Hello everybody, and welcome to a Best Replays of the Week.
I am Luke Kneller. Today we have an un-killable KV-4,
a Patton who won't be trapped,
and a tank destroyers making heroic last stands.
Let's take a look.
This week we'll start with an indestructible wall of Soviet Steel.
One of the nicknames of the KV-4 is “the Terminator”, and it's easy to see why.
Bencenobie is going to show us just how much punishment this tank can take.
The standard battle is fought at the Mountain Pass on the EU server-cluster.
The KV is by far the heaviest machine on the field,
so Ben decides to tank for the whole team.
The battle starts,
and he takes the steel beast forward to claim the central position.
This is where you go if you want to take on the whole enemy team.
As expected, a torrent of fire is unleashed on the KV.
Finishing off the Type 58 leaves the tank at a bad angle,
and results in a punishing hit to the ammo rack.
The armour is holding for now,
but the repair kit and more than a third of the hit-points are gone.
Ben angles the hull and fires his gun when he can.
Ouch.
There's no armour thick enough to take a shell from the KV-2 howitzer.
Some of the enemies are starting to figure out weak spots.
Maybe adjusting the angle of the hull would help?
The incoming fire just seems to intensify.
Ben takes care to angle the turret for maximum deflection
when he's not taking a shot.
The KV-4 holds on, but occasionally a shell punches through.
The Tiger II decides to take point, and not a moment too soon.
There are limits, even for the KV-4.
Ben uses the opportunity to finish off the dangerous AMX heavy.
Adjust the angle again?
Actually, it seems like the battle has moved on,
and the allied base is open to attack.
It's time to leave this position.
This is bad. Ben lands a solid hit,
but the light tank will make short work of his engine deck.
A little help?
Phew! Thanks T21. That was a close one.
Back on the front-line, and here's the troublesome KV-2 from before. Die!
The T21 puts in the final nail, and sets the score to 8:8. 98 hp,
with the ammo rack and engine damaged.
Plenty to do still.
Wow.
Tanking shells from an IS-3 is pretty risky,
but it sure helps the team finish off that powerful enemy.
The situation on the riverbed has been sorted out,
and Ben rolls forward to meet the remaining enemies head on.
Brilliant angling on the bridge makes every shell bounce off.
And the Super Pershing is gone!
Ben keeps angling the hull and turret,
pushing on towards the T-34-3.
Allies turn up, and eventually the enemy has nowhere to go.
The remaining Cromwell has no taste for a 4-on-1,
so the team end it with a capture. Victory.
bencenobie is our Steel Wall of the week.
The damage tanked is impressive,
and the hull and turret angling was a joy to see.
Excellent work.
Most snipers prefer a bolt action rifle,
but sometimes a faster rate of fire can come in handy
LEGRAND73 demonstrates this as he deals death from afar, with the T54E1.
The map is Westfield, and the standard battle is fought on the EU cluster.
A sniper needs to be at the right place at the right time,
and Legrand sprints up the hillside.
Just in time. One, two, three, four.
An entire magazine is emptied into the side of the Tiger II.
It takes only seconds, and then it's time to tuck into cover and change position.
Dashing closer now, to ambush another Tiger.
This time three shots are enough. It's a clean, professional hit.
A pitched battle is being waged behind this hill.
With an autoloader it's very tempting to poke out and unload it into an enemy…
but is this wise for the sniper?
No, that was a bad idea.
Four serious hits taken, and one of his own shells bounced.
He is lucky to survive the autoloader madness.
Legrand turns around and goes back to his role as a sniper.
This is more like it.
Long range, and an unsuspecting enemy. Two shots and it's gone.
Not wanting to reload just yet,
Legrand looks for a target for the other two shells.
Firing through the garden wall makes one of them miss,
but he second one scores a satisfying hit on the T-34-3.
Reload done, and here's the next victim.
The T-44 is mostly in cover, but a sniper doesn't need a big target.
Once again, two shots are enough.
That E-75 is threatening an ally, and advancing on the base.
Better do something about it.
The ally gets himself killed anyway, but the E-75 takes serious damage.
It's now 2 vs. 3.
No time for the E-75, this WZ-111 needs to be taken care of.
The remaining ally does a suicidal charge at the heavy,
but luckily Legrand has time to finish the enemy off.
Two to go, the E-75 is capturing the base,
but this medium tank is a more immediate threat.
The sniper makes short work of it,
and then it's time to deal with the last enemy.
Luckily there's plenty of time for a reload.
There's no room for a mistake here.
The ally makes himself useful by not only spotting the enemy,
but resetting the capture.
Reloads done, let's go! Full speed down the slope…
and the E-75 never had a chance.
Victory.
Autoloader or not, it's how you use the weapon that counts.
Well played LEGRAND73, you are our sniper of the week.
Now it's time to kick back and enjoy big guns and heavy machinery.
This week's Top Gun features a player called Chakki,
and his Jagdpanzer E 100.
The standard battle takes place on Ensk, on the South-East Asian server.
The battle starts, and Chakki takes the rolling fortress west,
looking for enemies.
A T-54 drives straight into the gun-sights,
but amazingly the shell bounces off the cockroach.
Was that a training-round?
Adding injury to the insult, the TD suffers a massive hit as it turns away.
But there's no time to cry about that.
The next shell is ready, and the E-100 is a juicy target. Boom!
Next victim is the 103.
It's a solid hit, but the situation is getting grim.
It looks like the enemies are swarming unopposed into the capture circle.
Score is 5:7, the capture is halfway,
and it sure looks like a target rich environment.
Let's see what this machine can do.
Boom! Did the Bat think it was safe behind those railroad cars?
The smaller autoloader is just a snack, but it does reduce the cap from 90%.
