CTs have 4 automatic rifles to choose from; the FAMAS, the M4A1-S, the M4A4 and the Aug.
And the SCAR, but that doesn't count 'cos it doesn't bang fast enough.
Firstly, the spray pattern of each, which consists of two elements: the bit you can
compensate for, and the bit you can't. The bit you can compensate for is the pattern,
which varies with each gun type. If you learn this well enough then you can cancel out the
pattern by moving your mouse, resulting in a concentrated and very accurate load of bullets
in your opponent's FACE. Or more likely, into a nearby wall.
The bit you can't compensate for is the random spread of each shot in the sequence. You can't
get around this unless you fire one shot at a time since the first bullet is always fairly
accurate. The more expensive weapons tend to have a larger PATTERN but lower bullet
spread which means that it's more down to skill than luck.
So let's go through each of the guns and look at their patterns, firstly without spread.
This is effectively a cheat and you won't be able to fire like this in games. I'm simply
using it to show you the fire pattern. You'll notice that, as the weapons get increasingly
expensive, the pattern gets larger. And now again but with spread. This is what
you can expect if you were to fire in-game. Notice that the pattern becomes tidier as
the weapons get more expensive. We'll now compare the pattern with and without
the spread. Here's where the bullets will go in an ideal world, and here's where they
could go when you're playing the game, if you fire 4 magazines with each gun into the
same place in the wall. Even if you compensated for the pattern completely, you'd still miss
some of the shots because of this inaccuracy. Comparing the two, the FAMAS is the messiest
while the AUG is most true to its pattern every time.
But that isn't the end of the story. The AUG, much like the Terrorist's SG553, has a scope.
Using this greatly reduces the size of the pattern and you end up with the best of both
worlds: the small pattern of the FAMAS with the accuracy of the AUG.
The M4A1-S has the option to remove the suppressor. In a previous video of mine I concluded that
it actually made the gun worse and it still seems to be the case. Removing it makes the
pattern larger andthe spread worse. Keep the suppressor on when you're playing.
Just to complicate things even further, the FAMAS has a secondary fire mode as well. I
tested it out at a range of 1024 units as well as firing 3 shots in automatic mode and
this was the result. The first shot from the burst is more precise than the first shot
from automatic mode- in fact, it's more precise than any other rifle in normal fire mode-
even the AUG. The second is also okay, and the third shoots way above the crosshair.
Although the 3 shots from automatic mode are closer together, they spread out more horizontally.
I'll let you make your own strategies from this information, though I'd like to mention
that if you're in automatic mode then you can continue to fire after the 3 shots are
up, which may save your life in certain situations. Onto first shot accuracy. These are fired
a second apart from each other to ensure they land as close to the crosshair as possible.
The FAMAS managed this, which isn't exactly amazing, but as mentioned earlier the first
shot in burst mode is very accurate should you require precision. Here's the result of
the burst fire. The question is: how did I manage to extract just the first bullet? Like
THIS! Yup, anti aimbot. The M4A4 and the unsuppressed M4A1 are the
same as each other and managed a very respectable result which is a lot better than what the
terrorists' AK47 managed. The M4A1-S with the suppressor makes it marginally more precise
again. The AUG did an excellent job which is to be expected, and even better once scoped
in. Conclusion: the more you spend, the better the first shot accuracy will be.
Onto running accuracy. I fired 300 shots from each gun into a wall to see how effective
they would be when spraying whilst running. Let me point out that it's not exactly fair-
the weapons with lower magazine capacities will show more 'first shot' bullets which
will be more precise and the AUG, when scoped in, limits your running speed to 150 units
instead of the usual 220 for the weapon. But hey, I still find the test interesting. Guess
which was best- the FAMAS in burst mode. Which is obvious when you think about it, since
it's like firing in controlled bursts with other guns. This does make it a better weapon
for noobs who tend to hold down the fire button when running.
