in this video we're going to take a look
at some of the track and dolly features
in cinema Sheen
we're going to look and how to use the
track and dolly feature to get smooth
and precise movements to our camera
shots we're also going to look at how we
can use the tracking dolly to follow a
target along a designated path
automatically
let's suppose that we'd like to create a
series of camera shots for a cutscene
focusing on various parts of the action
in the scene we could manually animate
the camera to achieve this
however cinema Sheen's track and dolly
feature is perfect for creating the
bespoke camera movements were after in
this scene we have a character and
they're walking towards the door in the
cutscene we'd like to follow them to the
door and then focus in on the camera as
it looks at them let's create a new
cinema scene track and dolly camera by
going to sinner machine create dolly
camera with track the dolly track acts
as a series of waypoints for a virtual
camera to move between we can create a
new Waypoint in the inspector
by selecting the plus button
we can create a path for our camera
our two-way points using the gizmo in
the scene view or directly adjusting the
transform settings in the inspector
if we select our camera we can adjust
its position along the track by changing
the path position setting in the
inspector
this setting moves the camera along the
path between the waypoints each integer
value represents the position of a
waypoint on the track so moving between
a value of zero and one will move
between the first and second waypoints
moving between 1 and 2 will move between
the second and third Waypoint
if we then assign this virtual camera to
an animation track in a timeline we can
record and animate the path position
value
you
it's worth noting that we can also
assign this camera to a shot clip on a
cinema sheen track in the timeline to
cut to it from other shots so if we have
a number of different shots that we'd
like to cut between we can simply assign
the different virtual cameras to each
clip and then cut between them
accordingly
we can also use the track and Dolly to
automatically track a transform this can
be useful if we're not sure where our
characters are going to be along a path
at any given time we can dynamically
move our camera along the path as
they're moving instead in this example
I'd like the camera to follow the
character along a set path as the player
interacts with the environment and moves
our character around the screen
to do this we first need to assign a
transform to follow let's select the
camera and assign a transform to the
follow property in the inspector then we
simply enable the auto dolly setting if
we test our game we can see that cinema
Sheen will automatically move the camera
between the waypoints to best follow our
selected transform
so as you can see the dolly and track
feature allows you to be much more
specific with house in a machine moves
the camera and tailor the perfect
composition for your scene or game for
more information on Cinna machine and
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