welcome to the channel everybody it is time to dive in because the Modern Warfare 2 Beta
it's it's caused some controversy there's some mixed opinions we're gonna go over all of that
welcome to the channel everybody chaos here and if you are in uh the uh market for trying to get
Modern Warfare 2 for free I just started another Modern Warfare 2 giveaway over on Twitter the link
will be at the top of the description now when you see this video the second week in a modern
warfare 2's beta is probably done and gone so there's a lot of strong opinions about the game
as whole and a lot of stuff will probably change I know it's a beta I know things are subject to
change but the Cod Community they've been very loud and outspoken about a number of things since
Modern Warfare 2019 and this is the feedback so I figured I'd compile the main things that
people have been talking about keep in mind not all these criticisms are Universal many of them
can be changed by the official launch hopefully some have already been changed by the making of
this video but these are the main 10 things that people did not like about Modern Warfare 2 and
hopefully some constructive criticism helps get the game in a better place there's a way to give
feedback there's a way to be constructive it's not to be toxic or anything like that in the end it's
a video game it has a lot of potential and if any War keeps a close eye on what the community
wants maybe we end up getting the best CoD game in years drop a like and here we go the first thing
up no dead silence perk this is a huge point of conversation ever since Infinity Ward introduced
field upgrades back in 2019. instead of having a perk that keeps your footsteps quiet and your
movement more of a secret you now have to charge that ability up in order to get 15 to 20 seconds
or so of completely undetectable movement granted getting a kill while using Dead Silence will reset
the timer but it's a far cry from the way things used to be when you could throw on dead silence
throw on ninjas a perk and make yourself harder to hear back in Modern Warfare 2019 the decision to
make Dead Silence a chargeable ability instead of a permanent perk it was criticized due to
how much it punished aggressive play Styles and encourage moving slow and campy after Black Ops
Cold War and Vanguard made some adjustments it seemed rather likely that IW is going to follow
suit but here we are no progress once again they put it in the field upgrade category they made
it very clear through blog posts they have no intention of changing it from their state it's
online it seems they are 100 convinced that dead silence is a field upgrade is the right decision
and I honestly don't know where they're getting their data from because back in COD 4 they were
the ones that put dead silence in the part 3 category in the first place I'm really hoping
they changed course on this but it doesn't seem like they're going to and did I see a video where
a beeping timer goes off to to enemies when you equip Dead Silence next up the new perk system
I'm always down for COD to try new things I am shake up the established formula to degree and
IW certainly gotten creative with perks in the past Cod 4 was again an introduced perks in the
first place then the original Modern Warfare 2 was the first time we saw Pro Perks then in
ghosts they went balls to the wall with the perk system made something extremely complex but very
deep it's natural for a company like IW you'd want to do something new with it since they're
the ones that thought it up in the first place but the system in Modern Warfare 2 seems a little
too far away from what we want as it stands right now you get to take a couple perks with you when
you spawn into a match and then your third and fourth perks they get added to your characters
the game progresses but the question is why the third perk is added rather quickly so you have
to wonder why you don't just spawn in with it in the beginning is whereas the fourth perk feels
like it takes forever to come into play and it's this strange dance between timing and perks and
it makes the game feel very very complicated exclusive Ace did a whole video breaking down
the issues with the new perk system but the tldr is that restricting the third and fourth perks
to a timer means you can't perhap really counter certain playstyles until a certain point in the
match if that increases the amount of snowballing because whichever team gets their perks first is
that a huge Advantage honestly I think this system needs to be scrapped completely we should return
to a classic three at launch perhaps with some kind of Specialist or Pro perk system in place
sliding now sliding isn't really a problem but the decision to include both sliding and dolphin
diving has created strange issues as you noticed sliding really doesn't serve much of a purpose in
Modern Warfare 2 and you almost actually never choose to do it this is largely due to the fact
that with the removal of slide canceling and the decision to make sliding more of a set animation
instead of something that can easily be canceled now sliding in Modern Warfare 2 is more of a
