Hello everyone!
After weeks of helping out the Rustbolt Resistance with gathering supplies, setting up their
base and bringing death and destruction with robotic chickens...we’re ready to assault
Mechagon itself.
We must prevent the king from unleashing his device that will, if working properly, reverse
any titan created creature to its normal state but races that weren’t created by the keepers
will simply be obliterated.
It’s Prince Erazmin that leads a group of unlikely allies on a desperate mission into
the heart of Mechagon.
“To prevent my father from eradicating all organic life, we need to gain entry into his
subterranean fortress city.
Luckily, the flying mechanic terror that patrols this region has a control module that can
open the gates.
Assaulting it head-on would be ill-advices, but disabling its remote power nodes should
render it vulnerable.
The nodes are scattered throughout the junkyard.
I’ve calibrated my sensors to detect them when you’re in proximity.”
“So we’re going to root around through the garbage, looking for nodes that may not
even be there?!
All while avoiding a flying death machine, so that we can break into a fortress that
has even MORE death machines?!”
“Your assestment is accurate.”
As you can tell, our adventure does not begin in mechagon itself, we actually start from
our little base where we’ve been gathering so...so many scraps.
Our first target is the HK-8 Aerial Oppression Unit that’s been flying over the island,
making sure to take out any threats in the sky.
To fight it, we’ll first need to take care of the other 3 bosses and we get to decide
in what order we want to do it.
Say you want achievements, a mount and an extra reward, you could decide to do it the
hard way by engaging the boss while the aerial unit patrols the area.
For us this was really hard to deal with.
A melee heavy group while dealing with kamikaze bots is not a fun time, but the option is
there for those seeking a challenge.
The normal route will take you to where the unit is not patrolling and for us, we started
with King Gobbamak.
“You challenge me?!
I crush you!”
King Gobbamak is a trogg obsessed with hoarding dangerous technology found amongst the scrap.
It sits upon a pile of doomsday weapons that he lacks the intelligence to operate or understand.
Lets take care of him before he accidently blows something up.
The king will hit you with a charged smash that you’ll want the party to soak.
This will charge you up.
Power you can drop on a piece of stolen tech which comes in handy once Gobbamak calls in
his support.
The adds will focus on random players, all you gotta do is make sure to bring them to
one of the activated devices which will take care of them for you.
Besides that just avoid the rocks falling and the king should go down.
‘no...crown...for king...”
“I will deactivate the node.
Move with hast and locate the others.”
The outflow area has already shown signs of the polution that spills out of mechagon.
Slimes and toxic elementals were often our enemies during quests.
We need to free 3 squirt bots from the toxic monstrositys otherwise we’ll stand no chance
against the big polution, Gunker itself.
After years of coalescing into a concentrated cesspool, Mechagon’s toxic waste has gained
malevolent sentience.
With the aid of the squirtbots we can stand up against its most disgusting attacks as
Gunker spills out toxic waves.
By standing in the rings you won’t be effected, but get touched by the green goop and you’ll
be stuck in a blob yourself.
The squirt bots are not programmed to avoid the toxic fumes so they’ll get stuck from
time to time.
Just make sure to get them out and keep them operational so you can rid azeroth of a massive
polution problem.
“What that creature neutralized, I can deactivate the node.”
Trixie & Naeno have set up shop in bondo’s yard giving Naeno plenty of space to cruize
around on his bike.
We already knew from the alternate reality that Bondo was willing to sell them all out
and here we see it too, his two top lieutenants taking us on.
“Ah, crash dummies!
LEt’s pain the pavement red!”
“Hit and run!”
“Lets boogie!”
While Trixie prides herself on ruthless efficieny, Naeno is the embodiment of chaos while behind
the wheel.
The only thing they have in common is their penchant for senseless violence, which they
enjoy dispensing on anyone foolish enough to wander into their territory.
You’ll want to kill these two around the same time as the death of one buffs the other.
Naeno is not only chaotic behind the wheel, he fights chaoticly as well... charging at
you, making donuts, leaving behind clouds, stuff you’ll want to avoid.
Trixie just has a big gun with plenty of power behind it.
Power she loves to use to make us hurt.
Interupt her as much as possible and when she goes for the mega taze, hide in the cloud
left behind by Naeno.
“I”m...crossin....the finish line.”
“The junkers are no longer a threat.
I can disable the node.”
“Examplary work!
