We implemented our driving system
to make it suitable for ‘life simulation’.
This is the ‘city edit’ feature,
which we have made a lot of progress with.
We’ll try to make this more interesting as time goes on.
Hello, everyone.
With so much hype around inZOI,
we wanted to hear all the latest news
about the upcoming project.
Could you introduce by yourself?
Hello. I'm Suri.
I am the Community Manager for inZOI,
active on our Discord server.
Hello.
My name is Hyungjun ‘Kjun’ Kim, and I am the PD for inZOI.
We have so many people around the world who are showing incredible enthusiasm for inZOI.
However, the amount of content currently available to them is a bit underwhelming.
That’s why we wanted to make this video for us to showcase as many features
that we’re working on as possible to the public.
Today, we will cover two large categories of features,
with the first being the ones we are developing in response to your ‘Wishlist’ over at our Discord.
The second category consists of features
that I personally thought would be great to have in inZOI,
which are also currently in development.
One of the most highly requested features for inZOI is to have drivable cars
Something I must mention right off the bat is
that driving in inZOI will not be like what you see in Grand Theft Auto.
We designed our driving system strictly with ‘life simulation’
in mind to make it very suitable for this genre.
This is amazing!
You can go and hop inside your vehicle.
You can also look around the inside of your car.
When you’re in the driver’s seat, you can tell a person nearby to get in.
You can tell people nearby to get in your car and start driving.
Something we wanted to do while you’re driving was
to make it possible for realistic events like getting into car accidents be a possibility.
We’re currently adding some customization capabilities
like the ability to change the color of your car.
You can show off your car, do a car wash,
or even go on road trips with other people in your car.
Another cool feature is when you have a convertible car,
people will start noticing you as you drive down the street.
Awesome
have a question
I have a question. When you spend all this time caring for your Zoi
and they suddenly die, can you bring them back to life?
It’s a feature we’re calling the ‘Time Machine’,
which is a fancy way of describing automatic save files in inZOI.
When your character dies, a prompt will appear asking whether you want to revert your gameplay,
and pressing yes will open the save file of when the character was alive.
Another thing that was heavily requested on Discord was group activities. there was a lot of talk about group action
An example of a group activity is when I head off to work, my wife walks with me to a nearby area.
It could also be something like going to karaoke with friends.
If you meet a close friend, you two can hold hands,
go to a café together on your way to work, dance together,
or play chess or other board games.
If any of our viewers can share any suggestions
they have for group activities, we’ll try to implement them in the game.
I think if we had to broadly divide human conversation
As humans, we typically get involved in two or three categories of interactions:
with acquaintances, family members, and strangers.
We’re currently developing these slider settings
for how high or low you want to set as your relationship success rate.
Having it on easy mode allows you to quickly escalate
your most desired relationship with just a few interactions.
On hard mode, somebody may come up to you and all of a sudden slap you in the face.
As a god of this world, you can adjust it.
Reputation means if you repeatedly commit good or bad actions,
it can affect how you are perceived in your future gameplay.
Before, we talked about interactions between two people,
but reputation is when your action towards one person can affect interactions with other people.
Let’s say I did something bad, like stealing someone’s money or punching someone.
This will cause your reputation to go down,
unlocking certain interactions dependent on your current reputation.
Our personal relationship may be positive,
but if I have a bad reputation,
I could do mean things like tripping someone
or stealing their money
use swear words?
Isn't that too much?
I also want to expand on the idea of reputation and
make it so that doing something when no one is around can also impact a character’s future.
We haven't decided on an official name yet,
but right now we are calling it ‘karma’.
Let’s say I went behind Suri’s back and wrote a negative comment about her.
That would affect my ‘karma’, and that may have an effect on perhaps your future offsprings, for example.
It’s still very much a work in progress,
so our viewers can let us know if this sounds like a fun thing to have.
Then we will keep on developing it.
Next is related to many of our ‘city edit’ features, which we will show them to you now.
We have many billboards around the city,
and you can now make them play YouTube videos.
With city edit, you can set different weathers to create all kinds of different moods.
You can put in videos as such to create all kinds of different stories with the game.
You can change what trees and animals appear and select which season you want it to be.
You can also adjust a city’s cleanliness to make it super dirty if you want
and also set the fire safety level to low and have fire happen more frequently
as well as rate setting levels for crime rates and general health.
Because this is a simulation game, we have many different types of probabilities embedded in the game.
Another feature, which we’re putting a lot of work into,
is related to modding and CC.
When it comes to writing scripts to make modifications to the game,
it will feel familiar to that of other games, and we will make it easy for our modders.
