Hello everyone!
“You are too late, outsiders!
De temple belongs to my master now.
Soon Zul will awaken Dazar, den de troll empire will rise again!”
We ended our adventures in Zuldazar with Rezan, the loa of kings walking into Zuls trap weakening
king Rastakhan and turning the loa into something else.
Now we have returned to Atal’Dazar to put a stop to their plans.
For millenia, the Zandalari kings have been laid to rest within the tombs of Atal’Dazar,
secluded high atop the mountain Mugamba.
These pyramids grew more eleborate with each passing ruler, as new rooms were constructed
to house the deceased’s vast wealth.
Now these once pristine halls have been corrupted by the Prophet Zul and his trusted lieutentant,
Yazma, who seek to twist the power of the ancient kings for their own dark machinations.
Zul and his followers believe Rastakhan is not the right troll to lead them.
Instead they want to resurrect Dazar, the very first king and not just bring him back
to life but also get him under control.
We can’t let them happen but Yazma is standing in our way so we have to clear the temple
and confront her.
We’re not the only ones trying to work against the corruption of Zul as Priestess Alun’za,
a fanatical defender of Atal’Dazar’s golden sanctum, she too has shown up to fight back
but she can’t really see the difference between us and the followers of zul.
“Servants of Yazma are not welcome here!”
Through out the fight pools of tained blood will spawn which you want to avoid until she
casts Transfusion.
This is a ritual of purification which deals shadow damage and heals her, unless you have
tainted blood on you a debuff you get from stepping into the pools.
With that debuff on you she’ll actually lose health instead of healing.
Avoid the golden orbs that float around the field and try to hold your ground against
her GIlded claws, hands coated with molten gold which makes their punshes hurt quite
a lot.
“The pools must be cleansed.”
“My thanks for killing de priestess.
You have only succeeded in strengthening my hold on the the temple.”
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If only we could have turned the priestess into an ally, ahwell onwards past the deadly
flame traps while we take on anyone that dares to stand in our way, troll and dinosaur alike.
Her newly gained powers from absorbing the loa shadra has allowed Yazma to resurrect
Vol’kaal.
Among the military of Zandalar are the elite dire trolls.
These trolls are warriors who have perfected their arts, traded portions of their lives
for the dark gift of brutal strength, and serve Zandalar as her greatest weapons of
war.
Long ago it was decided that the dire trolls should always have a seat on the Zanchuli
Council, the council that advises the king, to ensure that those special needs of the
elite warriors were met by the government, and to provide the wisdom of war to those
councilors who may seldom see a battlefront.
Of these elite, Vol’kaal was chosen for his strength, his power, and a strongly worded
recommendation from Yazma.
This would be the third dire troll appointed by Yazma, for they are short lived, and their
minds are easily bent.
“Master want your bones!”
Seems like Yazma was not quite ready to give up on this dire troll, but he has not become
invincible.
Taking out his totems disconnects him from Yasma’s bad voodoo making him rapidly decay.
“You die with me!”
This does make him hit quite a lot harder and the field quickly fills with green decay
but Yazmas bodyguard goes down for the count.
“Master gonna build me again.”
“Vol’kaal...in pieces again?
No matter...
I can rebuild him.
But when YOU die, there will be no coming back!”
We’ve been putting it off for long enough, time to make our way down to the Sacrificial
Pits and confront Rezan, once the loa to the Zuldazzar kings.
Zul tore his soul from his body during that dark, bloody ritual.
Now, only a twisted husk remains, bent on devouring anyone who enters his hunting grounds.
Quite a painful fight if you’re caught in his terrifying visage which will fear you,
send you running over piles of dino bones which disturbs them and spawns reanimated
raptors to deal with.
You can avoid the fear by hiding while Rezan will also try to devour you whole, but the
shell of the loa is no match for us.
“Rezan was a powerful loa.
Perhaps you will make a worthy sacrifice for Zul.”
Only Yazma remains, former high priestess of the spider loa shadra.
She comes from a long line of priestesses who served the King as the keeper of secrets
and spies.
Through Yazma’s dilligence, King Rastakhan was warned of and survived at least fifteen
assassination attempts.
It was her spy network that also led to the discovery of the Gurubashi once again practicing
blood magics and worshiping the fallen loa: Hakkar.
“Impressive.
YOu made it further then I thought but I will still be drinking your blood.”
Yet now she has devoured her loa and stands with Zul, ready to do whatever it takes to
stop us from reaching him.
“Dazar will awaken soon, but you will not live to see it!”
She uses the stolens powers of the loa against us.
Shadowy spiders crawl across the floor, detonating on impact and leaving a pool behind.
She’ll also rend the very soul from our body, trying to draw it back to her to unleash
soulfest which really, really hurts but you can easily prevent that from happening by
moving away from the boss and kill the add before it reaches her.
“Fools!
Zul will rip...your spirits...apart...”
We’ll just have to see about that Yazma as with her death the path is clear and we
can make our way into Kings rest, into the tombs to try and stop Zul from resurrecting
Dazar.
That however will be a story for tomorrow so for now thank you very much for watching
everyone!
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