- (Alberto) Previously on Little Nightmares.
- Oh my god! What's in the window? - It's the figure doll.
- (both) Aw.
- It gave it a hug. - That's so cute.
- ... gonna be too happy - Oh no! Why do I get hungry now?
- (both gasp) - No! No! I didn't do it.
- He tried to help her, and she ate him!
- There she is. - Oh, there's
the mystical lady friend.
- (Alberto) And now, the conclusion of Little Nightmares.
- Her house, bro. You're in her house.
- Why are the mirrors broke?
- Yikes. - Why are there so many mannequins?
- It's just Spirited Away.
There's the monster that comes and starts eating everything
and terrorizing the hotel,
because this little girl is stuck in the spirit world,
so maybe we're stuck in the spirit world.
- It's so creepy in here. There-- ah! We need another key.
- Oh, we need to find a key. - We need a key.
- There's not one down there. Probably, we have to
go through some event to get it.
- There's a lot more eyes going on.
- Okay, what are these portraits?
- Picture covered with a little girl in it.
That is our mom!
- She's disowning us now. - Why is she humming like that?
- Oh, what's that noise?
♪ (distant humming) ♪
- Is that her singing?
- Oh, and the one with the weird figures.
How many things have we broken? Because if that's the last one,
and we have to break one more or something to figure out something
or just unlock something or kill her,
that's definitely sending a message right there.
- Oh, sneak. - Oh! I thought that was her.
- Sneak. - Sneak?
♪ (distant humming) ♪ - Ew, she's singing.
- I'd to turn off my light (chuckles) and then go up to her,
or try to be sneaky.
- You don't see me. You don't see me.
- The last one's right there! - Where?
- Just go sucker punch her. - On the table?
- Yeah, that'll do it. Oh. Oh, I done goo--
whoa, she has powers?!
♪ (game over music) ♪
- Alright, so we definitely need to go-- she's not nice.
- She's not friendly. - She's not nice.
So I think you need to go in the next room.
- (groans) We gotta find some keys, keys, keys.
- Find something, she'll get distracted,
go back, destroy the thing. - I don't know why,
I just feel like triggering her, see what happens.
♪ (humming) ♪ - I'm not.
- (laughs) You wanna stay alive? - She's got a nice voice, though.
- Mm-hmm.
♪ (humming) ♪
- Bye.
- Her mirror is broken.
I don't know if you're aware of that, lady.
- Okay.
We need to find this key.
- I don't know where I'm supposed to go.
- What if you broke the eye pot?
- There's also something covered up there.
- And there's that eye thing. - And that's probably her
as a little girl or something. - Yeah, I think so.
- Look, see? Right there, another picture of a little girl
with the yellow raincoat, but covered.
- What if you're her daughter? - What if I am?
- You're that little girl in the picture.
- I hope I am. - I feel like we have to
knock over the vase for her to come, hide under the bed,
go break the thing.
- Wait, can I even hide under the bed? Hang on.
- Yeah. - Yeah, okay.
- Oh goodness gracious. She's gonna stop humming.
(vase shatters) - (woman gasps)
- She gasped.
(vase shatters) - (woman gasps)
- There's the key. - Shit.
- Oh, the key was in there. - (groans)
- Mm. - You think she's coming?
- She's not coming at you. I think she just stopped singing.
- No, she's coming. - Okay, she hasn't come now.
- Where the hell is she? Okay, go grab the key.
- Why wouldn't she come?
- Mm, maybe because she's a little different
from most of the other characters.
- I think we should still be a little sneaky, though.
(chuckles)
- She's gone! - Where'd the bitch go?
Oh god, this is gonna be really bad, really fast.
- Okay, we definitely have to break the thing.
- Ah.
- Yeah, just leave it there.
Something's gonna happen. - Alright.
(vase shattering) ♪ (unearthly chime) ♪
Okay. Let's, let's, let's, let's.
- (FBE) So you said there were five of those statues from the pictures?
- Yeah. - Yeah.
- Do you remember your character's name?
- (both) Six. - Oh! Are we the--
- We're the sixth! - Oh.
- We're the last one!
Part of her is inside of us.
- It's the little vase thing that we break for--
- She's hiding as one of those mannequins.
- No, don't say that! Oh no, don't say it.
(laughs nervously) - I'm so ready for it.
- No, I don't hear her. - I can her slightly.
Not anymore. - The eye.
Look, she has one of those ugly things
framed on her wall, too. - Probably relatives. (chuckles)
- She created them? - I'm not ready, I don't wanna hear.
