Hello everyone!
Yesterday we ventured into Atal’Dazar and took care of Yazma, clearing the way into
the tomb down below, into Kings rest where prophet Zul plans to resurrect Drazar, the
first king.
Shadow of Zul: “Welcome to de tomb of de first troll king.
Wish I could be dere to greet you myself.
My power has already taken root, binding de ancient spirits to de will of my master.”
With G’huun empowering him, Zul time and time sets the spirits of the past against
us while the tombs very own defenses like animated guardians and purification construnts
don’t take kindly to visitors either.
Few places in Zandalar are more sacred than King’s Rest.
Every king, conqueror, or tyrant who has held control of the Zandalari empire is housed
within this great city of the dead to protect and honor not only their bodies, btu also
their spirits.
Entry has historically been restricted solely to the Zandalari priesthood and royalty,but
as Zul’s dark magic winds its way through the tomb, we have no choice but to venture
in and put an end to the darkness that has found purchase here.
Our first test is that of the Golden Serpent.
By turning the serpentine seal, liquid gold starts flooding into the room and by the time
that we clear out Zul’s summoned minions, the serpent spawns.
This is not the first time stat King’s rest has come under attack.
Many millenia ago, there was a foolish troll who tried to summon Hakkar the Soulflayer
to this island and Hakkar is known as the Loa of BLood, not tbe confused with G’huun.
He’s also quite a dark loa, wishing for more and more blood sacrifices.
Such darkness had to dealt with during classic, an allegiance between the zandalari and heroes
of azeroth and once more with the cataclysm revamp, prophet zul united the trolls tribes
including the gurubashi, only this time we actually saved Hakkar from Jindo.
In response to that foolish troll trying to summon hakkar on their island, the priests
of zandalar created a mighty construct to defend this tomb.
The Golden Serpent has stood against instruders ever since, judging who is worthy to enter
these sacred halls.
It does that by spitting gold at us which leaves behind a pool of gold on the floor,
a pool from which the surpent calls on adds.
If these adds reach it, they’ll grant a shield and increase its damage done so you’ll
want to make sure to drop the pools as far away from the boss as possible while also
avoiding its aoe spin attack.
After passing the test we move through the beautifully designed dungeon where the spirit
of Zul shows up again this time resurrecting the kings and queens in the Sepulcher of the
Dahazi.
Queen Patlaa, Friend of Beasts, scourge of her enemies.
Beloved by her descendants.
King TImalji and Queen Wasi.
Never have two rulers shared such a love of power.
King Rahu’ai and his trusted advirors, Atu and M’bara.
Long did he rule.
Painful was his fall.
And King A’akul.
By blood he reigned.
By blood he died.
zul: “Thousands of years ago, a blood contagion almost wiped out de Zandalari.
As the dead choked their temples, golems were constructed to dispose of de diseased bodies.
I’m sure it will have no problem disposing of you.”
That foolish troll summoning Hakkar caused a plague to tear through the empire, killings
thousands of trolls and began one of the most terrifying perionds in Zandalar’s history.
This tale might have been inspired by the days of classic in which adventurers that
faced off against Hakkar, could carry their corrupted blood debuff into the capital cities
killing thousands upon thousands of innocent players.
There have even been studies done on its progression which is really cool, but for the Zandalari
not so much.
To deal with the outbreak, they decided to no longer have people deal with their fallen,
instead they summoned Golems to do the grim work of preservation and burial.
“Your bodies bear de infection!”
“De blood curse must be purged!”
Mchimba the Embalmer is a construct enchanted to entomb the ancient kings of Zandalar, and
uses his power to entomb players and prepare them for their eternal rest.
Its really cute how random party members can end up in a sarcophagus, wiggling desperatly
to draw your attention to get them out.
The construct also tries to drain our fluid and burn the corruption which is interesting.
Makes you wonder if he’s malfunctioning or if there’s truly a taint of the blood
curse in our bodies.
“The dead must be...preserved.”
Mysteries for another day, onwards to the council of tribes.
In Zandalari history, there was a period of time in which no single emperor could rule
Zandalar.