detriment than anything unless you're using it as an escape move you're just not going to use it
and if you're using anything as an escape maneuver it's going to be the dolphin dive in previous card
games a slight could easily be used offensively or defensively but Modern Warfare 2 it seems to
be put purely as a defensive move because of how hard it actually is to do anything out of a slide
now unless IW adjusts the ability to act out of it it's going to end up being a rather useless
mechanic for movement which is just going to encourage people to jump shot everywhere and don't
worry we're going to talk about jump shotting in a couple minutes sliding is an awesome mechanic
but I think a few things need to be tweaked in order for it to actually be helpful no red dots
fun fact the early build of Modern Warfare 2 that a lot of content creators saw had red dots on the
minimap but Infinity Ward told us it was a bug I guess they weren't kidding because once again the
red dots are gone just like modern warfare 2019 I don't want to say too much about this because
everybody already knows the issues with it but the short version is when red dots aren't on
the minimap people are less likely to move around because they don't have a clear idea of where the
enemy team is spawning or congregating that kind of leads to slower gameplay more camping Vanguard
also had this problem but the game at least had a perk that allowed you to turn them on Infinity
Wars responded to the criticism by doubling down and reassuring us that the red dots are not coming
back which is confusing I've barely seen anybody say they prefer the game without the red dots
but here they are hopefully they have a change of heart I mean I really do because if MW2 is going
to be another year of people spamming personal Radars and uavs to get the red dots it's going
to get old quickly and they need to see this and there's no way that they say that the community
feedback weighs heavy on uh it being a positive there's no red dots that can't be true I literally
have everybody I've seen post about it anywhere from any Community is not on board with it
jump shotters I told you we'd come back to it jump shotting is a core part of Call of Duty I know
never going to deny it but a lot of people have noticed that there's more jump shotting in Modern
Warfare 2 than any other CoD game in history and this is also something exclusive Ace made a video
about because the reasoning is complicated now the generally long Sprint out times and the lack
of useful movement options in Modern Warfare 2 make it where jump shotting is one of the most
I mean it's a consistent thing something you can do in order to keep your movement unpredictable
in previous games if you were going to challenge somebody on the other side of a corner doorway
you could slide by them Jump by them drop shot by them or just run at them if you had a fast
enough Sprint out time but in Modern Warfare 2 almost none of those things are fast enough to
be competitive sliding and drop shotting are too slow to use aggressively and since the Sprint out
times are all slow all round jump shotting is the only way to do things right now I don't blame you
at all for jump shotting but the sheer amount of it is annoying when everybody's playing the game
the exact same way it gets frustrating it gets old and while I think jump shotting should remain
viable there needs to be Variety in order to keep people from just sitting in corners Time to Kill
put simply the time to kill is too fast granted this seems to be an issue with every Infinity war
game in the early days so I'm not completely defeated in this department but I wanted to
mention it ghost infinite Warfare Modern Warfare 2019 they all had insanely fast time to kill at
launch but they were adjusted over time some more successfully than others now ghosts maintain that
that really fast ttk but IW and Modern Warfare more or less ended up with slower ones I say all
that because I want to remind you guys that Infinity Ward has a habit of Starting Games
out with fast ttks before slowing them down with time but that doesn't erase the fact that Modern
Warfare 2's time to kill is really fast right now and it should be adjusted when you consider
how hard it is to play aggressively super fast time is to kill I mean it kills a major factor
of why people just sit in corners and don't move when you kill somebody in a fourth of a second
why would you risk running out so I'm confident that they'll get ironed out over time it's a major
issue right now another major issue footstep audio why is footstep audio always an issue
speaking of campers here it is all the problems with modern warfare's 2019 footstep audio are
basically still here but slightly less dramatic and there's still no dead silence or ninja Park
Footsteps in this game are loud basically you have Wall hacks when you're standing still and it's
nearly impossible to get snuck up on when you're wearing headphones I'm not saying the footsteps
need to be dead quiet but why can't we go back to games like Modern Warfare 3 and Black Ops 2.
