Who's ready for another video on a game that’s not done yet???
I know I am!
The Hello Neighbor Beta dropped not too long ago and it promises to...be more Hello Neighbor.
Just to recap we’ve had a pre-alpha then four different alphas and now we have the
beta.
The full game comes out August 29th and...theoretically it will have everything we could ever want
from the Hello Neighbor universe.
Hello Neighbor..Suburb?
Rube goldberg house?
I dunno but right now we’ve got the beta and it has some new stuff!
New...mysterious stuff.
Will you be able to handle the mystery?
I mean just look at this update already!
The neighbor’s car is crashed into the white picket fence.
Could this mean the Neighbor was abused by a fence in his past?
And look!
Our house has been given a new interior.
Is it possible this is the work of the Illuminati??
Gasp!
I’ll ask the question again.
Will.
You.
Be.
Able.
To.
Handle.
The Mystery?
I’ll be you won’t.
ROLL IT
So as soon as this game starts we’re greeted with the familiar opening cutscene similar
to Alpha 4.
There’s a loud banging at the door and a letter that comes through telling us we’ve
been evicted.
As noted by the Russian-ish letters and by the developer during the beta reveal back
in June.
Overall there’s nothing new in this apartment except...if you take the binoculars and look
out the window..nyeah.
I’m guessing those are the...neighbors limbs.
And when we ghost on over we see the neighbor is laughing hysterically at us!
Or maybe watching TV without a TV.
Now I’m assuming he’s supposed to be watching us from a window or the rooftop but hey it’s
a beta.
Another interesting thing to note is right next to the front door is this picture of
the infamous house with..presumably the neighbor’s silhouette standing proudly with a much smaller
silhouette right in front.
Recall last time I insinuated that the neighbor is our dad.
Some of you guys have suggested he’s our old brother but judging by this painting I’m
not so sure about that.
There’s either a HUGE age gap between us as siblings OR he’s just our dad.
I’m going with the dad theory.
Anyways we leave the apartment and roll up to what’s supposedly our old, childhood
house.
Also our car has no doors.
After going through the regular motions of unlocking the front door and prying the boards
off we can finally bring stuff inside!
Like this box.
Alright.
Can’t seem to get this box on top of my car.
Suitcase?
Nope.
Chair?
YES!
And then the cutscene gets triggered
So the same cutscene as before.
Cool.
And like in Alpha 4 the house turns from normal creepy to weird creepy.
Then when we re-enter the house to get in that door we’re met with a hiding tutorial
that’s so glitchy it takes a couple times to hide in the wardrobe.
And then get caught anyway.
Safe to say a feature of this beta is that it’s REALLY glitchy.
Moving on.
Word on the street was that new mini games were added so let’s check that out eh?
After totally not cheating and draining the water from this faucet we gain access to a
room.
A room that is now not full of water and has the entrance to this new mini-game.
It’s a minigame with mannequins that have no sense of personal space.
Also every time we throw the basketball the mannequins fetch it just long enough to cover
some ground.
Rinse repeat.
All the way across..this abandoned factory.
But get this!
There’s a giant version of the shadow man guy floating just outside the factory.
He’s watching us.
After looking around some more with and without flying all I found was an old mannequin arm
with steam coming from the floor beneath it.
Great!
To the door!
No cutscene.
No new abilities.
Cool.
Next is the super market mini-game!
Where I can only imagine there’s all kinds of symbolism going on.
For instance...this shopping cart...could it be our neighbor has become a shopping cart?
After...some kind of accident.
IN A SUPERMARKET.
WITH MANNEQUINS.
..Seriously I have no idea what the fuck is going on here.
There’s no cutscene when you beat the minigame either.
Oh also the shadow guy is watching us from the rafters in this minigame.
THIS GUY IS EVERYWHERE.
Who is he???
Did he turn our father/neighbor from man to wheeled grocery apparatus??
Only time will tell.
The end of the minigame shows us a mannequin at a cash register.
Hmmm.
Also if we ghost outside we see a shadowy gramophone...probably a representation of
the one we saw last time on the floor with a broken record after retrieving the golden
apple.
And also after getting sucked into the gramophone.
That was sitting next to a sign with a person with 4 kids kinda handing on, falling off
or on the ground.
I think I said it was 3 kids on the sign in the last hello neighbor video and that’s
my bad.
One in the corner’s kinda hard to spot.
So...maybe there’s four siblings in this family?
We’ve got the neighbor as the dad, us as a son, the mother as...dead or kidnapped...a
daughter who is...possibly kidnapped play scream from game And then one who probably
died (well go over that again in a bit) and then one who's totally unaccounted for.
Hmmm.
Looking back at the minigames, as bizarre and hard to interpret as these glitch fests
are, they’re clearly occurring during some kind of dream sequence.
