Greetings, fellow Captains!
My name is Dasha Perova and today I'm going to tell you about Update 0.5.6.
New permanent camouflages, new maps,
balance and interface improvements, and many other things.
Update 0.5.6
We significantly improved the game interface in this update.
The Minimap received new functionality that you've been patiently waiting for.
Now you can change the display of the detectability circle
and weapons range circle,
as well as the last known position of enemy vessels.
Another new feature of the interface is the ability to view
the performance characteristics of your ship while in a battle,
together with the status of its antiaircraft and secondary armament.
To do this, press and hold CTRL
and hover the mouse over combat capability points of your ship.
The distance from your ship to catapult-launched aircraft
will begin to display in Update 0.5.6.
We added a landscape hit indicator
to make firing the primary armament more comfortable
and to let you know for certain whether your shells will fly over an island or not.
Let's talk about balance.
Reinforced antiaircraft armament is the most significant change here.
We made fighting between aircraft carriers
and their adversaries more fair for all tiers.
A numbers of ships received additional or completely new antiaircraft armament.
The parameters of a number of guns were improved
and some lucky ships got new hulls with reinforced antiaircraft defenses.
Other pleasant changes in Update 0.5.6
are aimed at improving the gameplay of individual ships.
For example, we increased the primary armament accuracy
and secondary armament range of U.S. battleships
North Carolina, Iowa, and Montana.
Iowa and Montana have also received an increase in speed.
Captains of German cruisers Admiral Hipper, Roon, and Hindenburg
will be happy to hear that their ships now have new more powerful
high-explosive shells.
With the release of Update 0.5.6
we’re introducing four new maps to make the marine scenery even more diverse.
The first three are intended for high-tier battles.
Okinawa is based on a real life location.
It's worth mentioning that the map's concept
was suggested by players in the WoWS Cartographer contest.
The Estuary map will surely provoke many interesting artillery duels,
in which players will have to take
the diverse relief of rocky islands into account.
Neighbors is a fictional location somewhere between Italy and France.
Starting points for both teams are located near naval bases,
which makes battles on this map even more authentic.
But we think about all captains, not only the experienced ones.
The Polar map is intended for newer players.
It is dotted with icy islands
and ideally suited for lots of maneuvering with ships of Tier I to III.
Update 0.5.6
will give captains the ability to additionally customize the appearance
of Yorck, Hiryu, Roon, Hatsuharu, Myoko,
Shchors, Dmitri Donskoi, Kiev, Ranger, New York, Cleveland, and Texas.
All these ships received unique permanent camouflages,
which provide economical bonuses.
We continue to refine the system that deals with players who attack their teammates.
Now the teamkillers will inflict significantly less damage,
while the compensation for their victims will always cover the cost of repairs.
We also introduced an even stricter system of punishment for repeat offenders.
By popular demand, we significantly expanded the post-battle statistics.
The Detailed Report tab was completely reworked
and now contains extensive information about inflicted and received damage.
The upgraded Credits and XP tab
will make economical calculations transparent and clear for everybody.
That's all for today.
Read the full patchnotes on the portal for detailed information about the update.
My name is Dasha Perova.
Subscribe to our channel and follow the news.
Good luck in battle, captains!
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