Manoeuvring is getting tricky, with enemies all around him.
Chakki times it well, and the 103 is in his sights as the reload finishes. 3rd kill.
The Bat charges in, but Chakki is on the ball.
The ram seems to confuse the autoloader,
and it dies without doing any damage.
4th kill.
This time the enemy escapes before the reload is done,
and now the big TD is in trouble.
The Jagdpanzer turns very slowly for this kind of fight,
and Chakki can only watch as his remaining allies get taken out.
A hasty auto-aim shot misses the T-62A, and it looks like this is the end.
The AMX 13 90 circles behind, and the medium tank closes in for the kill.
Amazingly the hull turns around just in time,
and the killing shots fail to penetrate.
Chakki pulls the trigger as soon as the gun is ready,
and the T-62 blows up. 5 kills,
but can he survive the AMX again?
Turning with the damaged engine is painfully slow,
and you know the artillery is looking for an opening.
Where did it go…?
There! Let's finish this... Chakki waits in ambush, and YES!
Great shot.
The AMX is gone, and the enemy are down to artillery. Six kills.
Normally artillery hunting is fairly trivial on a city map,
but this is a Jagdpanzer E100 with a damaged engine.
Any splash from those tier X arties will kill it.
Let's see how it goes.
The first arty misses it's once chance, and becomes the 7th kill.
The 2nd one is a long drive away, but it doesn't even get a shell off.
Victory, with eight kills.
Very good manoeuvring there.
Compensating for the weaknesses of the vehicle,
and making full use of its strengths.
Top Gun of the Week, well deserved.
A defender doesn't let the enemies steal the victory.
They defend the base, the artillery and their allies.
AlmightyBlighty brings out the AT15 A, and shows us how it's done.
The standard battle is fought on an EU server, and the map is Arctic Region.
Blighty heads south, and takes the vanguard position.
The heavy armour of the British TD holds perfectly,
and he fires shell after shell into the enemy ranks.
The black prince tries to retreat, but there is no escape.
A rival TD pokes its head out, and is easily destroyed.
The field is full of targets,
and even the KV-3 cannot withstand Blighty's relentless hammer blows.
The assault is going decently,
but a Defender keeps an eye on the bigger picture.
The northern front has collapsed,
and not only is the base under threat,
but the whole team is getting enveloped.
Blighty turns around and heads back,
just in time to save the allied artillery piece.
A brief duel takes care of the offending light tank.
Reaching the top of the climb, he turns around and gets busy.
Blighty scores several hits, but it's too late for the team.
Within moments he's the last man standing.
One against Six, and a slow moving TD against tanks.
The defender doesn't hesitate as he takes to the high ground.
It's time for a heroic last stand.
The T-34-85 is the first enemy to show its face.
Blighty turns it into scrap before any of its allies have time to get involved.
The Luchs is next to go. So far it's like a shooting gallery.
As long as they hang back there, this is the TDs fight to win.
The capture warning goes off, but Blighty is reluctant to abandon his position
He pretends to drive off, and lures the enemies into charging.
Another medium tank pays the price, but the heavy KV manages to get close.
Now he really has to come out and deal with the capture.
The KV-85 fails to protect the capper,
and Blighty's quick charge ends the threat with a single shot.
2 vs. 1 now,
and the defender with seven kills hasn't taken a single point of damage.
Of course that couldn't last forever,
but the hit is worth it for taking out the remaining med tank.
That just leaves one.
Blighty drives out to meet the enemy in open battle,
but the heavy is nowhere to be found.
He turns around, and eventually comes face to face with the enemy.
Even premium rounds have a hard time punching through,
and he takes a lot of damage.
Then the enemy shows its side, and it's all over. Victory!
Very nice work Defender.
9 kills, a pile of medals, and defending the base against six enemies.
Congratulations.
The final battle of the day takes place in Stalingrad on the Asia server.
Franking drives the M46 Patton,
giving a Crucial Contribution towards victory.
Frankling has brought along a platoon-mate,
but they go their separate ways from the start.
The prototype is probably too thick skinned to pierce from here.
Ok, this isn't happening, maybe a different spot?
Frankling changes positions, and takes cautious shots from cover for a while.
It's time to move closer.
The Patton is a medium tank, and not a TD.
More damage is dealt, but no kills yet.
So far it's been a cautious game.
Hello there first kill.
Frankling stays to help in the fight,
and soon enough takes out a second victim.
The game has been even for a long time,
but now his allies are dying left and right.
Frankling finds himself alone on the front line,
and decides it's time to be somewhere else.
He tries to flank the enemies, but gets spotted on the way.
Allies are rapidly running out.
Before long it's just him and a Lowe against 5 enemies.
How does he get at them without getting killed?
Ok, it's now or never! The big TD has to die, and fast.
The Charioteer goes down, but the friendly Lowe is also gone.
It's 1 vs. 4, and they've got him trapped here.
Maybe he can finish these two off before the rest get here?
The T29 is easy. Bang!
Nope, that took too long.
It's 3 vs. 1, here and now.
Watch this though, how do you win an almost impossible fight?
Take out the IS-3, while manoeuvring against the other two enemies.
Then use the IS-6 for cover against the Object.
Dance around forcing one enemy to miss, and the other to bounce its shot.
Finish off the IS-6, then charge the Object with perfect timing.
Hug it, then cripple its track when it tries to separate, and finish the job.
Very nice! Let's watch the best bit again.
Frankling was cautious early on, but when the game seemed lost,
he came through and won the impossible looking knife fight.
That's the Crucial Contribution of the week. Congratulations.
Right. That's all we have for you today.
Click-click-click on the screen to watch some older replays
or some other tank related stuff
It's no problem, if you don't,
but I might cry a little.