- Go, go, go, go, go!
- ♪ Go go, Power Rangers ♪
(door creaking open)
- Oh god, these stupid mannequins. - (exhales nervously)
- All the mirrors are broke! - Aw, is this our room?
- Oh, what if this is-- - (squeals)
(door slams shut)
- (gasps) - Just run.
- God! - Go!
- She breath-- - (squeals)
No! No, no, no, no no, no, no! - Just get away, demon.
♪ (game over music) ♪ - I'm your daughter.
- Please tell me I have to-- don't go back
and get all the key and stuff. - Shit! Ah, my god!
Oh my god! Oh my god! Oh my god! Oh my god! Oh my god!
Oh my god! Oh my god!
♪ (game over music) ♪
- How could she do that to her own daughter?
- What if she doesn't know we're her daughter
or something like that? - True.
- I would be so pressed. - Maybe I just shouldn't hide.
♪ (dramatic music) ♪ - Shit.
- Ah!
Oh, she's getting too close. Oh, you're good.
- How you not know my own face? - Bye.
- (woman groaning) - Go, bitch!
- Yes, yes, yes. - (laughs) Sorry.
- Good job, Brooklin. You've got it. - There you go. (laughs)
- Go, slide! - Oh, come on!
- Now what?
Oh my god. - Just keep going.
Keep running.
- Around, yeah.
- I'm stumbling a lot. Oh, here she comes again.
- Literally all the mirrors are broken, and I wanna know why,
'cause I don't think she's ugly.
- Oh my god. There's so many damn mannequins.
I feel like they're watching me.
- I don't know if I should turn off my light.
I won't be able to see. - Nah, you should keep it on.
- Oh my god, why is this place so big and open?
- Hell no.
- These are battlegrounds!
- I'm not sure where to go. There's so much room back here.
- Okay. Do you think they kind of face toward you?
- Yeah.
- This game is really not what I expected it to be.
Although, to be fair, I didn't know what to expect.
- Ah, completely missed this. - (Bronx cheer) Alright, here we go.
Alright, scary lady. Let's-- okay, you're not here.
This is just a dead end. - What's that, though?
It's like all on a pillow, all special.
- There's the thing! - The bed. The magical bed.
- Do I get it? (snickers)
- What? - It's a mirror.
- It's a not-broken mirror.
- What is that? - Is that to show her?
- I guess, 'cause all of them are broken.
Think it's a weapon?
- What? If she looks at herself, she dies or something?
- Maybe we have to show it to her?
- Oh, that's-- yeah. Great idea.
Alright, we should probably go back.
(mirror thuds) Oh, god. I mean to throw it.
- (chuckles) Just throw it at her.
- I think it's like something, having to deal with your own image.
♪ (ominous drum beat) ♪ - Alright, well...
- Come at us! Come at us, B!
♪ (ominous drum beat) ♪
- That double drum thing creeped me out for a second.
- If she sees herself, will she die? - Probably. I'm assuming so.
- Alright, here goes nothing. - We ready for you now.
- Ah, you moved and my breath got chilled white.
♪ (dramatic music) ♪
- Ah! Ah. Okay. - Okay.
- We gotta find where she is, wherever she's coming from,
show it to her. - Wait for it.
- Where is it? Where is it? Over there.
- ♪ Follow the spotlight ♪
♪ (dramatic music) ♪ - Hey! I knew it!
- (woman screaming) - Ha, ha!
- Face her.
(electricity building) (mirror zaps)
(mirror zaps) - Yes! Bye.
Pick it up. Pick it up! Get up, Six!
- (groans) - I think we should probably
pick it up again. - This is creeping me out so much.
- Okay. - Just keep doing it until she dies.
- Do I keep going back or just look for more spotlights?
- I think we gotta go to the next spotlight.
- I don't know where the next one's gonna appear.
- This is a game of reflex-- - No! What?!
- Alright, we gotta hurry up... - Did I take too long?
- ... the game of light-- the spotlights.
- Shit.
Ah! ♪ (game over music) ♪
Ah, it made me drop the mirror. - That one I didn't even see.
- You wanna try? - Ah, yeah, why not?
- Oh, there's another spotlight somewhere?
Dang, it's all far. - (gasps)
♪ (game over music) ♪
- That made no sense.
So okay, that's all I gotta say. - Ey, I didn't have time.
- (giggles)
- Come on, little girl. You got this.
She's gonna need counseling after this.
- Yo.
♪ (dramatic drum beat) ♪ - Alright, ready?
♪ (dramatic drum beats) ♪ - Just keep going this way.