fantastic footstep audio where you couldn't hear people from too far away but you also had no issue
hearing some you didn't have an issue hearing somebody sprinting up on you unless they were
running dead silence I won't say too much about the footstep audio since everybody already knows
the problems but IW needs to look to the Past here the Golden Age of cod had great footstep audio and
if IW wants to make everybody happy which I know is impossible boot up a classic CoD game copy
paste the footstep audio mechanics and here we go recoil now a lot of people have been talking
about The Recoil in the game and I've noticed some issues as well the visual recoil in the game is
strong it makes combat a lot less versatile than it could be now I know guns have recoil in real
life and obviously you can't have every gun be a laser beam but there's no variety everybody would
just use the same one with the fastest handling Modern Warfare 2 seems to go on the opposite of
the spectrum where a lot of weapons have a hefty recoil and they're only effective for a certain
distance which encourages camping now when it's nearly impossible to challenge people from Beyond
a certain distance you're going to stick to close range and if you're worried about close
range accuracy you're gonna Camp you're gonna minimize your movement you're going to keep the
gunfights in a controllable range I think having more recoil than normal in Call of Duty's actually
not a bad idea but the visual recoil it needs to be toned down speaking of camps campers campers
I've mentioned campers throughout the video but I have to mention on its own entry because it's
a huge problem I know campers are going to exist in every CoD game but I'd IW games seem to have
it much worse than others and I've never thought I'd say this but the camping in Modern Warfare
2 may actually be worse than modern warfare 2019. map design much better this time around extremely
fast time to killing severe lack of aggressive movement options means camping is the law of
the land nine times out of ten a camper is going to win a gunfight no matter what and when that's
the case why would you do anything else IW is really trying to cater to the Casual audience
we all know that but they don't seem to realize they're pushing people to camp in the process by
constantly eliminating aggressive movement options and trying to prop up less skilled players they're
actively making camping a more powerful strategy Modern Warfare 2 has some of the most frustrating
camping I've seen in a long time I know there's no op Claymores or 725 spammers but somehow the game
seems to play even slower than before and it's frustrating unless something is done to discourage
camping or encourage aggressive play I think a lot of people are going to get tired of Modern Warfare
2 very quickly which is exactly what happened back in the other one I want the game to be good I do
and to end this out disbanding lobbies one of the easiest things Infinity War could fix with
this game with probably the click of a button and I'm scratching my head why it's a problem
for the last three years Call of Duty lobbies breakup after matches in forces you to queue
up again and possibly join another match in progress not only does this prevent ongoing Lobby
uh factions but it also gets rid of map voting and it hurts your challenge process it really
does I mean there's only a 40 50 chance you'll actually join a match at the beginning it's a
number one reason why you constantly join matches in progress in COD nowadays instead of getting
into a Lobby before the match starts it's annoying this is also the number one reason why you don't
hear a lot of people talking about their favorite maps in COD because there's no post game lobbies
there's no map voting there's no map I mean there it's it's just it's frustrating it's hard for the
community to rally for or against a mat nobody's excited when they queue for matches they're just
hoping they don't get a map they don't like I can't figure out why Activision insists on using
this system instead of just allowing post-game lobbies like Call of Duty did for 17 years I'm
not kidding from Cod one all the way to Black Ops 4 post game lobbies Modern Warfare 2 or Modern
Warfare 2019 and on poof Gone Going Back back to post game lobbies would be such a long way
to making the game more social and Community Driven I've dumbfounded why this is an issue
three years after please stop disbanding lobbies after matches let everybody stick with the same
people like they did back in the old days let us vote for maps again let there be rivalries again
that's it I'm frustrated now let me know what you guys think and I'll see you soon
thank you