With the power nodes inert, the machine will return to its hub to recharge.
Now is our chance to disable it and acquire the access code.”
“By shutting down the power grid, Tinkmaster Overspark has turned the hunter into the hunted.”
“Splendid, Gila!
But make sure you include a passage about my rugged fortitude.
My readers deserve to know that I’m more than just my incredible brain!’
With all of them out of the way, we can finally focus on the HK-8 Aerial Oppression Unit and
gaining entrance into mechagon.
With impenentrable armor and a lethal host of weapons, the unit annihilates all who are
caught in its shadow that means our best plan of attack is to bring it down.
That’s done by fighting the Tank-Buster MK1 in the junkwat depot.
Avoid the little adds that spawn, maybe throw some crowd control their way as they will
eventually selfdestruct.
You’ll also want to avoid the big laser line coming out of the oprression unit, the
blue circles on the ground until the robot goes down and a little mini game begins.
Aim of the game is to reach the top of the platform that’s active by avoiding everything
they throw at you.
If you do get hit, it’s back to the start.
Once at the top you can start hacking the pillar, emptying the bar until its complete
and the aerial unit is overcharged and forced to the ground.
For a brief period of time it will be stuck there, taking massive increased damage.
Use that to your advantage to bring the hurt.
It will eventually reboot and go back up into the air but just do the same as before, bring
it down until it stays down.
“Impertinent imbeciles!
You will pay for this!”
Finally it’s time we leave the island behind and enter the legendary mechagon.
Lets not forget that THAT is the reason we came here to begin with.
Originally we weren’t planning on being part of a rebellion but that’s just life
in azeroth for ya.
Lets go ahead and try to infiltrate the city which means we’ll have to pass through one
of my favorite areas they’ve ever created for a dungeon...
“The Robodrome.”
“What a match up we’ve got for tinight, folks!
Sparks are gonna fly!
Wait what’s this?!
SOme surface dwellers have unwillingly stumbled into the arean!
A word of caution to anything sitting in the splash zone.
Watch out for blood!”
Any fan of Robot Wars will recognise this room immediatly.
Buzzsaws from the floor, death around its edges and of course the house robots ready
to give the audiance what they want...death and destruction.
“Now this is a statiscal anomaly!
Our visitors are still alive!
Time to introduce them to the legends of the Tussle Tonks areeeeeenaaaaaa!
The platinum pummeler and Gnomercy 4.U!
LEt’s get mobilized foooor maaayheeeeeem!”
Mechagon’s premier mechgineers test their mettle (and metal) by building customized
combat robots.
While these tonks typically battle each other for glory, they combine their efforts to repel
foolhardy organic intruders who dare venture into Mechagon.
The platinum pummiler has a bit too much armor for us to go directly at it, so the tank needs
to pull it to the massive hammers around the field to chip away at its defenses.
Meanwhile the dps can worry itself about Gnomercy.4.U.
Do be careful about the massive flames shooting out its sides as well as it charges.
Try to make it crash into the wall while you beat the crap out of it.
Then it’s time for the pummeler.
Without its armor, our weapons can actually do some damage.
Do make sure to avoid its whirling edge and emerge victorious out of the Robodrome!
“a stunning voctory for the surface dwellers!
But...we’re still throwing them out with the trash!
“TRASH TRASH TRASH TRASH TRASH”
Welp, that’s another way of leaving the arena straight into the underjunk with the
rest of the trash.
As the respository for the city’s refuse, the Under junk is a prime target for gnomes
from Bondo’s gang who intend to steal valuable mechanical components.
While Trash Mistress Wendy Cogsworth ceaselessly sorts the city’s junk, her loyal guard dog
kujo, keeps out unwelcome intruders – mechagnomes and adventurers alike.
“Sic’ em boy!”
The mechanical puppy has quite a bite and likes to leap through the group so make sure
to spread around 8 yards from eachother if you’re targeted.
The boxes dropped on to the field might be a bit anoying to avoid, but are a lifesaver
when the dogs unleashes its venting flames.
By hiding behind a box you’ll be out of line of sight.
The box isn’t immune to the fire though, heats up quite a bit.
Move out once it’s safe to avoid the damage from the explosion.
“What have you done?!
You monsters!
It will take me weeks to rebuild him!”
The deeper we go into the city, the more defenses we encounter while the people here are not
too friendly to those with flesh.
“Warning!
Excessive levels of flesh detected.
