What’s up guys it’s me Jeremy.
Recently, or somewhat recently, Riot has been trying to innovate the meta and create these
meta-breaking characters in order to try and mix things up and make some fresh and unique
characters.
Examples of this include Mordekaiser, who was this kind of a melee carry designed for
the bottom lane, or Kindred, who was an ad carry specifically designed for the jungle.
And there’s a lot of room for more champions like that to be brought in the game, who maybe
try to completely break the meta, or are just totally different in their own right.
Every time Riot makes a new champion, they want it to fit some type or role or capture
some sort of gameplay aspect that wasn’t existing in the game previously.
That way the new champion adds some sort of experience and some type of gameplay that
didn’t exist in the game previously, and so here are 8 types of champions that could
potentially accomplish that concept.
Let’s get started.
The first type of champion that might exist one day is a support that enables a melee
bruiser bot lane.
Something like a support that you would want to take bot lane with like an Irelia, or maybe
like a Nasus or Darius or something.
A champion that would allow you to take a bruiser or tank who typically would have no
business ever being bot lane.
This could potentially be a support champion that maybe provides an ally with a gap close
or with an increase in range in a reliable way.
Bruisers typically suck bottom lane, because they get kited or are too vulnerable to the
harass and reliable kiting mechanics of an ad carry and support duo.
So maybe this champion would need some form of sustain maybe healing or shielding, as
well as having the gap closer or auto attack range extender, but It would bring a really
awesome and unique role of a character to league of legends, and has a lot of potential
to create some super interesting lanes, and bring a lot to the bottom lane that wasn’t
their before, as well as providing an awesome option for a team composition.
It might be a bit tough to balance with healthy gameplay, but it would be an awesome champion
for sure.
Another type of champion that could exist one day is perhaps a mana-less ad carry.
So an ad carry that uses maybe energy, or perhaps a heat system like rumble, or some
other type of resource like renekton, or maybe just no resource at all like garen or riven.
At the moment there is no ad carry that exists that does not use mana, I guess you have the
exception of Kennen, but he’s a really weird ad carry pick and he certainly was not designed
for the ad carry role, so I’d like to see a mana less champion that is actually designed
to be an ad carry.
It would be an interesting take on an ad carry role, and would probably be a lot harder to
balance, and would have to be balanced with the idea that they will always be facing mana
users in lane, but it’s a concept that hasn’t been tested too much so far, and Kennen does
kind of show that there is room for an ad carry that uses a different resource to mana.
Another champion that could exist one day is an Assassin support.
Funny thing, is that in one of his earlier designs, bard was actually intended to be
an assassin support.
Instead of being the roaming support that he is today, he was a support champion that
had stealth and a lot of mind games revolved around that.
This concept of a support that is an assassin is a pretty interesting one, it’s a lot
different from the typical support champions, but as an assassin down at the bot lane you
would face a squishy ad carry, and sometimes even a squishy support.
Right now assassins don’t work in the bot lane because they rely too heavily on getting
gold, so they rely on getting cs, but an assassin that maybe doesn’t rely on getting cs, and
scales poorly with items or maybe requires a nearby ally to work could be a lot of fun
to play.
The next type of champion that could maybe exist one day, is a burst mage jungler.
WE have junglers like nidalee and diana who are kind of like these AP bruisers, but im
thinking more of like a jungler that has a kit or maybe like a playstyle similar to someone
like annie or syndra.
Burst mages are some of my favorite types of champions in the game to play, and they
create this really exciting all in aspect when you try to burst someone, that is high
risk, high reward.
This seems like a really wonky design for a jungler, but it’s an exciting take on
the ap mage playstyle that could make for an awesome champion, although it would likely
require some tuning and tweaks to make sense for the jungle role.
Especially in terms of jungle clear, this is probably one of the less likely champions
to exist, it’d have to have like some portion of the kit dedicated to jungling, with some
portion dedicated to burst damage so it’s possible they might not fit that well together
on paper, although I’m confident that Riot can typically make any kind of idea work for
a champion somehow.
The next concept for a champion that has potential to exist is the idea of a split-pushing support.
Banner of Command and Zz’Rot portal have proved that this idea of split pushing without
actually needing to have the ability to dive or deal damage to turrets is one that is quite
powerful, and I’d love to see that kind of concept in a champion, or as a part of
a champion’s kit.
It probably makes the most sense on a support, since it’s not the most useful combat aspect,
but it is incredibly useful for macro play and strategy.
Split pushing is a role that is typically reserved for bruisers and assassin-esque champions
because they have the power to dive and solo kill someone who might come try to defend
their push, but a support with split pushing power similar to how the items do it could
be a really unique take on the split pushing concept and potentially create an interesting
gameplay dynamic.
Although it would have to be different, and probably better than what zz’rot portal
and banner of command do, otherwise it’s not really bringing anything to the table,
but this idea of a support that has split pushing power maybe on the side or as their
ultimate is one that would create for some interesting games!
Another type of champion that could exist one day is a mana-less support.
So similar to the ad carry, you could have a support that uses energy, uses a different
resource system, or maybe uses no resource system at all.
At the moment there isn’t a support that uses something other than mana, and again
like with the ad carry, I don’t think kennen support fits that idea since he really was
not intended to be a support, and I’d love to see a support that doesn’t use mana be
added into the game.
Bot laners use mana, and while that is for good reason, mainly balance issues, that doesn’t
mean that you cant have a champion with the idea that they will always be facing someone
with mana in mind.
Mid laners and top laners have other resource systems and lane against champions with mana
all the time, and although it is a difficult thing to balance those mana-less champions
for it’s doable, and champions aren’t made on the concept of whether or not they
will be balanced, they are made on the idea of them bringing some new element of gameplay
that didn’t exist previously, and being fun to play, and a mana less support would
do just that.
Sure it would be tough to balance and require a lot of tuning, but it’s not something
that’s completely impossible by any means at all, and a mana less support could be an
awesome new take on the support role.
And for our next type of champion that has potential to exist, we have a solo laner,
either top or mid, that is designed to benefit a lot from jungling and counterjungling.
So like a solo laner that is fully intended to take smite while still heading into the
top or mid lane.
Solo invading as a laner is one of the more fun aspects that I enjoy when it comes to
playing mid lane, and especially top lane.
We’ve seen solo laners take smite a lot in the past when the jungle items were overpowered,
but how about a champion that totally embraces that concept, one that pretty much forces
you to take smite, and find a way to make use of it through jungling and invading your
opponents jungle during the laning phase.
It’d be a super unique take on a solo laner that takes this concept of solo laners taking
smite and totally runs away with it and pushes it to the max.
Maybe they get some kind of buffs for counterjungling, or really just some kind of meaningful benefit,
while also wanting to do it frequently, requiring the use of smite.
Maybe the buffs or benefit is greater when counterjungling instead of taking your own
jungle.
It would create this really cool aspect of trying to invade the enemy jungler that would
be pretty exciting since solo invading is typically a risky thing to do, but it could
offer a good reward and a fair trade off.
And it would also create a strategy that included other members of your team to help you counterjungle
and invade the opponents that would bring a really unique style of gameplay to the laning
phase that could be really interesting to play both as, with and against.
And that just about wraps up the list, which one of these would you like to see be added
into the game as a rework or in a future champion?
Leave a comment, subscribe if you want, thanks for watching, and I’ll see you guys next
time.