killstreaks helped set Call of Duty apart from other first-person shooters at least back in
2007 they did since then they've been a staple of the series yes they've changed from Kill streaks
to point streaks to score streaks then back to kill streaks but everybody knows what I'm
talking about and everybody has their favorite setup but what were the streaks that nobody
ever used you looked over them for one reason or another what were the streaks that were a waste
of space in your class setup what's up everybody chaos here today we're going to be looking at 10
streaks throughout Cod history that you probably forgot about never used or didn't even know they
were in the game let me know which of these you actually did possibly use drop a like and we're
going to start things off with the Moss yep the Moz the rocket launcher and COD ghost now I think
it's safe to say that Call of Duty ghosts had a pretty weak offering of streaks all the way
around most people only remember the satcom and the guard dog but they completely forget about
the rest because they were running Specialists the Moz was a support streak it would cost you
nine points without Hardline now for nine points you would expect something relatively powerful but
instead you got a shoulder mounted rocket launcher now after firing the rocket would follow along
with a little laser attached to the barrel meaning you could actually guide it to its Target which is
pretty cool you could get some cheesy hits I mean it was a cool weapon in theory but given that it
only had two shots and the maps and ghosts were so big you didn't really ever get any kills hardly
anybody ran it there was tons of hit markers as well a lot of people skipped the support
streaks altogether in COD ghost but if you were one of the few using that strike package there's
probably a zero percent chance you ever ran the Moz at number nine Thor in infinite Warfare
now IW had a pretty weird lineup of streaks most of them weren't very lethal so the most common
streaks were things like uavs counters and sentry guns now there weren't really many people using
the air support in the game and I can't really figure out why maybe it's because leaving your
body behind to control the streak meant certain death in infinite Warfare or maybe it was because
the advanced movement largely indoor map design made it difficult for air support to actually kill
anything but the Thor really should have been cool it cost you 1300 points it was basically
a futuristic version of the reaper from Modern Warfare 3 which was awesome it would orbit around
the map for 60 seconds or until it was destroyed and you could manually Target locations on the
map to get bombarded with missiles that was even a way to make it lock onto enemy players
which made it even more effective the Thor didn't really catch on with most of the infinite Warfare
Community even though it it looked and sounded awesome and the name was awesome nobody ever used
it or remembers it at number eight the assault drone in Modern Warfare 3. we all like to say
we used it back in the day but did you really it would cost you 10 points in the assault package
would give you a remote control of this heavily armed and well-armored Wally drone now it came
equipped with an mk46 lmg in a rocket launcher and both of them had unlimited ammo the Drone
just chugged along at a decent pace it made it a little tough to outrun actually it had really
good damage potential could get lots of kills pretty quickly but the health and the lack of
AI Control those were the downfalls Wally could be killed with a single rocket or an EMP grenade
and you were forced to manually control it at all times you couldn't just let it roam around
and do the work for you set it and forget it the assault drone was fun it was memorable
but it wasn't practical you never saw anybody running it at number seven the ground jammering
ghosts honestly I'm shocked we never hear about this streak anymore because it's actually pretty
insane it was a 12 point support streaking ghost and it was like an early version of the infamous
system hack from Advanced Warfare upon activation it would destroy all ground-based killstreaks the
enemy control then hit every single enemy player with a 10 second nine bang effect it was this mix
between an EMP and a giant magic flashback yes it might have been a little overpriced at 12
points but it was satisfying it had an amazing short-term effect on the enemy team that would
be more than enough for you to push forward and retake an objective the ground Jammer was really
good but you never hear about it ever because nobody was running support streaks back in ghosts
at number six The Shield turret in Modern Warfare 2019. this game had some insane kill streaks but
that doesn't mean they were all bangers I'm willing to bet that if it weren't for Warzone
a lot of you would have already forgotten that the shield turret was in the game it was a three
kill streak it allowed you to deploy a shielded machine gun turret that fired slowly had a lot
