Hello people, welcome to this video! Let's see how to quickly make amazing
3D Text and Titles with Vegas Pro!
Leave us comments in the video description to improve our future guides for
Vegas Pro!
First of all, you must know that Vegas Pro has several tools to create 2D
Text and Credits, but it is not able to create 3D Text. To create 3D Text,
you need to install a third-party plug-in that is able to make these. In
this video, we will see how to create 3D Text with Boris Continuum Complete
and then with NewBlue Titler Pro.
When getting Boris Continuum Complete, or BCC, you will get the BCC
Extruded Text in the effects list, which is the feature that realizes the
3D Text and Titles.
This effect can be applied on any kind of clip you have on your project.
In fact, when you add the BCC Extruded Text on a clip, the clip content
will be completely replaced with the 3D Text rendered, with a transparent
background. And, through all the options under the Video Event FX panel,
you can edit the appearance of the text and the way to render it.
First of all, to edit the basic text content and appearance, you have to
click on Launch UI Window. Here you can type in, change the font family,
style, size and paragraph. More below, you can adjust the Tracking,
Kerning and Leading levels. You can click and drag to adjust the value,
or click once inside to type directly.
More on the right, use Style Scale to scale the text, and Style Skew to
skew it, respect to the X (horizontal) direction, or the Y (vertical)
direction. All the changes are applied just on the text selected above.
On the far left, you can switch to the second panel to hide or show parts
of the text appearance, such as the basic filling color, the border
contour, or the text shadow.
You can use Reset Style to remove all the changes. To apply all your
modifications, click on Apply to the right. At this point, the main Video
Preview will update the text clip appearance.
The other options inside Video Event FX are used to adjust the 3D effect.
Under Render, you can enable and disable the Lights to apply on the 3D text.
Their placement is represented as a cross on the Video Preview, that you
can move by clicking and dragging it directly. More below, under the
Built-in Light sections, you can adjust all the light properties, including
color, kind of source and intensity.
Another section, called Built-in Camera, is used to adjust placement and
zoom on the text.
Then, under Transformations, you can adjust the text orientation and
rotation. For example, Orientation X adjusts the text inclination around
the horizontal axis, Orientation Y around the vertical inclination, and
Orientation Z around the height axis. Keep in mind that the X, the Y and
the Z axes define the directions respect to the text itself.
More below, use Master Scale to scale the text by keeping its aspect ratio,
or choose Scale X, Scale Y, and Scale Z to scale respect the three
different axes.
Under Extrusion, you can set the extrusion level by using Extrusion Depth,
and the bevel level with Bevel Amount, and its style through Bevel Style.
The 3D color and final appearance is set by the Materials. These define
the color, reflection level and opacity level respect to the light sources.
You can apply a single Front material on the whole text when you choose
Same on all sides on Material Count, under Extrusion. But, if you choose
another option, you will apply different materials on the same text. The
text is divided in several parts: Front for the face, Back for the rear
side, Side for the extrusion, and Bevel for all the bevels applied. Depending
on what you choose on Material Count, you will apply the materials in a
different way. For example, if two text parts come with a slash, it means
that a same Material is applied on both of them. Then, more below, you
can personalize each Material applied, by choosing a Preset first, and then
correcting colors, light and strength.
As seen for the 2D text, you can apply each of these text properties a
set of keyframes to make them change in time.
To know more about 2D text and keyframes, check out the related video in
this guide!
Let's now see how to apply 3D text with NewBlue Titler Pro.
This plug-in appears on the Media Generators panel with its name. If you
drag and drop its (Default) template on your timeline, its main interface
opens.
This is divided in four main parts: the text settings on the left, a quick
preview on the right, a list of all the text clips made with NewBlue
Titler in the lower left corner, and the text clip timeline in the lower
right corner.
Directly on the Preview, double-click on the text to type in. If you click
outside, you will see that the text is fully contained inside its small
green box. You can click and drag it to adjust the text placement and
also scale the text by using its orange nodes.
Moreover, you have two small icons on the right. Click and drag from the
first one to rotate text respect to the Z axis. If you click once on the
second one, a white circle appears on the text. If you click and drag
within it, you will apply a full 3D rotation, respect to the X and the Y
axes. Click elsewhere to apply. You can also use your mouse wheel to
regulate the zoom on the text.
On the left, under the Style tab, inside Object, you can adjust the font
style, size, family, paragraph, leading and kerning. Under Style Settings,
you can adjust the main 3D text Face to apply a solid color, a gradient,
an image or a video, regulating the correct Opacity and Offset more below.
3D Controls is used to regulate the Extrusion level, the Shininess and the
Bevel Size and shape. Use the Shadow section to apply shadow, in the same
way seen for the text Face.
The sections under Style Settings are called Layers. You can use their eye
icon to hide or show them, and apply other layers by using Style Layer
next to the Style Settings title, in order to apply multiple Shadows or
Outlines.
Once extrusion and bevels are applied, you can click on the Scene tab, and
then to Light & Cam. Under Light Settings you can adjust everything about
the lights applied on the Text, such as the Ambient Light, and three
independent light sources. For each of these, you can regulate the type
of source, its direction, color, and brightness.
Directly on the NewBlue Titler interface you can add effects to your text
by using the Effects tab under Object. If you click on the small arrow on
the far left, you can choose the right effect from the library of Vegas
Pro. Double-click to open a folder, and click and drag an effect to add it.
This effect will be added as a layer.
By default, the 3D text added with this plug-in is animated. At the very
top, you can choose between Still Title and Animated Title. If you choose
the Animated one, the text timeline opens below the Preview, and you will
be also able to apply Transitions on the text, by using the Transitions
section. These can be added as seen for the effects, and you can check them
by playing the whole text with the Player. All transitions are shown on
the text timeline, under Start to make the text appear, and under End to
make it disappear. The transition duration is set by regulating the
transition segments inside the timeline.
To apply all your modifications, just close the interface.
The duration of the Animated Title is set by the text clip length. This
means that, if you stretch the text clip, all transitions and effects will
be looped. To avoid this, remember to stretch the text clip by holding
CTRL down.
Thanks for watching this video! Check out our full guide for Vegas Pro
to learn more!