Warning!’
“Attention citizens.
Please remain in your domiciles.
Guards are currently on route to quel the disturbance.
KING WAVE FIGHT
“Sparkflux!
The invaders have made it past the outer defenses.
I want their stench removed from my city.”
“I have activated all civic defenses, my king.
Rest assured, these organisms will be expunged from our metropolis.”
They’re not kidding either.
Like before, getting caught by these defenses will teleport you back to the start but atleast
the city provides some fog we can hide in to avoid detection by the detect o bots.
Cheesing it doesn’t work and they’ll zap you right back.
But just look at how beautiful the city is with its machinists garden maintained by Head
Machinist Sparkflux.
“Welcome to my garden, trespassers!
I’ll just take a little off the top.
My roses are off the highest caliber.”
Beautiful and dangerous, the metallic gardens are designed for both recreation and retribution.
With a flick of a switch, the idyllic scenery transforms into a death trap from which no
interloper can escape.
Sparkflux himself doesn’t do a whole lot, besides toss out terrible puns and grenades,
but isn’t that big of a deal to deal with.
The real threats comes from his garden.
cogweals flying around.
Flamebeams and hidden adds and all kinds of death hides amongst the bushes.
Avoid the traps while beating up the mechagnome to get out of this very pretty area and towards
our final boss.
“This can’t be right.”
I will say though, Mechagon is a beauty to behold and the music in this place is fantastic.
I’ve heard a lot of people wishing for the mechagnomes to become an allied race.
With a city like this, I can’t really disagree.
Even the island itself with its rares and daily events have been an absolute pleasure
to play through.
“We can commandeert that transport to access Mechagon’s tower!’
“So my misguided son returns.
I’m impressed you made it this far.”
“You are no longer my father.
Just a malfunctioning machine that must be shut down.”
“Poor child.
If only you could accept the truth.
The curse of flesh ahs run rampant across Azeroth and I will replace it with mechanical
purity.”
As maniacal as he is brilliant, King Mechagon despises all organic life.
With his mechoriginator primed and ready, nothing stands in the way of his scheme to
purge the curse of flesh from Azeroth and mechanize the entire world.
“Witness perfection!”
Us versus the king in his flying machine, this doesn’t seem too bad.
All we gotta do is make sure to avoid the orbs that float around, you can see where
they’re going with the arrows as well as the blue swirly cloud.
when the king goes up in the air and uses his cutting beam, make sure not to get cut.
There’s also a giga zap that targets a player.
If it’s you, don’t panic.
Just stand out of the group, pop a defensive, don’t run around and drag it through the
rest of the party.
Give the others a chance to avoid it.
“You think you have defeated me?
HA fools!
All you have done is dismantle a piece of furniture.
You wish to test my true ordnance?
I will happily oblige!”
ROBOT TRANSFORMATION MUSIC
Time for the final phase where the king brings out the big guns.
What better way to end this adventure then to have a fight against a mega death robot.
The orbs still float around.
Gigazap has increased in size and you’ll want to be sure to be topped off in health
to take the damage and a tank must always stay on the robot.
Be careful that the magneto arms don’t drag you to a quick demise.
Take out the robot, the king and save the world from being vaporised.
“But...you are inferior...”
“The mechariginator has been destroyed...and so has my father.
You have my gratitude heroes.
Know that King Mechagon’s vision of the world is not one my people share.
We must now focus on rebuilding.
But if you ever require our assistance, you need only request it.”
“Ha, this partnership wasn’t half bad.
Reminds me of how profitable with you alliance mooks can be.’
“Thanks to Tinkmaster Oversparks leadership, the threat of world anihilation was averted.”
“Ow don’t forget to mention my technical prowess in dismantling those mechanical monstrosities!”
“Of course, sir!”
Prince Erazmin or perhaps now king Erazmin as his father is no more, will lead his people
with wisdom, ingenuity, and humility.
They did put out the offer to assist us when it’s needed.
Could this be the introduction to a new allied race or perhaps even further?
Will the explorations of mechagon reveal a brand new class linke the Tinker that people
have been wanting for quite a while now?
Time will tell I suppose, but this is the story of Mechagon.
Coming monday we’ll dive into the story of the eternal palace and talk about what
happens during the raid.
For now thank you very much for watching everyone!
Subscribe if you like my videos, leave a like if you enjoyed this one aaand until time...see
ya!