What’s up guys it’s me Jeremy!
Playing hard champions can be one of the most fun and exciting ways to play League of Legends
for a lot of people.
But playing a hard champion is really intimidating, your definitely going to lose a lot, and even
at the end of all that, you might still be terrible with them.
So I’m here to help answer, just how long it takes to learn a hard champion, and along
the way, there’s a lot of things you can learn about the differences between an easy
and a hard champion.
Here are some of my favorite comments, where I asked what off meta champion you guys thought
was god tier.
Today’s question is what hard champion do you enjoy playing?
And if you enjoy the video hit that like button and if you don’t hit the dislike, Anyways
let’s get started.
So in order to make this idea a whole lot more than me playing 50 games on azir and
then sharing my experience, throughout this video, in order to give you guys the most
accurate representation that can be applied to on average, everyone we did a statistical
analysis of 10 champions that are generally on the easy side, and 10 champions that are
generally on the harder side.
Looking at the win rates of the champions versus the amount of games played with them.
So to start things off, here are the data points we chose.
I know this table is kind of just a bunch of disorganized numbers, but it’s important
to start here so that you get a sense for how we made the much more readable graphs
later on.
On the left you can see the 10 champions we chose to represent easy to play champions,
and the 10 champions we chose to represent hard to play champions.
It’s not unlikely that you disagree with our selection of champions, but the main thing
that is needed for this list is that the easy champions we selected are easier than the
hard champions we selected, that’s all we really need for this kind of data, it’s
about the comparison between the two, not about the discussion of whether or not you
think riven is hard to play.
So on the left you can see the champmion and on the top you see the amount of games played
on that champion, and then in the boxes are the winrates of those champions, based on
the amount of games played, meaning the win rate on that champion, from players who have
played that many games on that champion.
For example, let’s look at Warwick.
From 1-5 he has a winrate of 50.85%, which means that someone playing warwick, who has
played 1-5 games on him, has an average win rate of 50.85%.
And the same idea applies from 5-15 games played, 15-50, 50-125, and 125+.
So with all of those numbers and statistics, we put together this beautiful graph.
See isn’t that so much easier to look at?
By taking 10 champions, all of which had multiple thousands of games of data, we can make reasonably
accurate lines, since each line on this graph represents around 20 to 30 thousand games
played across multiple different champions.
So the two blue lines represent the easy champions, and the two red lines represent the harder
champions.
Right off the bat you can see that on average, an easy champion will on average have a higher
win rate, by about 3% or so.
Note the flat lines, which show the average win rate of easy and hard champions across
the board, regardless of win rate.
And so at this point, we have to define what it means to learn a champion.
Like how does a win rate tell you when someone has effectively learned a champion.
Well the way I see it, when someone can play a champion at a level that is reasonably above
average, then you can say that they have learned them.
It doesn’t mean they have mastered them by any means, but it’s fair to assume that
someone with an above average win rate on any given champion, is competent at playing
them, at least on average across the board.
And so first off, let’s examine the easy champions.
The overall average win rate of the easy champions is about 51 and a half percent.
And taking a look at the graph, the win rate of people playing easy champions passes that
average pretty early on, at the 5-15 game mark, and peaks at the 15-50 mark before dipping
down again.
I’ve always thought it was really interesting how easy champions have this dip in win rate
after 50 games played, which is actually a very consistent dip, which doesn’t take
place in harder champions.
And this takes place because easy champions typically have a low skill ceiling.
After you play an easy champmion, there is only so much to learn until you become proficient
at them, so at some point the win rate plateaus, since those players need to get better at
the game to win more, rather than get better at the champion.
Anyways with this graph and win rates the educated guess we can make is that on average,
it will take you somewhere around 15 games to learn an easy champion to the point where
you are above average with them.
This is judged by the dynamic graph passing the average at around 5-10 games played, and
peaking early on in the 15-50 category.
Next, let’s take a look at the harder champions.
The overall average winrate of the hard champions is just a little bit over 48 percent.
Taking a look at the graph, it constantly moves up the whole time unlike the easy graph,
which shows that those champions have a much higher skill ceiling, since there is so much
more to learn on them.
One thing I thought was interesting is that at the very start of the graph at 1-5 games
played, the win rate is ridiculously below the overall average.
In 1-5 games played, the win rate is almost 4% less than the average, and doesn’t really
go up that much at all when it hits 5-15.
However, at 15-50, there’s a huge spike, as the winrate goes up by about 4% from 5-15
games played to 15-50, and then after that for the rest of the graph there is a slow
climb up.
With this graph and win rates the educated guess that we can make is that on average
it will take somewhere around 35 games or so to learn a hard champion well enough to
play them at an above average level.
This is judged by the dynamic graph spiking at 15-50, but slowing down a lot at the 50-125
category.
By the way, although the dip in the easy champion graph might be a little bit hard to explain,
Ive actually found that it’s a pretty decent way to judge if a champion is easy to play
or not.
If they have that dip in win rate at around 50-125 games played, they are likely to be
on the easy side, and if they just have a steady climb up, then they are probably a
bit on the hard side.
And if anyone wants to see the full spreadsheet of data, I’ll link it in the description
down below, and just a note that these stats were taken from patch 6.3 from champion.gg,
and although that’s a tiny bit out of date, remember that it was just about the comparison
of the easy and hard champions, not the individual stats, and this was the best way to go about
doing this analysis in my mind.
So 35 games or so is what you should expect on average for you to learn a difficult champion.
Now
keep in mind that this really is on average, across the board for everyone, so although
this is a great estimate to go off of, every individual is different and you might have
better or worse results depending on yourself.
Anyways that’s just about it.
If you enjoyed the video subscribe if you want, thanks for watching, and I’ll see
you guys next time!