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Silent Hill Homecoming was a game I was
pretty excited about actually getting to
play it'd be the first game to really
bring Silent Hill onto the Seventh
Generation consoles but as I started to
go through this one I began to realize
I'd rather be playing the Silent Hill
play novel despite the fact I wouldn't
be able to understand it again like the
warning said I'm not holding back on the
spoilers so you've been warned Alex is a
former Soldier only not really that bit
is in his head but this somehow still
makes him the most combat efficient
character you've used in a silent hill
game I wish I could gain skills I don't
have just by inventing phony aspects to
my past but Alex's combat skills is one
of the big downfalls of Homecoming in my
opinion because of this the game gets a
more action oriented feel to it which
greatly brings down the fear compared to
the previous titles homecoming works on
a combo system with quick and hard
slashes with your melee weapons and
these will be what you'll use for the
most part due to the fact that firearm
ammo is scarce and well really it is the
more effective way to deal with the
enemies which I think in Silent Hill is
a huge mistake before you'd mostly rely
on a firearm which is good because you
didn't want any of those things getting
near you and you would really dread when
you had to take on any of them with a
melee weapon jeez even when you got the
badass Katana in Silent Hill one you
still likely end up getting your ass
kicked if you try to rely on it too much
I guess it makes sense it was the reward
for getting the bad ending but in
homecoming it's quite the opposite the
Firearms aren't even actually all that
useful I got a
shot this time it brings you into a free
aim mode which usually you didn't have
time for because if you did want to use
a gun it'd be in a quick response or
after you've ran back bit meaning your
aim would pretty much never be in the
right spot and by the time you got it
there they'd be in melee range and then
of course there is pretty much no reason
not to melee fight them homecoming was
all about just getting into the right
combo most of the time being something
like quick Qui quick card slash throwing
a Dodge on some and most of the enemies
wouldn't be able to touch you so with
the game system of having you run right
into their face and combo them to death
you very quickly start to lose any of
the fear these enemies should be
bringing the explanation for this
extreme change game mechanics was the
change in development team with the
original team s having broken up and
instead of this even going to another
team in Japan it ended up in North
America and in a general sense action
type horror over the atmospheric is more
common place and I'm not trying to say
homecoming at no real atmosphere but
again because of the game play you get
into the wrong mindset for it so despite
having some good visuals and such at
times you don't feel that inhibited
about blazing through them as you're
just getting ready to combo the next
enemy to hell it's all about quickness
with the melee weapons too so you'll
probably find the knife is the best
weapon in the whole game Firearms ended
up just being something I'd used to try
and inflict a little extra damage on a
boss before they got close as they were
slower I know I'm harping on this point
a lot but it really is a big problem
Silent Hill should never almost start to
feel like a beat him up the only Silent
Hill combos I want are when I'm playing
it songs on
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DDR wait what also some of the enemies
in this game just seem extremely out of
place like the smog monster with its
bright colors the only disturbing thing
about it is that they thought it looked
right in the Silent Hill game now as for
Pyramid Head in this game they changed
him from that funling guy we all knew
from Silent Hill 2 into some idiot who
likes to hang out with
bugs movie okay seriously Pyramid Head
does nothing more than a glorified cameo
in this game some people try to say he
had a point here but no Pyramid Head is
in this game for one reason he got
popular
Cameo Pyramid Head was originally made
by James's mind to punish himself for
murdering his wife Mary because of his
guilt while Alex does pretty much have
the same thing going on in his head
Pyramid Head never does a thing to Alex
in this game he appears Twice first
roaming down the hallway just to say hi
then he kills Alex's father Adam hey
don't you walk away from me you have no
idea what I'm capable of you don't know
who you're dealing with don't ever tell
me what I can't do ever this is Destiny
stop giving me orders Dad don't tell me
what I
can't and actually he's probably right
there at the beginning as well just out
of
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sight it said he might instead represent
Adam's guilt or Alex's anger which
actually seems the more likely because
all the bosses in this were based around
the children of the founding families of
Shepherd's Glenn which Alex's family is
a part of forgive
me and in one of his endings he gets
turned into a pyramid
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head also on a side note they did the
exact same thing in one of origin's
endings with Travis turning into the
butcher but the main thing here is why
Pyramid Head wasn't this a creation of
James's mind it seems odd these two's
Minds would conjure up pretty much the
same guy unless of course that painting
James C's in the historical society was
real and that is how the ancient
executioners of Silent Hill looked but
then again they were shown to look like
this not this yep again with the damn
movie I found it particularly wrong for
them to use the movie design in the game
universe but hey maybe this does explain
pyramid head's appearance here maybe Al
seen the movie before his little
Adventure in Silent
Hill right down to the hanging out with
bugs what does that symbolize to Alex
how buggy his Adventure through Silent
Hill would be at
