welcome to a video for a paper called
prototyping for social well-being with
early social media users
my name is catherine gravey delcort and
i'm presenting with my collaborator
linda charmeraman this paper is focused
on the experience of young adolescents
10 to 14 year olds on their usage of
social media
as one of the core mediators today for
the
the unique social processes that they
encounter at this
age the contributions from our work
which are much more detailed in our
paper
are an account of their social
well-being experiences during the 2020
coveted pandemic a series of activities
that we led
during a summer workshop with a cohort
of middle schoolers and a description of
a prototype
that we developed together called social
sketch
and we'll describe our iterative process
later so we were able to reach our goal
of recruiting as many um people from
disadvantaged backgrounds
in the stem fields as much as possible
and we were able to
to get kids from six middle schools
across three states and two time zones
we we were able to to meet with them
three hours a day for
four days um in one week in summer of
2020
and we had we facilitated all kinds of
different activities with them small
group large group you know seesaw
activities
and prototyping activities which
catherine will go through um
in a minute and our curriculum was
divided up into social well-being units
and technology units you know
half the day was was you know talking
about our feelings about online and
offline activities
related to you know social media and um
the second half was really about stem
development and self-efficacy
over stem so we gather together all of
our data which included audio
transcripts
and the activities on seesaw and their
prototype outputs and we came up with
different themes that emerged and one
one thing was experimentation
you know there's many different sites
that they had available to them and some
of them were more
appealing to experiment with their
identities than others which we talked
about in our paper
theme two was about sensible belonging
and if they weren't able to find
in-person
places where they belonged they were
able to reach out to
other networks out there um you know to
to to explore different aspects of
themselves you know for instance you
know
their love of anime and and finding a
group out there that they can really
relate to we also talked about self-care
and social support
you know ways that they can boost their
moods by
by being uplifting on on social media or
taking care of other people's feelings
by validating you know their uh their
posts um
they understood we were talking about
different ways of of
uh dealing with privacy settings to
really know what audiences you want to
to reveal yourself you know out there to
you know so there's more private
audiences versus
you know more more public and
we talk about this more in the paper so
a running activity
through the four days of the workshop
was an iterative design
of a social platform that was meant to
facilitate the specific social
experiences of young adolescents and
middle schoolers
together we developed a website that
they called social sketch
and the process that we went through was
a pretty standard user-centered design
process
starting with need finding
around building personas and we
continuously
brainstormed and designed new ideas
every evening after the workshop we
would implement
uh changes into a sandbox
social platform and so this platform
looked like this in the end the point of
social sketch was to be a place
where middle schoolers could share
sketches designs illustrations
drawings things that many of them were
very interested in
in our workshop and to
get some feedback in a way that was more
validating
than what they currently experience on
social media
our paper has a lot more detail on the
the different design elements
of social sketch but there are some that
you can see in this illustration here
with the image its description some tags
a view count and the fact that this was
an anonymous
platform and then just a quick preview
of some of the outcomes that we saw in
the pre-post surveys
you know the girls which were the the
primary um participant um
that we recruited in our sample you know
they were able to change their
their sense of agency and self-esteem
they were increased you know by the end
of
of um the workshop and some of their
favorite activities included the guest
speakers
who talked about their identity
exploration um through their ict careers
and testing out the social sketch um
site that catherine talked about and all
the
career exploration activities that we
had them do on seesaw
so if you have any questions that you
might have about our paper or our
presentation
you can email us right here