hey what's up guys, Nuno here! that video that you just saw was filled with lumion
decals decals help you create realism and add imperfection and customization in your
3D renders either by helping to break text repetition give you some Custom Design to
your projects or simply by providing an immunization that in today's video
I'll show you five ways how you can use lumion decals and how to apply them in every situation
stay tuned because this video will be packed with useful tips to create better 3D renders
you will find decals under the effects category
just press this button on the top left corner and head over to the last icon called decals
here you can find several categories from asphalt dirt Blaster Road markings and wall damage
to use any decal you simply left click it and then place it anywhere you would like on your scene
decal properties are on the top right corner and by default you can change the color
the range it's so far you want to decode to withdrawn and the orientation
if you click the show more button there are more options flip both vertically or horizontally and
then there are material options such as blend colors blend normals glossiness and reflectivity
let's start with wave number five Road markings
I have here a scene with just a rod material you can even see some slight texture repetition our
brain is very good at noticing these patterns so decals are great to hide these repetitions
first I'll go to effects decals and then select the road markings
here I can select a line I'll add it to my scene and customize some options for example I'm making
it yellow I can duplicate a couple of times and then select all of them and add them to
a group this way I don't have to duplicate them one by one now I'll select this crosswalk one
and add it to my scene but it's a little small so I'll just press the L key on the keyboard
and scale it a bit duplicate a couple of times to make a sidewalk I'll adjust the
transparency and gaussiness slider on some of them to create some variation
have a look at it with variation and without makes a big difference right select again the line decal
and let's add it to the middle of the road we can duplicate several instances of this line and
create some variation again now as a final touch let's add some assault damage I'll change the
orientation reduce the scale and on the color I'll make it darker to better match my assault material
I'll reduce the blend colors to about 75 and the glossiness to about 25 percent
let's add some potholes and I'll do the same thing as the assault damage
finally we can add some leaves on the floor and when I try to place them next to the sidewalk
you can see it's catching not only the road but also the sidewalk we can adjust the range
so it doesn't render on top of the sidewalk anymore and we went from this asphalt material
to this one you can see the big Improvement we did by adding the decals
bonus tip to better set up your material go to photo mode then click build with effects
now edit your material this way all the settings will be that closest to the final render
now way number four material variation you can add material variation in many different ways
with Lumen decals in this interior scene we can go to the wall damage category and let's select
wall damage 12. let's add it to this wall rotate the decal and remove the collar the most important
here is to keep the normal map now duplicate the decal by pressing alt and move it to the
other side of the wall now you see we added some material variation that fits best this
industrial design we can continue to repeat this process to add more material variation to the wall
you can also add some exposed brake using the same technique to enhance even more
this industrial design adding decals to grass is a great way to create some
material variation to show some areas of grass that are not so pristine anymore for example
I'll go to the plaster category and I'll select any of these decals now I'll place
it on the grass rotate it scale it and change the color I'm trying to find the color that
can match well this material and gives a nice variation let's adjust the blend color slider
to combine better with our grass material Sometimes some plants don't have any grass
below them so the grass doesn't take the space of the plant instead of modeling these areas
in the 3D model application we can simply add a new decal let's first add a nice plant or tree
then we can select the spot hole decal adjust the scale and add it below the plant
now make the color darker and remove the glossiness and reflectivity
let's add a couple of stones to the landscape design you can find lots of different Stones by
going to Nature and then rocks I can finish this landscape design by adding a couple
of small stones around check the garden Stone Collection now let's add them around the decal
by the way if you like to take the next step into creating high quality 3D renders with
lumion you can join my Newman render course I'll leave a link in the top right corner and in the
description below this video and way number three is custom designs you can add your own custom
decals you will find an icon that has the Lumen logo you can see it says custom decal click it
and place it in your scene now let's say we want to add a beautiful art to our scene we can go to
this website and search for example minimalist art background I'm going to select this one
important note here I open this image in Photoshop and you can see its resolution is very high for
better performance in lumion let's change the resolution to 2K Maxima and let's save it to
add your custom decal click on the square box next to the blend color slider now select the
image you downloaded and scale it to fit our scene you can adjust the gloss in a slider if
you want to have the wall details on your decal you can also create your own custom design either
by going to photoshop and simply creating something you'll like to see on your project
or in my case I'm going to Mid Journey which is an artificial intelligence tool that allows you
to create artistic images from the text description you enter I like this image
so I'm going to download and use it on my Lumen scene I will replace the image with the new one
I just downloaded I can adjust some properties and this is the final result I'm pretty happy
with the result another use is let's say this is an office and your client wants you to add
the company logo on the wall you can also do that just load the logo texture without
background as PNG for example and place the decal where you want the logo to show up
and bonus tip if you have an image that you want to remove the background you can
now easily do it with different software go to this website upload your image and in seconds
you have your image without the background ready to use inside lumion as a custom decal
and way number two is custom weathering with time buildings tend to have some dirt and
widering on them with this type of decal you can simulate weathering on a material
let's go over to the dirt category and select one of these decals usually next to the ground
it accumulates more dirt so let's place it there you can add both on the curve and on the sidewalk
let's add some moss in these areas next to the grass
and we can place some dirt on these areas where water naturally will flow more you
can also Place some paint decals with very low color opacity to create some variation
bonus tip go to the advanced and then weathering tab here you can find many precise materials to
give weathering to your material just don't overuse it about 10 should be enough for any
material if you don't want your design to look like an abandoned Blaze and number one Dynamic
animations you can animate these decals to Showcase different designs to do this let's
first add to this wall one custom decal now move it to a new layer let's call this layer design one
duplicate the decal and move it to a different layer called design tool now we can hide design
one now let's repeat the same process for design free okay now that we have done that let's go to
the animation window first for a more Dynamic shot let's add some slight camera movements
now add a new layer management effect and let's key frame our decals at one second it shows the
first one then the second decal and lastly the third decal and this is the animation we
just created bonus tip create a more interesting camera animation set your camera to 24 millimeters
now move the camera forward and set the camera to 20 millimeters you now created a vertical shot
which is seen in many movies as you can see lumine decals gives the opportunity to create many design
and material variations for your projects let me know in the comments in what ways are you using
Lumen decals I'll love to know more ways that you can apply these decals and before you go check
out this video that will help you get the best PBR materials and I'll see you in the next one