of recoil and didn't deal a lot of damage there was absolutely nobody using it in the game if
you were a completionist you probably spent a few hours of your life hating everything while forcing
yourself to use it but other than that nobody was rocking the shield turret especially since
it was the same category as the personal radar at number five today sticking with turrets the
remote Century in Modern Warfare 3 now somehow The Shield turn isn't the worst turret kill streaked
in COD history sentry guns are nice they're safe you could throw them down set them forget them let
them do the work some of the better sentry guns in COD history would get you seven to eight kills
every time but the whole appeal was the option to leave them there and take off running the remote
Sentry was a 12 point streak in the support package you could throw down in the manually
control from wherever you were sitting it was pretty decent featured a full or full 360 degree
range of motion relatively quick time to kill but the fact that you had to manually control
it to do anything no nobody ran it if there was an AI bot controlling it it would have been perfect
but since there wasn't it was completely forgotten at number four the flamethrower in COD World War
II now the flamethrower had to be one of the coolest killstreak rewards of all time in the
game but it did actually get a lot of field usage for a number of reasons first the flamethrower was
commonly found on the ground in the war game mode so a lot of people just passed over in
the standard multiplayer because they already used it enough in that one mode on top of that it cost
700 points a lot of people didn't think it was worth it 700 points was a lot in COD World War
II and the flamethrower's awesome effects didn't match its short range and sometimes inconsistent
times to kill it should have been priceless or at least made more effective if Sledgehammer wanted
people to use it outside of War mode but since neither of those Buffs were ever made it was
largely unused in standard multiplayer and a lot of people actually forgot it was even an option
at number three the Infantry assault vehicle in Modern Warfare 2019 when the game came out
people's minds were absolutely blown that there was a literal tank kill streak let me ask you guys
when was the last time you even thought about the tank killstreak the Infantry assault vehicle could
only be used on certain maps and even then it wasn't really fun to use because it was clunky and
the controls were slow for seven kills you could also get the wheels in which was a little remote
controlled tank that was way better especially on smaller Maps the iav just wasn't worth the amount
of kills required to get in since a lot of the Modern Warfare Community preferred to play on the
smaller Maps anyway it literally couldn't be used it couldn't be used by a huge chunk of the player
base forgotten at number two the Hilo Scout and ghosts I have no idea how a streak like this was
forgotten 13 points of Port streak had to be one of the coolest Concepts in COD history but it was
awkward and ineffective so you never saw it upon calling it in you would leave your body and take
control of a sniper flying around the map in a helicopter like a more precise version of the
chopper Gunner you felt like a boss every time you hit somebody from the chopper but the fact
it was so difficult to use made it I'd be really just hard to justify putting in your package it
was cool but it didn't have any health in the COD ghost Maps were so huge it was difficult
to find people to shoot at it's crazy to me it's such an awesome streak in concept ended up being
so forgettable I would love to see added to Modern Warfare 2 just tweaked maybe a little
bit of redemption and at number one today the the most forgotten kill streak in my mind has
to be the hand cannon in Black Ops Cold War call me crazy but I'm almost always forgetting it's
there basically the Cold War version of the annihilator pistol from Black Ops 3 and 4.
you whipped out this massive handgun did insane damage you could tear through enemies like paper
but you only had a few shots to fire before you would have to earn it all over again now bo3 and
four is an highlighter pistol was a ton of fun to use and it was extra satisfying because of
the gameplay changes in Black Ops 3 people had jet packs they could run on walls and in Black
Ops 4 enemies took way more bullets to kill than normal so the annihilator pistol stood out Black
Ops Cold War nothing really special about the hand Cannon there's a lot of weapons in Cold War that
can instantly kill people so what's special about it why would you use one of your score
streak slots on a One-Shot kill pistol when you could just run around with a One-Shot kill pistol
like the Magnum or the Marshall it didn't stand out in Cold War at all and for that reason I know
I'm not the only one who often forgets it's even even in the game to be honest with you and there
you have it let me know one weapon I forgot see what I did there here and I'll see you guys soon