- Where did you go? Oh--
- She's gonna come in from the right.
♪ (suspenseful drumming) ♪ Oh! Nevermind. It switches up.
- (woman screaming) - Alright, pick up the mirror
and then book it to the right.
- OK, so you'll have to pick it back up.
Okay, so it's right there. - (groans in distress)
(electricity building)
- Yes! - (woman screams)
- Is that her screaming? - Okay, okay, okay, I got this.
- (woman screams) - Okay, I feel like
we gotta do this one more time,
'cause video games always use the rule of three.
- (woman screams) - Go, go, go!
She's almost dead! - I know.
- Like three or four more. - Okay, now what's the other circle?
Oh! It's not that far. - Yup, and it's in the center.
This is the final stand right here. Something big's gonna happen.
♪ (suspenseful music) ♪
- Oh!
- Whoa, is there two of them? - There she go.
- Oh, there she-- woo.
- Ooh, ooh.
- Show yourself! - Ooh.
- Oh. - She's teasing us.
Ooh! - (groans in frustration)
Come here!
(electricity building)
Can't touch this!
Is that not the last one? Alright. - Maybe this is a big boss fight.
- Yeah! (laughs) - Okay.
- Go, go, go. - How many more of these?
- Where is it at? Where is it at? Where is it at? Oh, okay.
- ♪ Dun, dun, dun, dun, dun, dun ♪ - ♪ Dun, dun, dun, dun ♪
(tapping table rhythmically) It's like tribal music. (chuckles)
- Where is this bih at?
♪ (suspenseful percussion music) ♪
- Come here. You can't touch this.
- Now you just teasin'. That's annoying.
- Rude!
- Oh! - (laughs) That was close.
- Oh my god.
- Okay, you gotta be almost there.
- Oh, nevermind. - That was just lucky. (laughs)
I didn't realize where she was. Oh, it's not the last one.
Alright. - Alright, try the--
- Oh, no! This one has to be the--
I'm gonna guess that there's five, maybe six total.
- Ohh. - Yeah, see?
- Smart thinking.
- My hands are sweating. I'm sorry. This is gonna-- (screams) No! No!
- (squeals) - (panting heavily)
(mirror zaps) - (woman screams)
- (both laughing)
(mirror zaps) - (woman screams)
- The mirror, it's broken.
- This is definitely gonna be our final stand right here.
- It's definitely the last one. - (woman screams)
- Yeah. Six.
Oh, I don't know what's going on.
- (both breathing hard)
- Oh my goodness.
- They better give us some backstory so we can put the pieces together!
- 'Cause it totally just went from these monsters to just a ghost.
- Come here, you. Kick you in the face!
- Oh, we're gonna go eat her. Okay. - No! No, no, no. Don't say that.
(whines) Don't. No. - She's hungry.
- She's hungry again! She's gonna eat her!
Eat her. - Go eat her!
- Am I hung-- am I gonna eat her?!
- Oh my-- if we eat her,
this game just got 10 times better. (chuckles)
- Gotta do what you gotta do. - Do it.
- Eat her. - Eat this girl!
- Eat her. - Yeah!
- Yes! ♪ (dramatic music) ♪
- She would eat her.
- Grab her. - Let's see that neck
of yours, yeah. - Oh yeah.
♪ (dramatic music) ♪
Man.
- What?
- If she's Six, and that one was Five--
- Maybe I have all the powers now.
Oh, the eye's looking at us. - You're consuming yourself,
you know? - Whoa.
What's going on? - I don't know.
- What is going on?
- That's all that black, glittery stuff.
- She's getting back something. - Do we get to see her face?
♪ (dramatic music) ♪
(silence)
- No, this can't be the end.
I'm gonna be really mad. - Is that the end of the game?
- She's a monster!
(silence)
- She pissed me off.
I'm really ticked off right now.
- Oh, alright. What's going on now?
- Are we getting her powers or something?
- What the hell is this? - Why is she-- yeah.
- What's with the low angle?
- We 'bout to have the whole Carrie moment right now.
- Ooh. - Is she singing the same song?
That...
♪ (soft, haunting music) ♪
- Might be a faster-paced version of it?
I think you have to go forward. - Oh.
I think I'm just gonna kill all the fat people right now.
- Does she finally get to free all her brothers?
♪ (soft, haunting music) ♪
- Ah, yeah. She's gonna kill all of them.
Oh, Jesus. - Man, this game is brutal!
- Oh, they're all dying. - That should teach you all not
to mess with us.
