hey guys welcome to our Channel the number one place for designers artists
and creators this is Laz I'm an illustrator and graphic designer here at
D+B and today I told instead of the usual software-based
tips and tricks I would go through the ideation phase of an illustration
project so basically how to sketch how to take an idea and go from an empty
piece of paper and turn it into the finish line work I'm also gonna give you
four pointer that I like to keep on mind when I do my schedule then naturally
everybody approaches the beginning stage of drawing differently but I think most
would agree that you can break it down to these sections you need thumbnails
you need a rough sketch you need a refined sketch and then you can do the
final artwork I'll show you how this looks in practice this is my sketchbook
with the plans of foreign illustration I finished in my previous video actually
firstly I made some notes from the clients brief these are basic criteria
the drawing had the best in order to please the client you know simple things
like it had to be a kitchen scene it had to her main character and even though it
is kitchen sink they wanted a picnic hamper on the table little things like
that and then the first row in either of thumbnail sketch essentially it's a
composition plan of how the drawing is going to be structured you can make as
many of these as you like since the idea is just to quickly and freely brainstorm
on composition and perspective then once you're happy with your thumbnail do a
more detail sketch of your illustration here I constructed my first scene that
gives me a solid plan for the final sketch then what I like to do is make
some visual notes little drawings or just words and ideas on how to make the
final drawing a more a more interesting composition next to this sketch it's
drawing fulfills the criteria of being a kitchen scene but it does not have much
style nor character so I want to add more interesting furniture and objects
that are more relevant to the story we are illustrating here
then of course as the final step I make a new drawing that is based on my rough
sketch with these changes later on I went oh that is fine along with some
markers to make my final line work now for the next part of the video I'm going
to show you a time-lapse of how I have drawn out my final drawing I'll giving
you four pointers I used for my drawing
now the first tip is to play with perspective perspective is
single-handedly the best way to take another wise average-looking composition
and elevate it to the next level it takes a lot of practice to be really
good at this though it does not have to be hundred percent accurate it's
probably never gonna be hundred percent accurate but you know don't strive for
that just practice and with most things the more you do it the value again if
you feel like you need help in this it's worth a look at how the great masters
have done this in the past my scene is a one-point perspective image so I have
looked at famous examples of that another good tip is look at architecture
a drawings if you are dealing in the temples a lot of interiors interior
elements furniture stuff like that interior designers and architects do a
great deal of hand-drawn planning and their schedules are very inspiring to
look at
my second tip is to your research research in terms of style I like to
make a Pinterest board before I started drawing and collect images I like I
don't base a drawing a lot of people's drawings but you will always find stuff
that you can take on board by looking at other people's work interesting shapes
color combinations layers can be inspired this way I also do some
descriptive research and don't fall into the trap of drawing too much from memory
people who draw oftentimes think they have a very clear visual idea of how
everyday objects look like you know a tree a picnic hamper a toaster which is
fine but every now and then go through the trouble of slowing down and look at
photographs of these quote-unquote boring objects because usually there is
much more to them than you remembered
you
now the third tip is to strive for imperfection don't be afraid to
introduce a little case to your composition let me show you what I mean
here we have a scene of a tiny perfect neat classroom and here we have the same
scene which is a bit more chaotic which one do you think represents better what
kids are like when they are in a classroom which one tells a story which
one would you say is an illustration and which one is just a graphic I encourage
you to scatter around some random elements leave a kitchen row up and have
a fork on the kitchen floor stuff like that your scene shouldn't be a perfect
life less show room of everyday things it has to be more than that it has to
feel like actual people live here kids who make a bit of a mess
you know parents who forget about what's under the table once they get up and
leave little things like this will make your drawings feel much more human
and my fourth tip is to introduce some word building logic spend some time
familiarizing yourself in the story you are trying to tell every restriction has
to tell story about the world is taking place in just as an example I'm
illustrating this children's story here that is loosely based on a creature of
African folklore so even though the story does not click take place in
Africa we have left some visual clues which lead to the audience back to the
old continent I have looked at African art and furniture and contributed some
of these elements to design my table as well of these lampshades in the
background also I went with this firm view and view perspective to show the
bottom part of the table it was important to me to do that because the
main character of this illustration this little guy was hiding in the middle he's
only about a foot you know only about 30 centimeters tall but lives in the human
world so he has to constantly you know look after things I'm sure the audience
his point of view you know this is how he would see a table basically now once
you have found some interesting point are similar to this which makes sense to
introduce in your illustration suddenly what you will see is that everything has
been put into place and the illustration becomes a story by itself
okay our drawing is done so just to recap perspective research
imperfection and building these are pointers that I like to keep on my I'm
doing my own sketch work I hope some of it can help you as well okay like this
video if you like the content we are creating subscribe and feel free to
comment as well and I'll see you in the next video