hi everyone Aaron here for ZolloTech & iOS 14 is a few months away in fact it's
about four months away at least from first seeing it if Apple does what they
do every year now every year they generally have a worldwide developer
conference where they show off the next version and then they'll have a bunch of
beta updates for us to test it out and then it will release to the public in
September along with the next iPhone so in this case it would be the iPhone 12
and so I thought I'd talk about the overall design of iOS 14 and the reason
I bring this up is the other day I actually posted something on Twitter
where I actually said please let us fourteen look like this but before I
talk about that let me talk about iOS 6 and prior iOS versions or iPhone OS
versions and the reason I mention that is this is what iOS originally looked
like if you haven't seen one of these probably you have but if you haven't
it's got a skeuomorphic design or basically bringing world real world
items into sort of a digital item so what that means is settings has some
gears and we still see some of this carry over but everything has shadows
like we see in real world scenarios music for example if we went into music
and then we rotate it to the side we have cover flow which is something I
miss quite a bit and it's the album art that we could go through and that was
something Steve Jobs always showed in videos and then photos and and calendar
and notes for example if we go into notes it looks like a notepad or a piece
of paper with lines and then some leather at the top things like that and
the idea was to make you more comfortable using a digital device but
then from 2007 to 2013 we had this design and then Apple showed off iOS 7
and iOS 7 has sort of transformed over the past few years into what we have
today with iOS 13 and it's a flat design originally it was much more sparse but
we've lost things like cover flow so even if you rotate you don't get cover
flow but everything's flat there's no shadows there's no drop shadows there's
no depth to it you do have movement when you move the display where you can kind
of see behind it and have transparencies but we don't have
depth or what we see in real world scenarios and since iOS 7 is from 2013
and it's now 2020 we've actually gone longer with this sort of design than we
had with the original design and so I thought it's probably time for a
redesign and I don't necessarily mean an entire redesign I just mean some icons
and bringing back depth instead of going to settings and just seeing everything
flat I'd love to see a little bit more depth and what I mean by that is let me
show you what I meant by my post the other day this was a post that was done
in neo skeuomorphism so here you'll see it's got a whole different look to it so
it still brings that flat design but also adds shadows and depth so you've
got things such as a button or a input or drop-down and add user and there's
some really interesting examples of this in this medium article so this is a idea
for a redesign of Spotify where you've got a tape reel that sort of brings real
world but also to flat design brings depth back and it may not look exactly
like this but this is sort of the idea that you get with this so I'll link this
article in everything below but I wondered what you thought
does it need sort of a redesign like I'm talking about now or do you think they
should stick with this current design and just focus on stability we already
know that Apple is focusing on stability and fixing bugs there's way too many
bugs with iOS 13 and it seems like there is every other year but when the next
iPhone comes out maybe iPhone 9 or iPhone 12 or iPhone se 2 or whatever
they're going to call those phones those should have a different version of iOS
on them with maybe some new features but with extra stability and so we will have
more stability it seems Apple's really focusing on that but I would love to see
a redesign because personally I was never a fan of flat design
now with skeuomorphic design with iOS 6 and older I wasn't a fan of every little
thing such as the green felt used in Game Center so if we go in there you'll
see they have sort of this green felt look to everything I'm not a huge fan of
that but I do like some of the design iOS 6 definitely needed some help with
things like multitasking so if you double click the home button it would
pop up and then you can press and hold and then you tap and delete so that's
how you dealt with multitasking so certain things needed some refreshing
just like the App Store today verse the old one the old App Store well it takes
a while to load but the old App Store doesn't look anywhere near as nice but
you'll see we do have some depth depth with shadows and things like that in the
App Store so there's things in the new App Store that I like a lot but in the
old App Store it's more flat and I think it's less appealing that's just my
personal opinion but I want to make this video and see what you thought should
Apple really focus on stability only or they should they do some sort of a
redesign make things a little bit more understandable some people would argue
that skeuomorphism is less understandable I highly disagree with
that I think the share buttons and everything
especially with iOS 7 were very confusing because people didn't know
what it was so if you went into your homepage or safari for example and then
let's see if we can get that to pop up we have the little share button here
that's not real clear that that was a share button so I sort of didn't like
when they did that it took some time to learn those things but I think over time
people have learned it so do you think we need a full redesign or should we
just have some subtle redesigns or should Apple just leave it alone let me
know your thoughts about it in the comments below
no I'll link this wallpaper in the description as I always do and if you
haven't subscribed already please subscribe and if you enjoyed the video
please give it a like as always thanks for watching this is Aaron I'll see you
next time