[Music] multiple environments Digi doubles water Sims digital bat caves
Batmobiles and batbats the CG mutated offspring of Lex Luthor and General Zod and CG capes capes
and yet more capes here are some of the super VFX that went into Batman vs Superman [Music]
thank you a scan line was given the task amongst others others of creating various vignettes of
Superman saving people this included a Colorado flooding vignette that was actually filmed on a
studio back lot in Michigan where real rooftop sets were built and additional
digital ones were added later along with the set extensions and water simulations
and a failed soyuz launch scene where they had to build a digital version of the balkanore
cosmodrome and include simulations for the launch and subsequent failure combined with pyro elements
here Superman's Digi double flies forward and just as he lands he's switched with the plate
photography of the actor holding up this weighted green prop in front of a green screen a real
full-size working Batmobile was actually built for the movie and the VFX team was given access to
it before it was shipped to Michigan for shooting they took lidar and photographic references which
they used to create the digital version of the Batmobile and then they used footage of the real
car driving about as reference material to know how the CG version should behave they also built
this reinforced version to be used in the stunts which became known as the smash mobile [Music]
the Batwing however was more complicated they only had concept art and models to use as a
reference because only a small portion of the cockpit was going to be built physically [Music]
for the end design of the Batwing the VFX team actually worked from the inside out first
they identified the systems that Kraft would need vertical takeoff and Landing functional
aerodynamics and the weapons then they looked for reference material for each system like
the central jet system on the Lockheed Martin F-35 lightning II and the aerodynamics on the
Northrop Grumman x47b they then added these systems to their model and sorted out the
functionality issues of getting each system to work with each other and look good whilst doing so
foreign
dealt with the actual fight between Batman and Superman and the final fight scene with Batman
Superman Wonder Woman and doomsday because of the nature of the scenes MPC knew they
would be constantly switching between the real actors and their digidovels [Music]
and so their Digi doubles had to be extremely high quality and able to stand up to some full-frame
face shots at IMAX quality for this they had to push their technology further than they ever had
before they made multiple light stage face expression scans of the actors with gentle
giant Studios mobile photogrammetry unit they captured MOBA scans for additional blend shapes
and transitions they even invented something they called the Shandy cam which was a portable
rig with six DSLR cameras that allowed them to grab synchronized photos of the actors on a shop
per shot basis so that they could be fed into their facial expression Library all this work
made for some pretty believable visual effects that had us really believing in what we saw
even if the plot of the movie itself wasn't quite as convincing