- (man yelling)
- We're killing them. - She's killing them!
- They look at her, she dies. - (man yelling)
- Oh. - Maybe she's saving all of them.
Maybe they're all souls that have been consumed by themselves,
because they ate too much. - She walks around like a badass.
She's just like, yeah, no-- - I feel like this is
how my senior year went. (laughs) - (laughs) What the?
- Don't look at me.
- And all she's doing is looking at them like,
"Try it. I dare you."
- And either we're a savior or we're the devil. (chuckles)
♪ (dramatic, haunting music) ♪
- Is his is the end of the game?
Just her walking out like a badass? - Yeah, look.
She's taking a look at all of them as they die.
- I'm just in shock. (laughs)
Oh my gosh.
- We really killed everyone in there.
- Oh my gosh.
- Huh. - The eye.
- The eye.
Is it gonna open now? - Is she opening the door?
- So I guess we're in charge now?
Oh, we're leaving? - I don't know.
- I would hope she leaves. - Oh my god. Hurry up, little girl.
- What is happening?
- Let me guess: she just leaves. That's it.
- Is this the end? I swear, if this is the end...
- Yeah, so she's leaving the boat. - This is the end.
This is 100% the end.
- (claps) - Just... I'm still walking.
Just giving me a second, you know.
Let me do my dramatic walk real fast.
- Please don't let this be the end of the game!
- (sighs) Ah. - Her Nome friends!
- Except she betrayed them! - They don't know that.
- I hear something moving to the left.
Oh, the Nomes.
(bird cawing)
- There should be only two left anyways,
'cause we ate the third one. - Little buddies!
- Aw, teepee people. - Oh, but we ate your friend!
Nah, she's probably just like, "Good riddance!"
- What's going on? - Oh she just left the ship,
'cause you could see her shadow move away,
but I don't know. - Am I still moving? I can't tell.
- That's gotta be the final scene. - Ah.
- Please don't end like that.
♪ (soft music) ♪ - It's gonna end like that.
That's it.
- We went through way too much for this ending!
- (claps) - That was a good game.
- I thought that was a really good game.
- I'm extremely mad, 'cause it's one of those stupid games
that are so good, but have so many unanswered questions
at the end that they don't wanna answer,
just because it's like, "Oh, that's the fun of the game."
No, it's not. I need to know every single piece of this puzzle,
or I'm just not gonna live my life the way I want to.
- Where's the creators of the games?
We need to sit down over coffee and talk. (chuckles)
- (FBE) Congratulations. You guys beat Little Nightmares.
- That was a nightmare. (laughs) - Yeah. It was good.
- At the beginning, we compared it to Caroline kind of,
just 'cause of the aura of it.
That was so much darker than Caroline!
- What would you say was the most memorable
part of the game for you?
- I'm trying to think.
I think when they were all just climbing on the table
when there was a mob of them,
and then they're all reaching across the table,
and you had to jump onto the lamp. That was an anxiety attack.
- I didn't even play the part that I liked the most,
but it was the part where you got chased
by the giant wave of fat people. I thought that was cool.
- Oh, that was-- oh, that was intense. Yeah.
- When she hugged the little teepee people.
- Yes, so cute! - That was adorable.
But then she ate one... - Yeah, that was--
- ... that offered her food! - That was so upsetting.
That's like-- the biggest part to me is that she ate him.
That was just the most shocking part of the game.
- (FBE) Did you have any final thoughts
on Little Nightmares? - It was good.
It was better than I thought it was gonna be.
At first I was like-- - I would recommend playing it.
- Yeah. - I think it a fun game.
- Sequel! Make a sequel! We wanna know our answers!
We wanna know where she went, because we don't know
if she fell of the dang boat or if she just walked back
into the city to kill more people. - It just feels like the creator
grabbed all these ideas from his nightmares,
and just put them together
into one game to create this one concept
and it actually went together pretty well.
It kind of makes sense, 'cause it's like,
dreams aren't supposed to make sense.
- Yeah, they don't. - So especially a nightmare,
when you have no idea what's going on.
You just wanna get out so quick
that you just don't really put the pieces together.
- Thanks for watching us play
Little Nightmares on the React Channel.
- Subscribe. We have great new shows every week.
- Hey, everybody. Derek, one of the React Channel producers,
and you did it! From beginning to end, you went through
all of Little Nightmares. What did you think it was about?
Put down in the comments what you think was going on
with Six, with the Maw, with the woman. What was happening?
I wanna hear your theories. Maybe somebody else agrees with you.
Find out. See you next time, guys. Bye!