All I’m saying is giant, shadowy gramophones don’t usually float around in the reality
I happen to occupy.
I touched on this “dream sequence” idea in the last video.
I’m probably not the only one to have thought of it but really the idea is simple.
These mini-games...aren’t done.
The games in beta.
All we really know is that things that happen in the mini games don’t happen outside of
them.
Things like mannequins crowding around you fetching basketballs or roaming about a super
market or a school.
Not to mention the shadow figure always watching you.
I believe these are dreams that we play through and each is supposed to represent a kind of
fear or bad memory from childhood.
We know our protagonist grew up in this house and therefore this neighborhood and we know
the developers have gone to the trouble of having a neighborhood.
Even if it’s just for show at this point.
There’s a school, a hospital, a factory, a church, and houses.
The key locations here are school and factory.
The mini-game with the basketball fetching mannequins certainly occurs in some kind of
factory and the school one obviously occurs at a school.
Is it farfetched to say then that something traumatic happened to us or...someone at school
and another terrible trauma happened at the factory?
The only thing I can pull out of the...traumatic event interpretation of the factory mini game
is this weird mannequin animation we say sometimes.
Is this mannequin trying it’s hardest to pull open a door or a hatch to escape from
the disaster within the factory?
Just a guess.
We even hear a sort of...geiger counter noise at the beginning of the story sequence.
A raw, surreal memory of some kind of industrial disaster?
We can’t know the specifics yet, but I think the fact we gain abilities after each mini
game...well the ones from alpha 4 that is...is because we’re overcoming these terrifying
past events and subconscious fears.
This is what I can gather from the most recent updates.
Now connect all this with the end of alpha 3.
The neighbor sobbing.
Not a rolling metal cart to be found.
Something horrible happened and our crazy neighbor dad is upset!
Like really upset.
It’s a memory of ours from childhood...and when we look through the peephole we see the
shadow man for the first time, (remember the first time we saw the shadow man?)
only to have him follow us around throughout these minigames and the gramophone cutscene.
With the inclusion of a distant yet detailed church in the surrounding neighborhood, the
demonic markings on the shoe of our neighbor, demonic voices in previous alphas it’s also
likely that some kind of demonic theme is going on here.
Is the shadow even a man at all???
Could he be...a demon??
The devil.
We’ve talked before about the possibility of a wife and child dying and our father going
to..extradimensional means to bring them back.
By the way the child dying part of the theory accounts for that one more child I talked
about earlier.
To recap we have us, the child in the basement play scream (who honestly may or may not be
our sibling), the dead child who the neighbor wanted to bring back to life, and then a question
mark.
The idea is the consequences of losing a loved one drove our father mad enough to create
the house we’ve pondered for so long.
That combined with his mind getting possessed by the devil while trying to bring his daughter
back to life.
Again, I’m assuming it’s a daughter because of the scream from the basement.
I figure that’s either his daughter, or someone else’s that he’s going to use
to sacrifice to the devil to get his daughter back.
Now we, as the only sane, living and not kidnapped sibling left must conquer our fathers subconscious
fears and haunting memories and carpentry skills.
We must conquer our own as well.
The..the subconscious fears and memories part not the carpentry skills part.
Judging by the...school minigame some of these memories are ours.
Judging by the gloves in the gramophone cutscene some of them are our fathers.
And all of them...have the shadow demon man.
That being said...does anyone else think it’s weird the house immediately changes from abandoned-looking
and not-so-crazy to...this.
All that seems to happen is this cutscene..and then poof!
To account for this, I propose the neighbor kidnapped us after we first bring our stuff
into the house but he releases us after some time.
This explains how enough time passes for him to construct the new house.
We know he’s hiding someone down there so why not you?...after he drugs you a la alpha
2 and keeps you unconscious for long enough to modify the house.
Then he releases you...and lets the game of cat and mouse begin.
No doubt the game of a bored, cruel demon who feels no remorse for using a family as
entertainment.
Or as pawns in a plan.
In all honesty, the beta doesn’t have much new information, but it does solidify the
importance of these dream sequences, the shadow man and the gramophone.
Our only hope is that on August 29th, 2017...we can finally get some dependable answers to
what it all means.
Only then...will we put the pieces together of how our neighbor...our father...went from
man...to shopping cart.
THAT WORSHIPS SATAN.
I told you, you couldn’t handle the mystery.
The lights won’t even turn back on.
Easiest outro editing ever.
You’re welcome, Tyler.
So whatayouguysthink of the theory???
Tell me down below.
There’ll probably be somes videos to click too.
I’m guessing Hello Neighbor videos.
Also the patreon names will be back next video.
It’s aaall part of the bit.
Mmm mmmm.
Just gotta run out the clock here.
Awkward cough HOKAY BYE EVERYONE!