What’s up guys it’s me Jeremy.
You know, I gotta say opening 1000 hextech chests was pretty fun, and a lot of people
thought it was pretty cool, so I figured, why not take a bit of a step up, and show
you the loot from a few more chests.
And by a few more, I mean exactly 10,000.
This amount of chests is equivalent to just under 2 million riot points, of 13,000 us
dollars if purchasing RP in 100 dollar increments.
It took about 120 hours total over a week and a half to open up all of these, and before
you go asking, yes I used an autoclicker, but due to some hiccups with the PBE servers
and other random stuff, it took a pretty long time, and I’ll have some other videos showing
off the reroll feature and other things later.
If you enjoy the video don’t forget to hit that like button, and if you don’t enjoy
the video please click the dislike, because, if this video hits, and allow me to get a
little crazy here, if this video hits 100,000 ratings by the end of april, I will make a
video about loot from 100,000 hextech crafting chests, it would take forever, but I promise
you I will do it.
Anyways, let’s get started.
So opening the chests as a whole was a pretty weird experience.
I set up an autoclicker on my laptop and tried to record as much as I possibly could, and
I ended up with just under 120 hours of raw footage to cut down and choose from, but because
I wanted to try and record everything, the footage didn’t come out to as good of a
quality as I hoped it would.
Having a larger sample size is much cooler because a lot more things stick out in a meaningful
way.
The most common individual item that I got from the chests was the Evelynn champion shard,
which I received a total of 52 times.
And the most common individual skin I got was SKT Zyra tied with Firefighter tristana,
which I received a total of 30 shards for, with zombie brand actually in a close second
at 29.
But I will say that after even 10,000 chests I did not actually receive every skin possible,
and there were a couple skins that I did not get any shards of, that I actually got some
shards of during the first 1000 chests I opened.
As well, a couple of things still hold true, you are more likely to get a cheaper skin
or cheaper champion than you are to get an expensive one, but now I can confidently say
that it the randomness is based on a group, in that rather than randomly selecting any
skin, with the more expensive ones individually having less of a chance.
We know this because although the ultimate skins clearly have a much less chance than
receiving a legendary skin, or a 1350rp skin, or any other skin category, the amount of
shards I received for each individual ultimate skin was in fact, quite high.
I got 26 DJ Sona shards, 18 pulsefire Ezreal shards, and 21 spirit guard udyr shards, for
a total of 65 ultimate skin shards, whereas for some skins that cost as little as 520
rp, I received only 1-3, or even 0 total shards for that skin, but the overall number of 520rp
skins was ridiculously high compared to ultimate skins, so therefore the randomness is based
on the category of skin, rather than the actual individual skins themselves.
And without further adue, let’s get into the specific numbers.
So out of 10,000 Hextech crafting chests, I received 3144 champion shards, which led
to a total of 820,387 champion essence.
I also received 6040 skin shards, which led to a total of 1,961,560 cosmetic essence,
and with 530 ward skin shards, that led to an additional 111,830 cosmetic essence, and
lastly I got 286 summoner icons, which led to 35,750 cosmetic essence, with 42,900 additional
cosmetic essence coming directly from the chests, for a massive grand total of just
under 3 million essence Remember that 150 cosmetic essence comes every time you get
a summoner icon in a chest, and to top it all off, we got 368 rare gems, which are used
to purchase a free chest and key to open again.
Of the just over 6000 skins, 65 were ultimate, 497 were legendary or legacy skins costing
1820 rp, and 1841 were legacy skins, with 183 being the legacy skins that are techcically
legendary since they are worth 1820 rp, and again like last time I will link a spreadsheet
of the entire specific piece by piece loot in the description.
And I gotta admit the loot was again better than I expected!
The ultimate skins seem to be at around a 1% chance to get, and overall the amount of
possible things you can get is just insane, considering that there were easily over a
dozen skins, probably more that I didn’t get a single shard for in 10,000 chests.
And the value of a chest in general is honestly super worth, as long as you aren’t trying
to buy something specific, the average value of a chest is roughly 297 rp, since the value
of 1 essence is very roughly kind of equivalent to 1 rp, it depends a lot on what you are
buying really.
If you are buying something cheaper, 1 essence is worth more than 1 rp, and if you are buying
something super expensive, 1 essence is worth a bit less than 1 rp.
But especially if you are just trying to get random legacy skins, the hextech crafting
system will be a great way to do it, and at 195 rp for a chest and a key combined, a 297
average chest value in terms of essence, is pretty reasonable, and it further confirms
the fact that overall, I’m pretty happy with the system.
It adds a way to get legacy skins now, and it’s going to give up to 40$ worth of loot
for free to everyone, if you unlock the 4 free chests available per month every time.
And although it’s definitely not worth it if you want something specific, if you don’t
care and enjoy the randomness factor like me, it’s actually pretty fun to open chests
because you never know what youre going to get, and the value isn’t too bad either.
And that’s just about it.
Here are some of my favorite comments from a previous video, where I asked what your
favorite off-meta build was.
For a chance to be featured in a future video, leave a comment about what item you hope to
get from the new crafting system.
Thanks for watching, and I’ll see you guys next time!