Hello everyone!
The desert of voldun, located in the north western part of Zandalar was once upon a time
a vibrant jungle.
All of that changed when the aqir attacked thousands of years ago leaving nothing but
desert and ruin in their wake.
The aqir were part of the black empire, minions born of the old gods blight so what did the
zandalari do with such an inhospitable area?
They turned it into an area to exile their criminals.
Most of them die while some are able to keep themselves going and our adventure into the
area begins with suspicions from Princess Talanji.
General Jakra’zet is up too something but she doesn’t know what.
Anyone who questions his actions earns themselves a trip to the sands and as long as he remains
in power, her city will never be safe.
He has no love for the Horde either as his people, the Farraki tribe have been crushed
into the dust by them.
Working his way up, he’s become a member of the zanchuli council but like we’ve seen
with Zul and Yazma, not all are loyal to the crown.
We go around the city and ask a couple of questions.
A sand troll tries to take our life for doing so, while Bladeguard Kaja is aware that something
is up.
Warguard Rakera spoke out and no one has heard from her since.
Rumor has it that she was exiled to Vol’dun so we mount up, fly into the zone and get
shot down by lightning.
Jakra’zet has already found some allies in the desert, the snake people called Sethrak.
THeir emperor korthek is the one who uses his power to strike us down and next thing
we know, we wake up in jail with a vulpera called Nisha.
They’re not too friendly with the Sethrak and our quest becomes finding and helping
our team again.
Locate Rakera who’s mind has been taken by a cult worshipping the loa Akunda.
Discover what Jakra’zet and Korthek are up too, what they’re trying to accomplish
and as it turns out, not all of the Sethrak are that bad.
They actually have a bit of a civil war on their hands and this goes back to their ancient
history.
The aqir were not the only creatures of the old gods that fought in Voldun, they also
had a C’thraxxi by the name of Mythrax the unraveler.
You might remember the story as to how Tyr sacrificed himself in his battle against other
C’thraxx and they entombed it, a similar thing happened here.
It was their loa called Sethralis who sacrificed herself to save them from the monstrosity,
but not before it was able to destroy the disc at the heart of Atul’Aman.
After witnessing his destruction firsthand, they knew that something had to be done to
prevent anyone from raising Mythrax again.
Keeper Sulthis, the first, had immense power but he knew that it wouldn’t be enough to
seal the tomb alone.
He sought out others to share the responsibility too which Keeper Vorikk and Korthek agreed.
They sealed Mythrax within the great pyramid, each holding one of the keys, but as the sands
continued to spread, Korthek grew hungry for war.
He raised an army of like-minded sethrak, and they began to slaughter those who opposed
them...
Keeper Sulthis’ was the first to fall, but not before safeguarding his key.
We actually find this key and bring it to keeper Vorrik who realises that the time of
hoping to convince Korthek in a peacefull manner has passed.
It’s time to take action as we confront the so called Emperor and actually take care
of him, but this only allowed their troops to steal our keys with General Jakra’zet
going after his weapon.
A tunnel leads us into the tomb of Mythrax where Jakra’set has already begun the ritual.
We try to stop him before it’s too late, and sure enough we defeat a general, but an
ingame cutscene that’s not implemented quite yet will show us that we were too late.
It’s a miracle we survived at all.
The loa Sethralliss saves us and gets us out of Atul’Aman, but Mythrax has been summoned
and is a massive threat.
Rakera will inform princess Talanji while we get Nathanos up to speed who in turn will
inform the dark lady.
We’re going to need all the help we can get to stand against the threat of ancient
times passed.
The dungeon connected to this zone is called Temple of Sethraliss which is not available
for testing nor does it have a real journal description.
It appears that Jak’razet’s forces are aiming at taking out the Avatar of Sethralliss
while the C’thraxxi threat can be found in the Uldir raid located in Nazmir.
Mythrax, the Unraveler.
The bringer of Oblivion.
SLayer of Sethralliss.
His mission complete, he returns to his master’s side to await further instruction.
I imagine the mission is part of the datamined information regarding zul and the siege of
zandalar.
They’re aiming at breaking the final seal and releasing G’huun which falls in line
with the history of Vol’dun and the C’thrax breaking the seal there only to be struck
down by the loa.
So that’s the main story of the zone while some smaller quests involve helping out this
crazy zandalari with setting up his inn.
Helping out the vulpera with what ever they need be it vengeance on the sethrak or robbing
ancient sites.
Helping out a cursed pirate crew to steal their share of the loot.
Helping out some of the exiled that are dealing with other not so friendly exiles.
Taking care of business with the ashvane tradining company that’s hanging out in the area and
dealing with the naga threatening the tortollans.
They got their asses kicked in the past by the tiger loa, but a curse is placed upon
his followers keeping them locked in eternal battle.
The ring of tides is the prize the naga try to claim now so we take it instead while also
securing the area for the tortollan and earning the favor of the loa.
And that is the short version of the story in Vol’dun so thank you very much for watching
everyone!
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