Greetings
and welcome to Call of Cthulhu
the official adaptation of Chaosium’s tabletop RPG
from Focus Home Interactive and Cyanide Studio.
This is you, Edward Pierce
war veteran, private investigator, struggling alcoholic.
You come to the near-forgotten Darkwater Island
to look into the deaths of the Hawkins family
after an inferno engulfed their stately home.
The encounter with groundskeeper Winchester
can be resolved in a number of ways.
Intimidation, subterfuge
good old-fashioned sneaking
it’s your choice.
Your skills will determine your fate
and are improved throughout your journey.
Incidental details will tie into your understanding
of what happened to the Hawkins family
and the story of the island as a whole.
Your skills determine how much knowledge you can glean
from a painting, a book, or a ritual circle.
Pierce is not a magical being
but he is extremely perceptive
and a great investigator.
During these reconstruction scenes
you find clues to quite literally build a picture
of what happened.
The more clues you find
the more you will know heading into conversations
and other situations in the future.
Of course, in Call of Cthulhu
knowledge has a price
and blissful ignorance is sometimes preferable.
The more you discover
the closer you come to truth,
the further you push your sanity to the brink
and risk the abyss of madness.
Your journey is just beginning.