After a period of civil war, the heads of 3 families formed an uneasy coalition and
tried to rule the empire together.
Though they did not often agree, there was peace in Zandalar.
Briefly.
“The doctor is in.”
Zanazai the Wise, born to rule, beset by enemies, and resilient enough to endure a civil war
that few others did.
Though he never saw the others as his equal, he nevertheless saw the value in keeping his
enemies close.
With the powers of the elements, totems and a lovely poison nova, he tries to take us
on but we kick him back into his urn.
That does not remove him from the fight.
Similar to the Spirit Kings from the mogushan vaults, their spirit will linger and occasionaly
do their most powerful effect.
The order that you fight them in is random, for us the second one was Kula the Butcher.
“Please burry me far from these imbeciles” “This fight requires skill.
SOmething you are lacking.”
Kula the Butcher, cruel enough to earn her name, yet clever enough to know who needed
butchering.
Often outnumbered, her strategy and keen eye for timing made her a force to fear.
She likes to throw around her weapons and chop off the heads of her enemies, but she
too is send back to her urn.
Finally we have Aka’ ali the COnqueror:
“My head will make a fine trophy” “Hmpf You are all as worthless in death
as you was in life.
Im gonna handle them!
Here comes the pain.
”
She is the bloodthirsty princess.
She challenged all who courted her.
She was never defeated and she never showed mercy to those she vanquished.
Her brutality earned her power beyond reckoning and a legacy beyond question.
Her might is so great that we need to line and share the full brunt of her blows, but
by working together we’re able to take out the council.
My rage...be...undying...”
Cutscene: Gate opens and bridge appeards, bridge with
lovely spikes.
Oe look at that, the water stopped pooring and now we can actually enter the tomb of
the first king.
Look at him just chilling there.
Uhooo Hi Zul “ Dis is de resting place of de first king
of Zandalar.
Dazar was stubborn...but now he serves!”
“Silence, prophet of lies!
I spend my life resisting your master, only for oyu to bind me to his will in death.
Dese intruders will die...but I need not listen to your pratling while I make it so.”
“Complain all you like my king...but you should have realized dere was no escaping
G’huun.”
The accidently created old blood god has been a problem for the zandalari since the days
their empire was formed, the days of the first king.
We finally get a chance to take on the shadow of zul without it running away or resurrecting
undead forces to do its fighting for him.
Here lies Dazar the founder and first king of Zandalar.
He who led an exodus of his people out of the muck and mire and built a city of gold.
He who raised us beyond the curse of blood.
He who defied the Dark One.
He who built an empire.
The first tamer of raptors.
The warrior undefeated.
“Hunting season has begun”
He first king doesn’t actually like zul nor does he want to fight for him, but he
doesn’t really have a choice as the prophets dark magic holds him under control.
“Come...come my dear Reban.
It is feeding time!”
His skill with the blade are mighty and at 80% health he calls for his hunting raptor
Raban to join the fray.
“Even death cannot break the bon between us, my pets.
Now fest T’zala...FEAST!”
At 60% health he mounts T’zala, his loyal steed, who protects him with eternal guardian
which means that all damage done to Dazar is redirected to T’zala.
“Enough!
YOu have earned the honor of dying my by hand!”
If you’re drooling over that mount like I am, the king does have a chance to drop
it.
FiInally, at 40%, he activates the spear launchers in his room, which continue to fire at players
until Dazar is defeated.
“You’ve broken Zuls’ hhold!
I serve dat swine no longer!
You have freed me from a cruel fate, but ZUl is merely a puppet in a much larger plan.
Even now his master gathers power.
Zul will not rest until all de world is in de Blood God’s grip.
For the sake of Zandalar...and for your kingdoms as well...you must stop him.
”
King Rastakhan will be pleased to hear that he won’t be dethroned by the first king
any time soon, but Zul is still out there.
His master G’huun wants to be set free and the dark prophet will do anything to make
it so.
That however is a tale for another time so for now thank you very much for watching everyone!
Subscribe if you like my videos, leave a like if you enjoyed this one aaaaand until next
time guys...see ya!