sbmm now what exactly do those numbers mean? what do the numbers mean mason is
it smash bros mario mario is it soccer boys mimic mimes i don't think it's
slime based matchmaking although the people who are sweaty enough could
probably fall into that category but no today we're going to be talking about
sbmm better known as skill-based matchmaking
it has become quite a hot topic and you can thank the call of duty black ops
cold war alpha for that now this isn't the first time that a skill based
matchmaking controversy has kind of popped up it's been in multiple call of
duty games even fortnite as well but honestly guys a lot of people are
off because this game is just in an alpha stage and it has skill based
matchmaking so what i want to do with this video is break down skill based
matchmaking explain how it pertains to black ops
cold war and why the game doesn't need it let's enter the [ __ ] storm okay so
what exactly is sbmm what is skill-based matchmaking
because honestly there's a lot of confusion about what skill-based
matchmaking actually is and to be fair it's probably not exactly
what people are saying it is on twitter it's just a little bit different since
so many people are starting to talk about skill-based matchmaking there's a
lot of confusion as to what it actually is some people think that it's just
straight-up ranked play in the casual modes and even though
we're pissed that the black ops cold war alpha has it
we need to take a step back and actually reevaluate what it is i'm sitting here
on the black ops cold war alpha and if i go to the featured playlist and i go to
find a game of core mosh pit i'm not exactly going
into a ranked match skill-based matchmaking doesn't necessarily
guarantee that if i go to look for a match i'm going to be in a ranked game
the game is pretty much just doing its best to find
other players who are at my skill level but there's other factors that go into
the matchmaking which is why skill based matchmaking is just
one part of it even though it might not feel like it at all times the number one
priority for all matchmaking is your location also known as lbm lebron james
murk music now that's probably nothing typically speaking with
video games the first thing it tries to factor in is where you're located and it
tries to match you with people who are living around your area so that way you
have better ping now again that's just one factor when it comes to matchmaking
skill is another aspect and then of course there's also rank specific to
call of duty if you're like a level 155 in modern warfare you're probably going
to match up with other people who are level 155 that right there is rank-based
matchmaking but when it comes to players skill and skill-based matchmaking it
factors in a lot of different things it factors in your win loss
your kill death ratio your accuracy and i'm pretty sure at the point now with
technology where it's also factoring in your reaction time and how you
move if you're someone who likes to slide and jump a lot i think the game is
also starting to recognize that as well and i know that's for a fact because
people who are making videos testing skill-based matchmaking have been just
walking around the map like potatoes shooting all over the place and that is
how they get into the new blobbies so when we're talking about skill-based
matchmaking we're not talking about the entire matchmaking system it's just a
part of it and the main reason a lot of people are complaining about the black
ops cold war alpha skill-based matchmaking is because it's very strong
i think it's safe to say that you can't remove skill-based matchmaking
altogether because it has to factor in at some point i mean [ __ ] they could get
rid of it it wasn't in any game before black ops 2 but apparently
starting with black ops 2 every single call to the game has had skill-based
matchmaking it's just that in certain call of duty games it has felt stronger
in some versus others if we take a step back and
look at black ops 2 it didn't necessarily feel like skill-based
matchmaking was that strong for the casual playlist especially because they
had league play and honestly i think you could say the same thing for call of
duty ghosts it wasn't until advanced warfare that it started to get
strengthened that we really started to feel the brutal effects of skill-based
matchmaking fast forward to 2019 with call of duty modern warfare and the
skill-based matchmaking is actually really predictable honestly it's kind of
stupid how it works i mean in modern warfare all you have to do is play like
three or five games like a potato and then you start to play against bad
players but if you start playing well against them and you start getting too
many kills and you just slaughter them then you start going back into the you
know like really sweaty lobbies now when it comes to the black ops cold war alpha
i mean again the game is just in an alpha state but i don't know if anyone
has it quite figured out but honestly it kind of seems like treyarch fine-tuned
it to the point where if you play a bad game and you do terrible
you then get a good game after and it just kind of goes back and forth also
can you calm down that's a no what a try hard
the bones aren't even doing anything evie is literally a sweaty tryhard and
the bone is just a potato who can't even get out of the spawn kind of
a perfect analogy this isn't gonna stop is it i'm trying
to make a video are you quite through hi oh actually so
sweet so yeah when it comes to skill-based matchmaking i feel like the
number one reason why a lot of people are upset is because the game is just in
an alpha state people just want to be able to get on
and enjoy it and i feel like that has been taken away to some extent
this alpha is free to play for everyone on ps4 which means there's a very large
player base just right off the bat there's a large pool of players to
choose from however just right off the bat it seems like the
skill based matchmaking even in this alpha is very strong and i mean again
it's just an alpha they can tweak it they can pull back on it and i think at
this point it's what everyone wants and don't get
it twisted me explaining skill-based matchmaking and talking about it doesn't
mean that i'm for it i'm actually quite against it i've been playing call of
duty ever since the original modern warfare in 2007. and since we now have
the info apparently when i was playing back then there wasn't skill-based
matchmaking it was purely based off of maybe like the rank and the connection
and that's it so when i was first playing call of duty and i was first
starting out i would get destroyed by people constantly but that's also how i
improved as a player because i would sit there and actually watch the kill camps
i would see how people were actually killing me and then that helped me get
better honestly it's kind of hard to get good
at a video game if you're not challenging yourself to some degree and
as bad as it is to say if you're bad at call of duty and you're kind of just
like one of those boss that's running around getting like two kills
and dying 30 times that's something that might not necessarily change if you're
not able to play against better players and see what they're doing and on top of
skill-based matchmaking there's also reverse boosting which is what some
really good players are doing to then get into the easier lobbies and
smack around the new players so even if a player is brand new to black ops cold
war they can still get destroyed by someone who's been a veteran of the
series the main difference is that the connection in the lobby might not be the
best which is why so many people in the community put an
emphasis on just focusing on the location for the matchmaking so that way
everyone has a very good connection that way we could just play stable matches
and as far as it goes for the skill of the game because it's just the you know
regular casual matches it'll just be random sometimes you'll get in games
with people who are going to destroy you and sometimes you'll get into games
where you get to destroy people that's the fun of it all that's why we've been
playing ever since 2007. so my personal recommendation for call of duty black
ops cold war moving into the beta moving into the full release of the game
is probably to tone back on the skill-based matchmaking a little bit i
don't think we necessarily want a repeat of modern warfare in the sense that when
people wants to play against worst players
they know how to because all they have to do is reverse boost they can just
walk around shooting walls not killing anyone dying like 50 times getting no
kills it's just kind of unproductive no one
needs to be wasting their time doing that just to play against people who
aren't as good i don't speak for everyone on this but i
feel like a lot of people would just like to be playing matches that have
very good connection and are running really stably but with that being said
thank you guys very much for watching i hope you guys enjoyed this little
discussion about skill-based matchmaking and call of duty black ops cold war if
you agree with anything i've said in this video make sure to drop a like
share with anyone who you think can get this message out to more people i don't
know if you want to try to share this to other content creators you can send this
to vandy you can send it to treyarch possibly tony flame anyone else who's
working on the game so they can see it so we can get some more visibility
because the only way to stop sbmm is to send bonder hard merc music's
video but with that being said i really do hope you guys enjoyed this video if
you guys did and you want to see skill-based matchmaking get pulled back
in black ops cold war make sure to drop a like
i'll see you guys later