Greetings, fellow Captains!
I bet you've been in a situation when you're all alone, on a damaged ship,
against enemies with full HP.
The last hope of your team!
And they say that hope is a hard habit to break!
For our hero, AxelRamm from the RU server
sailing on Großer Kurfürst
the beginning of the battle was quite routine
The first salvo
and "First blood."
Nothing special.
By the way, have you noticed how beautiful our game
is in calm weather and from a bird's eye view?
Ok, there's no time to admire the scenery—
an enemy Montana is asking for an artillery duel.
I wonder why they’ve exposed their side?
Is it to arouse our interest
or to carry out some cunning plan?
But then it all got too serious to hesitate.
An almost Shakespearean dilemma:
"To dodge or to fire?"
On the one hand, it would be a shame not to unleash all
this firepower at the exposed side of the enemy battleship,
but on the other hand,
a spread of torpedoes came out of nowhere.
Greed prevailed.
Salvo!
And the American kissed 58 thousand HP goodbye.
However, our hero payed the same amount of HP for this splendid salvo.
It's ok,
even losing half of your HP is no reason to fall into despair for a battleship,
especially considering the fact that Montana
became our hero's second frag.
Having lost control point C,
the enemy team managed to succeed
succeed in all other parts of the map.
We're lagging behind them by almost 200 points.
The enemy Fletcher and Baltimore
cleverly working together, have already sunk an allied Montana
and are going to play the same trick with our hero.
The destroyer has set up a smoke screen and
the cruiser has shown itself for a moment,
trying to lure Kurfürst into a trap.
What they haven't thought about
is that German battleships are equipped
with Hydroacoustic Search for such occasions
Our hero carefully approaches the smoke
and, at the same time, sends another enemy destroyer to the Port,
the same one that ruined the mood at the beginning of the battle with its torpedoes.
Hydroacoustics discover Fletcher
inside the smoke.
Salvo!
The fourth frag!
Baltimore is next.
Understanding the hopelessness of its situation,
the cruiser decides to go ramming.
A salvo from the bow turrets robs it of 10 thousand HP,
but it’s still rushing at our battleship like a raging bull at a torero.
One and a half kilometers!
Turning!
The aft turrets and formidable German secondary armament
prove once more that Kurfürst is not to be trifled with at close range.
The score is even by ships
and all three control points are ours.
Our hero decided to switch flank and this small two-minute promenade
had catastrophic results
I can't really explain how it happened that our hero suddenly
found themselves alone against three enemies with full HP
No one would bet on them now,
well, no one apart from our producer, maybe.
Sooo, who's first?
North Carolina?
It's cautious!
That's ok, though,
let's put the secondary armament priority on it,
let it sweat.
Yamato has hit us for 8 thousand HP—
not good.
At least Moskva isn't here to make it worse.
And Carolina?
It's exposed!
Salvo!
Too early
At least the secondary armament hit counter doesn't stop.
Yamato fires and...
misses!
A salvo at Carolina—
16 thousand HP!
The aft turrets—
another 8 thousand!
Carolina snarls back for 15 thousand.
Let's finish it off with the aft turrets.
Goodbye Carolina
and hello "High Caliber!"
But it's difficult to appreciate awards when
an almost intact Yamato is in front of you.
Our hero pretends to go ramming and Yamato slows down.
However, Kurfürst, keeping its perfect Nordic composure,
changes course at the last moment, and unleashes a
full broadside at the Japanese at point-blank range.
First, with bow turrets for 47 thousand damage!
Then, the aft turrets—
37 thousand.
Five citadel hits!!
That's what I call a devastating strike!
And you doubted our Kurfürst!
But the deck is on fire and, as luck would have it, everything is on cooldown.
HP is diminishing quickly.
12 thousand...
10...
7...
6!
Damage Control Party is ready!
Gosh!
But Moskva can still destroy us with a couple of salvos!
And there she is!
Sideways!
Salvo!
Yeees!!
Victory!!
Well,
that ended sooner than I expected!
Eight sunk ships,
297 thousand damage,
and 3 thousand base XP, which turned into 22 thousand with all the modifications.
And don't forget about the seven well-deserved rewards.
But numbers aren’t everything.
The main thing is that our hero proved that if you set up your ship correctly,
keep your composure and self-reliance,
you can win
even in such difficult conditions.
And if you can overcome the odds,
send me your replay!