(zombie groaning)
(dramatic music)
(upbeat music)
- I don't know a lot about cars but I do know a lot
about zombie apocalypse and what I would like to have
to survive and so I think that I'll be able to come up
with something that looks cool but may not be very practical
or effective because I'm not good with Physics
and things like that but it seems like a fun challenge
and I'm up for doing things that I don't think
I'm capable of to see if I pull them off and then if I fail
I go, I didn't think I could do that anyway.
Really I just think back to all the issues
of The Walking Dead and different ways
that zombies were taken out and different scenarios
that they were in and what they would need to have
to get out of them.
And basically just design that around a car.
(upbeat music)
- when I first saw Robert's rendering,
you always jump into it thinking it's impossible
and the more you actually sit there analyzing
how you're gonna try to make this thing come into reality.
It starts to become more doable.
But you really have to open up your mind
and think outside the box.
(upbeat music)
My favorite part about the whole building process
is seeing something on paper
and really trying to get it in reality.
So for me, any time you get a rendering,
I tend to always say, "Oh, that's kind of impossible."
And two, three days into it, you start thinking like,
oh you know I think I really can do that.
And I think that's just the best part
of building anything so far.
Robert not being a Physics guy,
he actually did a really good job on the drawing.
(chuckles)
- The fact that this thing will be able to move around
and take you from place to place
as you're gathering supplies and be able to do
that in a somewhat safe way, I think would make it kind
of an ideal station to have that you can move around in
and then wait in and then go from place to place in.
We're gonna have some blades on the wheels
that will use the natural turning motion of the wheels.
There's gonna be some basic security measures
where the metal plates that'll be welded on all the windows.
You could be like, how's that metal plate doing
on the other side of this window?
Cling, cling, still good.
- So all these pieces were actually made here
and what we ended up doing is,
we followed Robert's exact pattern but more to scale.
So we couldn't run as many bars as what he wanted.
- I think that the things that make zombies
the most threatening, is their sheer amount of numbers
and car maintenance will be very important
because you're gonna need to break those ranks
and so one of the features that I would want
on this car would be some kind of a battering ram,
a scoop kind of thing that would deflect bodies
away from you as you had to plow
through large masses of zombies.
- I think it would be pretty cool to run over a zombie.
What we ended up doing is we had it a V.
It makes it a lot harder for anything
to really get stuck on the front of this car.
We have these spikes.
These are big enough to really just cut
right through a zombie.
With the calcatch, if you can aim it the right way
at 'em then you just run them over and call it a day.
(country music)
Car's supposed to like it has a lot of armor plating.
A lot of was choosing the color, choosing the texture.
So we tried a few different samples.
What we finally ended up deciding on was this right here.
It looks more like an armor and we can match it
by going with one piece rivet.
- I think that you can never underestimate
the resourcefulness of people stuck in a zombie apocalypse
the entire world would essentially become a prison.
There's not any TV, there's nothing really to do
and you're survival depends on your ingenuity.
Hyundai does a good job on things.
Getting to work with them and actually tear their car up
and make it look crazy, is kinda lot of fun.
(upbeat music)
(people shout)
- Welcome to Comic-Con everybody.
Right here we have a one of a kind engineering marvel.
It is the ultimate zombie proof vehicle,
the ultimate zombie survival machine
and it was designed by none other
than Walking Dead writer and creator, Robert Kirkman.
(people shout and scream)
Guys let's take the drapes off.
(people shout)
Here we go.
(people shout)
Yeah.
Anybody wanna take this out for a spin?
So Robert can you describe in words what it feels like
to see your very first art design
realized in the Hyundai Elantra?
- It's absolutely ridiculous to think of like someone
who doesn't really know a lot about cars sitting down
and going, oh you know the best way to kill zombies is this.
And this might not make any sense but this looked neat.
And then being able to have someone as talented
as Gary come in and just be able to transform it into this,
it's absolutely remarkable.
I'm completely blown away.
This is amazing.
(dramatic music)