The reveal of Cadence of Hyrule is something that nobody could have ever predicted.
After all, this is the developer of Crypt of the NecroDancer doing their own unique
take on the Legend of Zelda franchise.
But how much of Zelda is in Cadence of Hyrule?
After all, the developers have stated that they see this as both a NecroDancer game and
Zelda game.
So what enemies, items, and characters are there to see?
We took a look at the reveal trailer to discover what we could find and there’s more here
than you might expect.
So, let’s jump right into it.
And one of the first enemies we see is a Stalfos, which requires two hits to take down.
One to disarm its shield and another to defeat it.
Soon after there’s the Green and Blue Chuchus, but more curious than that is the door with
the Sheikah eye on the front.
This could indicate the entrance to a dungeon.
But within the dungeons themselves are shopkeepers, just like in Crypt of the the NecroDancer.
In fact, this shopkeeper is just like the one featured in that game.
The difference is what he’s selling.
And in this case, we can see the Iron Boots, the Bow, and a chest.
Maybe that chest is a mystery item or simply hasn’t been unlocked yet.
Continuing on, we see two more types of enemies on the field, Peahats and what we believe
are Puffstools from The Minish Cap.
We then see another non-combat scene as two characters with gears on their heads activate
some kind of mechanism.
Could this be a type music player?
After all, we do see notes on the right side.
Maybe players can listen to the songs in the game through this couple as more are unlocked?
Otherwise, we’re not sure what they’re up to.
It’s then that we start seeing many more enemies that’ll be in the game including
Wolfos, Poes, Ocotroks, and even a Bee from Link to the Past.
After them, we see a Tektite, a Leever, and what could either be a Crow or a Guay.
However, we’re not exactly sure what the enemy next to the opening is.
It’s fully decked out in armor with a set of holes in its helmet, but it’s not a Darknut,
we see one of those in the next scene.
So could this be Cadence’s take on the Iron Knuckles?
Or could there be original enemies in the game as well?
It’s not out of the realm of possibility.
After all, we soon see a larger Stalfos accompanied by two spear-wielding Stalfos riding what
could be a Stalhorse from Breath of the Wild.
There’s certainly an element of free reign here on the part of the team at Brace Yourself
Games.
But they aren’t afraid to pull from the past either as we see what appears to be the
boss, Gleeok, from the original Legend of Zelda.
And later in the trailer we see even more enemies including another Stalfos, a Beamos,
a Wizrobe, a pink Chuchu, two green Bokoblins, and a Like Like.
In fact, thanks to Link’s sword swing, we can see that Like Like’s take two hits to
defeat.
But Zelda’s a tad more interesting as this is one of the few times where we can play
as her.
She’s facing off against a two Bokoblins, one red and the other blue, but she’s equipped
with a rapier, much like Hyrule Warriors.
This isn’t her only skill though.
She can use magic like Nayru’s Love to reflect projectiles as we see with this Lynel.
And it’s definitely a bit tougher as it takes five hits to bring down.
Or at least has five health as Zelda attacks it with a spear and destroys it instantly
showing it to be a pretty potent weapon.
It’s also something we’ve never seen her wield before.
But we have seen her use Din’s Fire though it seems much more powerful this time around.
The gameplay then returns to Link as he’s using his bow against a Ball & Chain Soldier
from A Link to the Past while another Soldier approaches from the south.
But the most interesting thing here is a full-blown Sheikah door lit up in a similar manner to
Breath of the Wild.
While we’re not sure what it could be used for, it’s not the first time we’ve seen
it.
It’s popped up in previous areas, but this is the first one that’s been lit.
So maybe a certain amount of enemies have to be defeated or another objective has to
be completed in order to use it.
Maybe it’s used for fast travel or a specialty shop?
We really don’t know.
Naturally, Link has his usual abilities as well including the spin attack which he uses
to defeat some Bow Soldiers.
But that’s not the interesting thing.
What’s cool is that he’s wielding the Master Sword in this scene, something he didn’t
have the last time he used a sword.
It’s not too surprising, but Link will obtain the Master Sword at some point in the game.
But the final thing we see is a boss battle against a new take on the Armos Knights.
This time one is larger than the others and colored blue, but more importantly their all
wielding guitars rather than swords and shields.
So yeah, the rhythm really has taken over Hyrule.
But that’s every Zelda element that we could find in the Cadence of Hyrule trailer.
Of course there are rupees and hearts dropped by enemies as well, but this does seem like
a full mash-up of Zelda and Crypt of the NecroDancer.
We’re really excited to try it for ourselves.
But what about you?
Let us know in the comments and of course be sure to subscribe to GameXplain for more
on Zelda, Indies, and other things gaming.