(heroic music)
- The castle should be the focus.
- We've gathered some of the greatest technology from
around the world to help tell our story.
(heroic music)
- When we've done our tests on the star, actually,
the star is amazing.
It's one of the brightest things I've ever seen
- In a show like Disney Dreams, the music is everything.
(heroic music)
(gentle music)
The castle is the heart of the Disneyland Paris park
and it is the focus of all the stories that come out
that surround us when we come into Disneyland Paris
- We really try to set those emotions in play
for the whole show
and we actually take the show and develop it that way.
It's kind of like you're on a road trip and you start here
and it's beautiful
and then it goes into a happy place for a while
and then suddenly you're crashing into something else
and then there's a little whimsical thing that you pass by.
To bring this show to life
we have many new surprises coming to Disneyland Paris.
We're gonna put projection on the castle
and actually transform it throughout the show.
We're going to come in and put a whole new fountain package
so magical water is going to come to life.
We have lasers coming in, we have pyrotechnics coming in
and a lot more special effects, especially fire.
When fire kind of erupts all around the castle
that's really gonna become a storyteller for us.
I think the biggest challenge in the show
is the integration of technology.
We're doing a lot of stuff that
is multiplane projection effects.
So how one projection on water
then interacts with something at the castle
and then it has to with pyrotechnics
and then it has to interact with flames on the castle
and really precisely getting all that to match.
- Utilize a number of different technical tools
that have never been combined
for a show in front of the castle.
Mapping the castle with pixel accurate videos
so we can make the castle do all kinds of great tricks.
- We actually have a computer generated model of the castle
that will be able to map the animation
onto the different architectural features of the castle.
We also, while we're working on the show in Los Angeles
we actually have an eight foot tall model of the castle,
a physical model, that's in a warehouse
and we're gonna go periodically to that model
and project some of our work onto it to see how it reads,
how it's working.
The real fun part for me
is that we're gonna be able to take a lot of these
classic characters and animate new material
that people have never seen before.
So we're choreographing new animation
to work on the castle itself.
- We had to move some trees.
We have to take temporarily take the water out of the moat
and we do lots of things in the water
and then we add the water back in
to bring all the water effects to life.
- I mean, people really don't understand
how much time it takes to do these shows.
I mean, endless nights.
You are there seven days a week
you know, from dusk till dawn,
you know, building these beautiful scenes for people
- In terms of firing locations,
there's 58 on the castle
and there is a total of of 18 behind the castle
and on the sides of the castle.
(orchestral music)
- Disney Dreams has some of the best classic music
you've ever heard from Aladdin and Beauty and the Beast
and Rapunzel among other shows.
(classical music)
- Much of this music for Disney is very difficult,
has lots of notes and you know
scampering around like the characters.
That's very difficult to play.
(classical music)
You know, the show has a line to it.
It starts off and it takes you up
and then it drops you down and relaxed moments
and then comes up again and you know,
it has a kind of a contour.
- They won't even know that the technology was there.
- If they really understood how much time
and energy goes into these.
I think they would just be like, wow.
(heroic music)
- But at the end, Steven's instructions to me were
push it to the limits, take it as high as you can
over the top, pause there for a moment and then keep going.
(heroic music)