Hello everyone, my name is Adam or EposVox and welcome back to another video.
In this episode we're taking a look at my MSI GTX 1080.
This is a brand new card that I've got in my new Personal Rig for 2016.
I'll have a few videos about it coming shortly, including this one.
We're going to take this GTX 1080 8 gigabyte and put it to the test, throw it through some
benchmarks.
We're going to have a lot of fun with some games.
I haven't gotten to play games in a while.
So let's take a look, and if you enjoy this style of video, smash the like button, and
comment down below if you'd like to see more - I'd love to keep doing this kind of content.
Let's get into some games!
As part of my new personal rig for 2016 - who's specs you can find in the description below
- I now have a GTX 1080 on the X99 platform.
This is my first time owning a top-tier GPU, so naturally the first thing I did was install
a bunch of games and crank it up to 11.
All of these benchmarks were done on the highest possible settings of games running at a full
3840x2160 on my Monoprice UHD display.
Let’s start with shooters, then hit a couple other games.
Starting out, a game I’ve been enjoying as a casual chill out shooter recently - CS:GO.
Being an older game - and a Source game - it runs perfectly of course, reaching as high
as 274 FPS and averaging around 175 to 200 FPS during gameplay.
Smooth as butter.
Next up, a shooter I was fortunate enough to be pointed to by DiamondRyce on Twitter
- TOXIKK.
This is an arena shooter, one of my favorite genres that never gets love anymore.
This is a beautiful game when maxed out at 2160p and I was able to sustain an average
of 80 or more FPS and maxing at 113 FPS in some areas.
It’s a pretty slick game.
Moving on to BF4.
My old 970 handled this game surprisingly well, but not on max settings.
On the 1080, I was able to average 62 FPS at 2160p max, with a max of only around 87
FPS.
During actual gameplay it seemed to bounce around mainly between 55 and 62 FPS - which
is perfectly playable for me.
Plus, it’s just damn gorgeous.
I caved and grabbed the Black Ops 3 Starter Edition on Steam, as gameplay from my buddy
Infemeth always made it look pretty good.
Surprisingly, my rig struggled with this one at max during multiplayer averaging only around
50 to 55 FPS hitting a max in the 70s.
Performance felt pretty inconsistent and for serious play I will have to dial it down a
bit.
Looks amazing, though!
And the higher field of view compared to PS4 is fantastic.
Overwatch averaged between 55 FPS and 68 FPS and ran beautifully.
I need to get back to that game with a squad again.
Last of the shooters is the one I was most excited to max out - QUAKE 4!
It looks…
AMAZING- wait, what?
Oh sorry, I meant - DOOM!
I was amazingly able to run it at full 2160p on Nightmare settings using the Vulkan API
and… it just looks fucking amazing.
Holy freaking shit.
Now, the footage you’re watching might look pretty tear-y - neither the OpenGL nor Vulkan
API that the game uses cooperates with Shadowplay, FRAPS, nor OBS much, so the only way I could
capture footage was via a 4K capture card I’m currently reviewing, which means the
vertical tearing shows up in the footage.
There was also no way to directly benchmark the game’s performance, but by enabling
the on-screen performance stats, you can see it was sticking around 55 to 65 FPS during
gameplay - with some areas hitting as high as 85 FPS.
I was blown away, I didn’t wanna stop playing.
I also ran Shadow of Mordor through its benchmark tool and averaged 44 FPS with a max of 54.
Ouch, that game is crazy demanding.
But by turning down a few settings or lowering the resolution, it runs buttery smooth.
Lastly, I wanted to benchmark Guild Wars 2.
MMOs like this are notoriously hard to run at high framerates in certain situations and
I wanted to see how this GPU handled it.
During a PVP match, fully maxed out at 2160p with a wide field of view, I was averaging
100 FPS!
Sometimes spiking up to 140 FPS.
Holy balls!
PVE is another story, however, as it turns out that is very much CPU-reliant as well.
I will have a separate video on that coming shortly.
I also ran it through 3DMark - getting a 17255 in Fire Strike and 5705 in Fire Strike Ultra,
along with a whopping 142.38 FPS in Cinebench - though the CPU benchmark literally won’t
run for me.
Dunno what’s up with that.
4K gaming is not just a “buzz word.”
It’s here.
It’s doable.
If… you have a metric crap-ton of money for a super expensive GPU and a decent CPU
to back it up.
But this bodes well for the future, and for now, I’ll have fun blowing through any game
I throw at this thing.
I don’t have a lot of experience with benchmarking videos, so definitely leave some feedback
in the comments.
Destroy the like button if you enjoyed this episode, don’t forget to subscribe for more
kickass tech videos, and I will see you next time.