Fancy
Mustachios.
Take on the role of a man returning
to a small town in the old West with some scores
to settle - after all, it's been a long time,
but we're not done yet.
Thanks for watching this week's News and Community Spotlight.