Since we use Unreal Engine to make our game,
we will be providing a dedicated plugin for Unreal Engine,
along with some guides, that you can use to create your own custom content.
This game is built on a very complicated structure
with hundreds of motion points for facial and body movements.
Since we want to express the tiniest of motion details for every muscle,
creating even one outfit for inZOI may require a great level of technical understanding.
So, to compensate for this, we’re willing to sacrifice some of these details to make it easier for our creators.
While we can’t disclose any details,
we are also working with an external agency to make this creation process even easier for our users.
If any of our viewers have good suggestions related to mods and CC,
please share them on Discord, and we’ll try to implement those as much as possible.
Personally, this is one of the most important spaces you can have in any simulation game
because there are times when you get bored of playing the same game over and over again.
However, in this creator space, you can find amazing creations,
that when you download them, it makes that same game much more enjoyable.
We also want to provide this but make it feel more meaningful,
such as awarding a crown to active creators,
featuring well-made creations, and making it easier for other users to download content.
You can also communicate with other users on the platform regarding your creations,
saying “What do you think of this?” and so on.
That sounds super fun.
I feel that this space is really the epitome of what inZOI truly represents.
Life sim games typically don’t provide you with anything interesting to do during night time.
Our team thought adding 'dream' as separate content would be interesting.
Dreams can be things like nightmares or even a lucky dream.
Whatever dream you have that night, it will have an effect on you on the next day,
so if you dream a lucky dream, for example, buying a lottery ticket the next day will give you a 100% success rate.
This is something that Koreans like to do
When you ‘sell’ your lucky dream to someone else, that good luck will be transferred over to them.
You can also interpret different kinds of dreams.
Usually, people visit the tarot reader to have their dreams explained to them.
You can do this in inZOI as well.
After adding these things, we evaluated our dream system
but felt it was still lacking.
That’s why we decided to add ‘sleepwalking’ as an additional option.
You could get up during your sleep and unconsciously go over to a different location to sleep there,
or you could unknowingly decide to donate all of your money to charity.
You might get a text in the morning that says
“Thank you so much for your generous donation” and you’ll notice that your current balance is at zero.
Can’t I cancel?
You can cancel
I'm so glad
However, instead of us officially labeling this as ‘sleepwalking’,
we wanted focus more on the ‘involuntary activities’ that can happen at night.
If you look at our map, there’s a large studio that sort of looks like a movie set.
We’re going to have different themes there,
including inside of an airplane, where you can take photos to your liking.
It’s basically a film set.
Exactly. It’s your dedicated studio.
You can utilize our facial motion capture feature in this studio to do whatever it is you want. we worked hard to create
You can dress up as a news anchor and see yourself reporting the latest news in a newsroom.
Normally, we need to factor in optimization
with any content so that it becomes ‘playable’ as a proper life sim.
However, when the purpose is to solely create the best possible screenshots,
we can place a much greater focus on the sheer quality of the graphics.
I can’t wait.
I believe it will make taking in-game screenshots much more enjoyable.
People will probably change their profile pics a lot more with this.
Please enjoy this feature.
We’re also working incredibly hard on character customization.
You can cut hair well.
You can dye your nails in a variety of colors,
You can make it into a variety of colors or have it as a single color.
I’m also happy to announce that we added nail art as a customization feature,
allowing you to change your nail art as often as you like.
Because of inZOI’s high rendering potential,
we were pleasantly surprised to see that accessories
for the game can look so beautiful.
These are only going to get better with time.
There were many requests from people wanting to try out just the character customization.
I need to discuss this with our Technical Director first
before I can promise anything regarding this.
The reason for that is because this is no small task, development-wise,
but at the same time, I’m very confident in our character customization.
I think if we allow our users to try out this feature first, they will likely want to experience the full game.
Thank you.
Another big interest of mine is to add different lores into this game
One of the stories our players will first encounter is
that you have been hired by a company called AR Company,
and your workplace will be in Dowon.
We want people to experience all kinds of different things through this game,
since it is a life simulation game.
We’re bound to have our ups and downs in life,
so I want to create these moments of sorrow and even anger
that you can experience while playing inZOI.
As you’re working in a company, there is also a hidden CEO,
whom you can meet after you die.
Who’s the CEO? Kjun?
Absolutely not.
We’re going to add more jobs to different cities as we keep on developing.
For example, a motorcycle, bicycle, and even an airplane
These are fantastic questions.
Please continue to provide feedback,
and we’ll look to see if we can add them to the game.