Hello everybody this is ricardo and welcome to another episode of retro
gaming on the atari st this week's game is a game close to my heart Star Wars
the 1983 arcade conversion from Atari to the Atari ST done by do mark software
the game is a first-person space combat game simulating the attack on a desk
staff in the 1977 film star wars a new hope the game is comprised of 3d color
vector graphics this game was developed during the Golden Age of arcade games
and it's considered the fourth most popular game of all time according to
the killer list of video games now the player assumes the role of Luke
Skywalker in red five as he pilots an x-wing fighter from a first-person
perspective and like other arcade games of a similar nature that play does not
how to destroy every enemy in order to advance through the game he must simply
survive and his fight to slide through the level which most often aimed him at
the void or destroyed the shots for enemies fire at them that take the shape
of fireball each hit on his crap takes away when shield of the sexy starts out
with and if he runs out the shields and takes another hit than the game end the
players ultimate goal is to destroy the Death Star 23 attack faded in the first
thing the player begins in the outer space
evert Podesta the player must engage in a dogfight with Darth Vader and enemy
TIE fighters to see Darth Vader on the screen there kicking Darth Vader makes
them glow and pulse different colors but you don't actually destroy him whereas
the general TIE fighters can be destroyed in the second phase the player
which is a Death Star's service or trench depending on what level you are
first level that the eg level takes you straight into the trench and then on to
destroy the deaths per where it is through the level you get the death star
service this second phase although as I mentioned is admitted in the first level
the player attacks flak bunkers and then in subsequent levels also attacks laser
turrets in the final scenario likely CCF the player must navigate the trench of
the Death Star until finally firing a proton torpedo as the correct time for a
direct hit on the exhaust port if the player is successful his ester is
destroyed should the player failed hit the exhaust port a shield is lost and
the player must attempt the trench again won't you destroy the Death Star you go
around to the beginning and again you're in outer space shooting at the TIE
fighters you may or may not get that leader involved in this jemli is to
normal firefighters or entire crisis seconds
I'm round each successive gasps Darwin greatly increases the difficulty TIE
fighters shoot more often laser powers appear in the second round and obstacles
appear in the trench run and like the movie where the unit shoot beings of
lasers the enemies shoot project projectiles resembling fireballs in
order to give you the player a chance to destroy the shots now Homer versions the
game was originally designed for the arcade by Mike Harley and was converted
by Parker Brothers in 1983 and 1984 to numerous 8-bit consoles and computers
these included the Atari 2600 the Atari 5200 sorry 8-bit family colecovision
commodore 64 the home console version burqa little vision was programmed by
Rendell Brown the Acorn election conversion was by vector graphics the
same game was converted again 1987 1988 for the amiga atari st amstrad CPC then
expect from a car lecture on BBC micro and enterprise 64 amongst others the
game was published as I mentioned by Drew mark in Europe the Amiga and Atari
ST versions are very similar to the original arcade and they allow the
ability to use mouse control and features digitized sound effect
as you can see on the screen and now they're a barricade or gantry in the
trench which you the players have to maneuver while shooting the fireballs at
the same time and it is more difficult than it would appear this game along
with the empire strikes back at was included with Rogue Squadron three rebel
strike on the nintendo gamecube as an unlockable extra the game was released
in 1983 was extremely popular sorry produced 12,000 695 unit rules why this
game I believe was one of the defining moments in video game history and seeing
this on your hair EST and able to play it again because you can't find these in
the arcades any longer is a rare treat I remember queuing up myself waiting to
have a go with my ten pence in my hand now you won't get short a game short of
like three or four pounds if not five pounds to play some of that the newer
Star Wars arcade pods this gave us one of the first true first-person space
simulator arcade games of the era and what an area was the sit down version of
this arcade game I believe they do a more immersive experience shaped like
the cockpit of an x-wing fighter whereas the space-saving traditional stand-up
version although has the same x-wing fighter type controller didn't enclose
you round the back this is the only wood and perspex beyond mind you but I think
it adds it to these aesthetic and the experience here on this level you see
now has the introduction of laser towers which you shoot the white top as well as
shooting the red flag bunkers these original arcade games go for ridiculous
money if you can still find them working on the ebay and the last one I saw went
for under 8000 pounds and then the Isle of Wight
so shipping would have been a nightmare
as you can see the speed of this level is increasing there anything it's been
seriously difficult to shoot those tower tops and then as it spirals around and
takes you into the trench I'm afraid I finish the game here it gets
increasingly difficult ice beam Ricardo and this has been the arcade version of
Star Wars on the atari st please check back for more videos in this section and
I've really enjoyed this one see you soon and thanks for watching