in this tutorial we're going to show you how to place yourself into a star wars style environment
using camtrackar blender and hitfilm this clip of tom was filmed using an ipad and camtrackar which
you can find for free on the ios app store this way our footage is motion tracked as we film it so
we don't have to do that part in post-production now when it comes to building the environment i
personally like to use unreal engine but we know a lot of you use blender as well so we're going to
show you how that process might differ if you're new to blender be sure to check out our blender to
hitfilm masterclass for this scene we're going to use some free 3d models from video copilot and the
mouse droid model is free from sketchfab.com links to download these 3d models are in the description
import the camtrackar data into blender using the included python file
and set your video footage as the camera's background images so that you can see it
then import the corridor floor and blast door 3d models for the blast doors make
sure to check split by group so that each door comes in as a separate object allowing them to
be animated parent all the corridor pieces to one object and scale it to be the right size
then place the corridor so that it looks good when it's viewed through the camera
next we can import the mouse droid to animate it moving around create a new bezier curve
go to top view enable the wireframe view and enter edit mode
you can start by placing the first two points then extrude the curve multiple
times to complete the path edit the curve to create the path you want the droid to follow
add a follow path constraint to the main controller of the mouse droid
now you can animate the offset value to make it drive along the curve you probably don't
have to animate the wheels turning since the detail won't be visible in the final shot
the corridor models don't come in with the textures already set up so you'll need to
edit the materials here's what the note setup looked like for our final project
the mouse droid didn't come with any textures so you can create a simple noise texture in blender
using this texture for the roughness adds some nice detail into the model the environment outside
of the hallway is an hdri from polyhaven.com by setting the film to transparent the hdri won't
be included in the render but will still cast light and reflections into the scene
this way we can adjust the background and hitfilm without having to re-render out of blender
you can add an additional light set to orange to bring out more of the desert color into the scene
you can also add a bright red light to represent the lightsaber illuminating the environment
once our render is complete we can hop over to hitfilm to composite our two scenes together
the first step is to remove the green screen and we have a detailed tutorial
on that linked in the card on screen when you're importing the background
from blender make sure that the frame rate of the image sequence matches your footage
to add the distant background outside the open doorway import the hdri and apply a
360 viewer effect the composite shot created by camtrackar includes the tracked 3d camera
so the hdri background will match the movement of the scene without any extra work
you can also apply a lens blur effect so that it appears slightly out of focus to blend these
layers together start with a curves effect to take some red out of the darker areas matching
the blue color of the hallway then apply some light wrap effects the light wraps are sourcing
a grade layer so that the effect uses both of the background layers the desert environment should be
quite bright compared to the darker hallway so you can brighten it up with an exposure effect
i'll also use hue and saturation effects to further match the color of the different layers
additional details will help add flair to the composite
i'll add a blue tinted glow to the hallway lights and add a similar glow to the exterior
environment to match it and make it even brighter a final grade layer can be used
to tweak the colors and add additional lens effects like lens dirt chromatic aberration
and film grain to tie it all together if you'd like to learn how to create your own lightsaber
effects we have loads of tutorials on this channel covering that subject so be sure to check those
out remember to subscribe for more videos like this and we'll see you all in the next tutorial