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times [ __ ] they also used the design
for the C members from the movie which
is not the same called as from the games
but that isn't as stupid as the fact
that they are one of the regular enemies
in homecoming you did this like once
before when you fought Eddie and that
was a significant event I I killed a a
human
being you want a piece of
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me in fact in homecoming you seem to
constantly be running into normal people
for some chats or to chop down
as much as I don't like normal people
being used as regular enemies they could
have at least been used efficiently as a
normal person isn't going to set off
your radio so you wouldn't know what's
going on with your radio so they could
have been a more stealthy enemy but no
every time they catch sight of you they
yell out something to the effect of hey
it's that [ __ ] Shepherd get him there
was actually one movie reference I like
though I'm not exactly sure as Mena one
in a spot where you actually get get to
go up to the church from the first game
and try to open the door you get this
message and if that was meant as a knock
on the movie then I approve also using
the otherw world transition was cool too
as I said before I thought the movie had
some good visuals it was just them
[ __ ] the story and adding witch
burning crap that ruined it and
homecoming story really did end up
falling flat with me particularly when I
found out was just a rehash of Silent
Hill 2 at the end Alex for the most part
is searching for his younger brother
Josh but in the twist ending he
remembers he accidentally killed Josh
and it blocked it of his mind I guess
that's completely different from James's
story though is that was his wife and
it's kind of ridiculous in this one when
Alex goes around telling people he's
looking for Josh and they all just kind
of ignore it with no one telling him
Josh is dead you idiot where's Josh I
don't
know your father went to look for him
I'll find Joshua
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shared memories despite being a
reimagining had a more original story
and better story than this which is also
why I say it didn't need to be a
reimagining to sum up homecoming the
founding families of Shepherd glint had
to sacrifice one of their children every
50 years to hold back the evil from
Silent Hill because when they moved out
of town the evil cult apparently decided
to be dicks Alex was supposed to be the
Sacrifice from the shepher family but
when Josh died he couldn't handle it he
got sent to the mental institution
instead of getting sacrificed I don't
quite get that one Josh died so Alex
wasn't sacrificed of course I think the
Shepherds and the other families are
[ __ ] idiots for going along with the
sacrifice plan instead of oh I don't
know moving out of Shepherd's Glenn but
I don't see how this screwed up the
whole sacrifice Alex plan you learn
throughout this game that Alex's parents
were always cold to Alex and favor Josh
which was also part of what led to
Josh's accidental death Dad's
ring but he told me not to show you so I
guess that makes me cooler let me see it
no what a piece of
crap they were always [ __ ] to Alex
because they knew one day they were
going to sacrifice him which I really
couldn't believe when you find out the
truth of Josh's death his father tells
Alex it was you which I misread the
first time to mean Alex was the one they
were sparing which made a lot more sense
to me I thought Josh was the favorite
one because they knew what they were
going to do to him and wanted them to
have a happy life before they pulled
their [ __ ] move and killed him which
would also make sense that his death on
the boat messed up the sacrifice but no
they were going to kill Alex so they
gave Alex a shittier unloved life
because it'd be easier for them when the
time came to kill him and you're
supposed to forgive these [ __ ] this
is what determines what ending you'll
get in homecoming you get to a point
where you can choose to forgive both
your parents before they die but I had
to make a choice
and the only way to live with that was
to make sure my son never loved me and
doing so will give you the best ending
oh and also saving your cop friend
wheeler plays a part in this and
actually if you don't forgive either of
your parents and save him you can end up
with the UFO ending on your first
playthrough so that's where they've been
taking everybody I knew it yeah that's a
pretty weak UFO ending too isn't it
Origins was great as was shattered
Memories but this is just one of the few
times where it seems like they kind of
cheaped out on this game like I found
when I looked around for anything extra
that might be freaky well in the other
world I'd end up seeing nothing and when
doing that in the previous games had
usually turned up something odd or
disturbing it was really a
disappointment homecoming thus far has
been the most disappointing Silent Hill
I played the comboing takes you out the
atmosphere there's a severe lack of
polish on the whole thing Alex isn't
really that interesting of a character
and when his story twist ends up being
the exact same as James's from son Hill
2 you just feel cheated homecoming again
just ends up with too much of a focus on
it combo oriented action gameplay and it
story is nothing near the drive Vis its
predecessors Origins and shared memories
both have some issues but I think we
executed much better so yeah those were
my issues with
homec oh come on you have to do this to
me again what are you going to do to me
other world kill me
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ahuh one of the nurses oh
no it's that [ __ ] veos get him
he refused to give
in to the town that takes
all
Sur you must have the
will this movie doesn't end the way we
want all the time when he shouts at the
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moon it's the most straight up serious
review I've done so naturally I thought
I should end it with
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crossdressing a