One of the most important and controversial things to cover is damage. The FAMAS deals
30 base damage, the same as the terrorists' Galil. The M4A4 and M4A1-S both deal 33, which
is midway between the Galil and AK47 in terms of damage. The AUG only does 28 damage, making
it the weakest of all the automatic rifles. These are all still one-hit kill weapons against
unarmoured opponents. When it comes to armour, all CT rifles but
the AUG only inflict 70% of the damage. Since the Terrorist's Galil and AK47 both inflict
77.5%, this means that the FAMAS is weaker than the Galil and the M4A4 and M4A1-S are
doubly weak compared with the AK47, which does both more damage and is stopped less
by armour. The AUG can manage 90% armour penetration, which is still worse than the Terrorists'
SG553's 100% penetration value. It can inflict one-hit headshots at a range of 200 units
or closer, making it the only CT automatic rifle that can manage this feat.
Now for ammo capacity. The M4A4 and Aug have 30 with 90 in reserve, the FAMAS has 25 and
90 in reserve and the M4A1-S has just 20 with 40 in reserve. I'm not going to lie- more
is definitely better and if you go into a battle with either the FAMAS or M4A1-S you
must adapt your play-style accordingly to ensure that you're not caught empty-magged.
Perhaps opt for a $300 CZ-75 as well to keep the party going once the initial rounds have
been consumed. In terms of movement speed, the CT rifles
allow you to move faster than the terrorist equivalents do. The FAMAS and Aug are the
slowest at 220 units a second- still faster than the terrorist equivalents by 5 and 10
units respectively. The M4A1-S and M4A4 both let you run at 225 units a second, 10 faster
than the AK47. I wouldn't consider this to be a major advantage since you can just switch
to a knife and have 250 speed on either team. But I guess that every little helps!
In terms of firerate, all 4 weapons fire at 667 RPM, which is faster than the AK and the
same as the SG553 and Galil. The FAMAS in burst mode is 800 RPM, but due to the delay
between shots it's effectively only 327. The AUG is still 667 RPM when scoped in.
It takes 3.15 seconds to reload the M4A1-S and the M4A4,3.35 seconds for the FAMAS and
3.8 seconds for the Aug, making them take considerably longer than the terrorist equivalents.
Fun fact: the only CT rifles not to fire tracers are the AUG when zoomed in, the FAMAS in burst
mode and the M4A1-S. This will add to their sneakiness.
In conclusion, the FAMAS is cheap and inaccurate. The first shot of the burst mode is great
for long-range hits, but automatic is better for close-quarters combat. Note the magazine
capacity of 25, which may result in some frustrating situations where a couple more bullets could
have saved you. The M4A4 is both accurate and powerful. It's
more noob-friendly than the AK due to its friendlier recoil, but it lacks the one shot
helmet kill. It's a decent all-round weapon that's easy to spray with.
The M4A1-S is cheaper than the M4A4 and also quieter. It's a little bit more precise and
has less damage drop-off and as a result it deals a tad more damage at long-range than
the M4A4 does. However, these perks come at the price of magazine and reserve ammo capacity,
which are lacking when compared with any other automatic rifle.
The AUG is like the M4A4's bigger brother. It's more powerful and accurate and can deal
one-hit kills at close range. Although the fire pattern makes spraying difficult, the
scoped mode more than compensates. The only problem is that it's the most expensive automatic
rifle on either team so its use is best reserved for when you're on a winning streak and would
like to entrench your position just that little bit more.
Thanks again to SlothSquadron, who as always, thoroughly checked this video and provided
a lot of useful facts and figures that have made this video as comprehensive and as detailed
as it is. Check out his spreadsheet of weapon stats in the description. Have fun!
Different weapons have varying amounts of damage drop-off. Per 500 units, the FAMAS
loses 4%, the M4A4 3%, the AUG 2% and the M4A1-S 1%. All terrorist rifles, by comparison,
are 2%. Of course, lower values are better.