Welcome to World of Warships, Captain!
If this is the first time you're dipping into the game,
we'll briefly tell you how it works.
I'm sure that you'll get into the real details and nuances in no time yourself!
The upper-left corner of the in-game screen is where you'll find a menu,
your account details, and the selected Port.
If the Port doesn't suit your tastes,
feel free to click on it and select one that's more to your liking.
To the right of the mentioned menu are some buttons that you'll need.
Among them is a particularly important one—"Select Battle Type"—
where you should start with either Co-op Battles,
which are available from the very beginning,
or Random Battles, which unlock after three completed battles,
plus the big red "Battle!" button
that you'll hopefully be happily clicking often!
Besides, the Access Level and new features available
depend on the number of played battles.
But you'll learn all this a bit later.
At the bottom of the screen, you can find all of your ships.
Not so many?
Don't worry about it—you're only just beginning your World of Warships career!
On the left above the ships is a funnel icon—
click it to sort your ships by tier, type, and nation.
What else?
In the top-right corner of the screen, you can see your Doubloon and Credit earnings.
Right below the indicators is a screen
that displays the characteristics of the selected ship.
Select a ship and click "Battle"!
The victory conditions are displayed on the loading screen.
Pay attention because the conditions can change!
Upon entering a battle, you'll find yourself in one of two teams—
a table with all ships participating in the battle will appear on your screen.
The green ones to the left are your allies, and the red ones to the right are opponents.
You can hover over any of the opponents' ships to see their characteristics.
This allows you to identify your strong and weak points compared to them.
But there isn't that much time for comparing—
the counter at the bottom of the screen
will be counting down the time left until the battle starts,
so think fast!
You're now in a battle,
and you can see your ship among those of your allies.
In the bottom-right corner, you can find the Minimap,
which will allow you to quickly clarify where your teammates and opponents are located.
It's quite useful to check the Minimap from time to time
to understand the locations of allied and enemy forces
so you can determine the optimal time and strategy to take action.
You can customize the Minimap parameters for yourself—
press Ctrl and click the small gear above it;
you can rotate it for your convenience,
make it transparent, and have it display the names of all ships.
It's time to get going!
As for the movement keys, they are the same as in most games:
press W to move forward, S to move backward,
A to move left, and D to move right.
You can fire with the left mouse button.
Press F1 to discover more—
a pop-up window will show you information about the buttons used in the game.
Remember the main rules:
don't fire at your allies,
don't let torpedoes hit them,
and try to support them in difficult situations.
This is a team game!
Ships can't speed up, stop, or turn in a second,
so think ahead about your maneuvers.
One of the main principles in battle is to stay on the move—
constantly change course and speed to avoid shells and torpedoes.
Learn to predict your opponents and improve your ability to do so,
and you'll not only stay afloat but also learn to win!
Keep in mind that your opponents are also far from being losers—
they're in constant motion as well!
Take a lead on your target while firing at a moving opponent.
The farther the target and the higher its speed, the greater the lead you should take.
If your ship is set on fire or flooded,
your HP will start melting like snow in the spring.
Keep calm and use the Damage Control Party consumable by pressing "R"—
it repairs damaged modules, extinguishes fire,
removes instances of flooding,
and prevents submarine-launched torpedoes from homing,
but remember that you will only be able to use it again after a cooldown period.
After the battle ends, the statistics will show how well you performed in it:
how many opposing ships you sunk or damaged;
the place you took in your team;
and, depending on the place, the sums of XP and Credits you earned.
Spend XP in the Port to research modules or the next, more powerful ship;
spend Credits on upgrading the ships you possess or buying new ships.
Now, a few words about how all ships are categorized.
There are five types of ships:
heavy-armored battleships with the most powerful guns;
swift and stealthy destroyers;
cruisers—universal fighters;
aircraft carriers with aircraft as their main fighting force;
and finally—stealthy and dangerous submarines.
As soon as the opportunity arises, Captain,
helm each of the ship types into battle—
their gameplay substantially differs,
so you're very likely to find one or more styles that you really enjoy!
With each new battle, more and more opportunities will show themselves:
new ways to upgrade ships,
access to new battle types,
and unlocked sections in the Port.
You'll soon be familiar with it all, but there's loads to explore!
Don't miss the tutorial videos on our game.
Good luck in battle, and fair seas!