IN
IN THE
IN THE WORLD. >>> RECENTLY, I WAS TOLD THAT
THE TABLETOP BOARDGAME INDUSTRY
HAS MADE A HUGE COMEBACK.
IT IS SURPRISING, BECAUSE WHEN
I THINK OF WORD GAMES, I DID
MYSELF. I'M NOT ALONE.
WE ASKED YOU ON FACEBOOK TO
SEND US PICTURES OF YOU PLAYING
BOARD GAMES BACK IN THE DAY,
AND WE APPRECIATE THOSE
PICTURES AND THE MEMORIES.
BUT THE GAMES, THAT I REMEMBER,
ARE NOT WHAT WE ARE TALKING
ABOUT HERE.
ABOUT HERE. YOU MAY BE SURPRISED TO LEARN
THAT MINNESOTA IS HOME TO A
MAJOR PLAYER IN THIS BOOMING
BOARDGAME INDUSTRY.
BOARDGAME INDUSTRY. ROLE-PLAYING GAME NIGHT AT THE
SOURCE IN ROSEVILLE.
IS NOT A NERD FAST, FAR FROM
IT.
IT.
IT. >>
IT. >> IT'S MORE ACCEPTED, AND
PEOPLE ARE WILLING TO GIVE IT A
SHOT.
SHOT.
SHOT. >>
SHOT. >> EVERY WALK OF LIFE IS HERE,
CONVERSING WITH EACH OTHER
WITHOUT A DEVICE IN THEIR
HANDS.
HANDS.
HANDS. TRUE SOCIAL INTERACTION.
FACE TO FACE, IT SEEMS TO BE AT
THE HEART OF THIS BOARDGAME
REVELATION.
REVELATION. >> THE BEST GAME IS WHERE YOU
GET INTO CHARACTER, AND YOU ARE
PREPARING -- PRETENDING THAT
YOU ARE SOMEONE ELSE, OR
SPEAKING IN DARTH VADER'S VOICE
OR MAKING SOUND EFFECTS.
IT SOCIAL.
IT SOCIAL. >> CHRIS PETERSON STARTED
FANTASY FLIGHT GAMES OUT OF HIS
APARTMENT, HE WAS THE LEAD
DESIGNER OF THE GAME TWILIGHT
IMPERIUM WHICH STARTED HIS
COMPANY ON THIS CRAZY RIGHT.
WHAT SAID IT -- WHAT SETS IT
APART IS THE THE RIGHTS LONG
BEFORE IT BECAME POPULAR ON TV.
HE PUT FANTASY FLIGHT GAMES
INTO THE LARGEST PUBLISHER OF
BOARD GAMES IN NORTH AMERICA.
THEIR SUCCESS LED TO A
PROFITABLE MERGER BETWEEN FFG,
AND BOARDGAME GIANTS, OUT OF
FRANCE.
FRANCE.
FRANCE. THIS TRANSLATES INTO THIS
AMAZING VISUAL, A WAREHOUSE
FILLED WITH TOP TO BOTTOM, 6000
BOARD GAMES.
BOARD GAMES. THEY SHIP MORE THAN 10,000
UNITS OUT OF HERE WORLDWIDE.
>> I HAVE LEARNED, OVER AND
OVER AGAIN, THAT A GOOD THING
CANNOT BE KEPT DOWN.
SOONER OR LATER, IT WILL RISE
UP.
UP.
UP. >>
UP. >> IT
UP. >> IT HAS BEEN A ROCKET BLAST
TO HEIGHTS NEVER SEEN BEFORE.
>> FANTASY FLIGHT IS A LEADER
IN THE TABLETOP INDUSTRY, BUT
SEEING IT IN PERSON, HERE, IS
SOMETHING ELSE.
SOMETHING ELSE. >> WELCOME.
>> WELCOME. >> THIS IS THE MINNESOTA
COMPANY IN MINNEAPOLIS.
>> IT'S NICE TO SEE SOMEPLACE
FROM HOME BE SO HUGE.
>> MORE THAN 1000 PEOPLE WILL
ATTEND OVER FOUR DAYS, THE
CONVENTION HALL IS SET UP LIKE
THE MINNESOTA STATE FAIR.
INSTEAD OF SELLING CORN DOGS,
THESE VENDORS WILL PEDDLE THE
LATEST BOARD GAMES.
IT IS SENSORY OVERLOAD.
>> HOW DOES IS MAKE YOU FEEL
WHEN YOU SEE WHAT YOU STARTED?
THIS IS THE CENTER PIECE.
>> I FEEL PROUD AND HUMBLED,
AND APPRECIATIVE OF ALL THE
PEOPLE THAT HELPED ME GET HERE.
>> DESCRIBE TO ME WHAT I HAVE
WALKED INTO?
WALKED INTO? >> IF YOU DON'T PLAY, YOU DON'T
KNOW, AND FOR A LOT OF PEOPLE
WHO GREW UP WITH CLUE, IT'S NOT
HAPPENING HERE.
HAPPENING HERE. THOSE ARE THE GAMES WE GREW UP
WITH, BUT BY TODAY'S STANDARDS,
THOSE GAMES WILL NOT GO TO
MARKET.
MARKET.
MARKET. >> CREATIVE GAMES SPARK THE
IMAGINATION AND CHALLENGE
PLAYERS AND BRING FAMILIES
TOGETHER.
TOGETHER.
TOGETHER. KIDS WILL TRADE IN THEIR
LAPTOPS FOR THE TABLETOP.
THE IMPACT IS IMMEASURABLE.
>> WE RODE ON A GOOD HORSE, BUT
WE DIDN'T KNOW THAT WE WOULD
MAKE IT TO THE TOP OF THE HILL.
>> WE ASKED HIM TO GIVE US 11
GAMES TO TRY THIS HOLIDAY
SEASON, INCLUDING SETTLERS OF
CONTENT, WHICH HE CALLS
QUINTESSENTIAL FAMILY
QUINTESSENTIAL FAMILY BOARDGAME, SUSHI GO, AND
PATCHWORK.
PATCHWORK. FOR MORE GAMES, HEAD TO OUR
WEBSITE, KARE11.COM.
WEBSITE, KARE11.COM. PETERSON HAS ANNOUNCED THAT HE
IS LEAVING HIS POSITION AFTER
CREATING THE MONSTER, BECAUSE
HE WANTS TO TRY SOMETHING ELSE.
STAY TUNED WITH WHAT HE MAY
CREATE DOWN THE ROAD.
>> HE'S GREAT THE MAN.
WHAT AN INTERESTING STORY.
>> IT IS INTERESTING TO SEE THE
INTEREST IN THIS, I LIKE